Player Matchup

Artemis
Artemis
BAX 161 BAX
Artemis
Level 15
God Stats
2W - 1L
1,535 SR
Queue Stats
6W - 7L
1,516 Elo+
Party 1
Chang'e
Chang'e
Dima745
Chang'e
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
PermBear
Chaac
Level 21
God Stats
15W - 17L
1,636 SR
Queue Stats
260W - 308L
1,424 Elo+
Party 1
Team Averages
Level 17
1,557 SR
1,480 Elo+

VS

Team Averages
Level 17
1,341 SR
1,329 Elo+
Olorun
Olorun
Grober491
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,180 Elo+
Solo
Danzaburou
Danzaburou
jhdhudhd
Danzaburou
Level 16
God Stats
0W - 2L
1,252 SR
Queue Stats
18W - 15L
1,426 Elo+
Solo
Janus
Janus
tastbar-Magen
Janus
Level 29
God Stats
1W - 6L
1,271 SR
Queue Stats
17W - 21L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BAX 161 BAX
Artemis
15
4 / 8 / 13
12,302
724
10,541
17,956
6,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Dima745
Chang'e
16
10 / 6 / 8
13,280
781
15,315
15,557
5,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
PermBear
Chaac
16
10 / 2 / 7
12,860
756
17,238
19,982
19,201
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Grober491
Olorun
13
2 / 12 / 8
10,837
637
5,774
18,844
7,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
jhdhudhd
Danzaburou
14
6 / 5 / 7
12,342
726
13,301
17,156
6,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
8 / 7 / 5
13,039
767
21,014
13,095
4,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
24
Kills
16
16
Deaths
24
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
BAX 161 BAX
Artemis
4
8
13
1.31
W
Chang'e
Dima745
Chang'e
10
6
8
2.33
L
Olorun
Grober491
Olorun
2
12
8
0.5
W
Chaac
PermBear
Chaac
10
2
7
6.75
L
Danzaburou
jhdhudhd
Danzaburou
6
5
7
1.9
L
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,094
Damage
40,089
53,495
Taken
49,095
31,191
Mitigated
17,875
23,680
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BAX 161 BAX
Artemis
10,541
5,469
261
2,734
17,956
6,291
1,050
10,146
7,810
0
27,743
W
Chang'e
Dima745
Chang'e
15,315
433
6,326
6,503
15,557
5,699
838
7,719
7,838
52,869
0
L
Olorun
Grober491
Olorun
5,774
2,833
1,017
4,315
18,844
7,004
818
5,948
12,896
32,095
0
W
Chaac
PermBear
Chaac
17,238
2,375
893
6,963
19,982
19,201
1,118
8,962
11,020
12,531
41,993
L
Danzaburou
jhdhudhd
Danzaburou
13,301
3,681
0
2,028
17,156
6,793
0
7,219
9,937
0
34,624
L
21,014
1,799
386
1,066
13,095
4,078
0
4,630
8,465
55,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,442
Gold Earned
36,218
157
Minions Killed
139
0
Camps Cleared
0
889,552
Distance Traveled
732,639
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,302
724
28
2
0
262,469
0
W
Chang'e
13,280
781
67
4
0
303,244
1
L
Olorun
10,837
637
45
3
0
186,500
0
W
Chaac
12,860
756
62
4
0
323,839
3
L
Danzaburou
12,342
726
35
2
0
281,157
8
L
Janus
13,039
767
59
3
0
264,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role