Player Matchup

Danzaburou
Danzaburou
KarmaRHYS
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,587 Elo+
Solo
Freya
Freya
LilSkidd420
Freya
Level 22
God Stats
20W - 13L
1,522 SR
Queue Stats
85W - 77L
1,319 Elo+
Solo
Artemis
Artemis
Nmjcforever
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,380 Elo+
Solo
Ra
Ra
boredsg2022
Ra
Level 6
God Stats
0W - 2L
1,271 SR
Queue Stats
8W - 10L
1,480 Elo+
Solo
Athena
Athena
notaIan
Athena
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,459 SR
1,453 Elo+

VS

Team Averages
Level 13
1,537 SR
1,559 Elo+
Yemoja
Yemoja
BlackXtream
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Dainsleft
Scylla
Level 7
God Stats
1W - 1L
1,400 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Janus
Janus
RyujinSama21
Janus
Level 15
God Stats
8W - 9L
1,563 SR
Queue Stats
236W - 186L
1,725 Elo+
Solo
Susano
Susano
Squirtzilla69
Susano
Level 8
God Stats
4W - 1L
1,722 SR
Queue Stats
10W - 5L
1,630 Elo+
Solo
Arachne
Arachne
Yetimightis
Arachne
Level 27
God Stats
3W - 1L
1,498 SR
Queue Stats
125W - 118L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KarmaRHYS
Danzaburou
8
0 / 4 / 0
5,331
444
2,379
7,108
2,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 7 / 0
5,498
458
1,516
9,889
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Nmjcforever
Artemis
8
0 / 4 / 1
5,202
434
2,374
5,620
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 0
6,256
521
3,670
6,550
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
notaIan
Athena
9
2 / 1 / 3
6,336
528
3,337
10,709
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 2 / 4
5,504
459
1,329
4,062
1,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Dainsleft
Scylla
10
1 / 2 / 0
5,762
480
1,231
3,706
850
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
5 / 0 / 6
7,563
630
11,567
4,079
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 0 / 0
8,229
686
8,517
6,473
2,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Yetimightis
Arachne
11
4 / 1 / 4
6,853
571
5,065
8,639
3,125
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
19
19
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
2
4
1
W
Scylla
Dainsleft
Scylla
1
2
0
0.5
L
Danzaburou
KarmaRHYS
Danzaburou
0
4
0
0
L
0
7
0
0
L
Artemis
Nmjcforever
Artemis
0
4
1
0.13
W
5
0
6
8
W
9
0
0
9
W
Arachne
Yetimightis
Arachne
4
1
4
6
L
3
3
0
1
L
Athena
notaIan
Athena
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,276
Damage
27,709
39,876
Taken
26,959
13,959
Mitigated
9,383
8,191
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,329
199
570
739
4,062
1,726
135
2,114
1,872
11,183
0
W
Scylla
Dainsleft
Scylla
1,231
66
0
919
3,706
850
645
456
3,250
22,984
0
L
Danzaburou
KarmaRHYS
Danzaburou
2,379
1,632
0
1,056
7,108
2,066
0
2,056
4,942
0
25,911
L
1,516
586
0
1,587
9,889
2,929
0
419
9,428
21,640
0
L
Artemis
Nmjcforever
Artemis
2,374
831
0
15
5,620
2,019
175
2,588
2,887
0
18,069
W
11,567
464
0
1,274
4,079
1,223
223
1,518
2,505
48,924
0
W
8,517
1,247
0
3,229
6,473
2,459
480
1,496
4,977
0
45,671
W
Arachne
Yetimightis
Arachne
5,065
3,869
0
2,387
8,639
3,125
88
2,659
5,832
0
34,893
L
3,670
100
313
1,090
6,550
2,211
0
2,869
3,509
31,044
0
L
Athena
notaIan
Athena
3,337
758
0
4,130
10,709
4,734
0
5,492
4,983
18,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,623
Gold Earned
33,911
243
Minions Killed
316
0
Camps Cleared
0
1,155,128
Distance Traveled
1,187,238
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,504
459
19
2
0
218,063
1
W
Scylla
5,762
480
49
4
0
218,316
3
L
Danzaburou
5,331
444
52
4
0
236,424
0
L
Freya
5,498
458
50
4
0
207,638
0
L
Artemis
5,202
434
41
3
0
228,807
0
W
Janus
7,563
630
82
7
0
261,079
1
W
Susano
8,229
686
99
8
0
241,570
1
W
Arachne
6,853
571
67
6
0
248,210
2
L
Ra
6,256
521
68
6
0
236,250
4
L
Athena
6,336
528
32
3
0
246,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role