Player Matchup

Thor
Thor
Borbano
Thor
Level 27
God Stats
16W - 10L
1,618 SR
Queue Stats
37W - 35L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
MasterOfLunk
Zhong Kui
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
28W - 23L
1,487 Elo+
Party 1
Khepri
Khepri
Mr221
Khepri
Level 28
God Stats
11W - 3L
1,828 SR
Queue Stats
30W - 22L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
Reevedsoogeil
Nu Wa
Level 28
God Stats
25W - 18L
1,596 SR
Queue Stats
154W - 180L
1,431 Elo+
Solo
Zeus
Zeus
artturikov
Zeus
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
126W - 140L
1,534 Elo+
Solo
Team Averages
Level 26
1,608 SR
1,494 Elo+

VS

Team Averages
Level 15
1,484 SR
1,430 Elo+
Hera
Hera
Mylan0
Hera
Level 24
God Stats
12W - 8L
1,310 SR
Queue Stats
301W - 300L
1,406 Elo+
Solo
Sol
Sol
NagibatorCRU
Sol
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,418 Elo+
Party 2
Vamana
Vamana
hamish91919
Vamana
Level 25
God Stats
26W - 21L
1,477 SR
Queue Stats
133W - 108L
1,447 Elo+
Solo
Arachne
Arachne
Воroн
Arachne
Level 16
God Stats
10W - 16L
1,633 SR
Queue Stats
43W - 68L
1,463 Elo+
Solo
Ra
Ra
лолиточка554
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Borbano
Thor
11
4 / 0 / 5
6,592
659
5,334
5,736
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
MasterOfLunk
Zhong Kui
10
4 / 2 / 1
6,949
695
6,268
5,923
3,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Mr221
Khepri
10
2 / 0 / 7
5,982
598
2,301
5,429
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
7 / 2 / 3
6,080
608
5,326
3,255
1,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 2 / 1
5,975
598
1,233
2,666
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Mylan0
Hera
10
2 / 1 / 0
6,049
605
1,356
2,240
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 5 / 2
4,519
452
1,246
4,567
1,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vamana
9
0 / 3 / 2
5,235
524
3,124
8,357
4,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Воroн
Arachne
9
4 / 3 / 0
5,829
583
2,364
7,956
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 6 / 0
4,164
416
2,045
5,501
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
6
6
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
Borbano
Thor
4
0
5
6.5
W
Zhong Kui
MasterOfLunk
Zhong Kui
4
2
1
2.25
W
Khepri
Mr221
Khepri
2
0
7
5.5
L
Hera
Mylan0
Hera
2
1
0
2
L
0
5
2
0.2
W
7
2
3
4.25
W
1
2
1
0.75
L
Vamana
0
3
2
0.33
L
Arachne
Воroн
Arachne
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,462
Damage
10,135
23,009
Taken
28,621
10,070
Mitigated
9,572
7,494
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Borbano
Thor
5,334
2,023
0
2,186
5,736
1,928
603
246
5,432
0
33,757
W
Zhong Kui
MasterOfLunk
Zhong Kui
6,268
1,279
0
1,624
5,923
3,505
531
224
5,424
24,128
0
W
Khepri
Mr221
Khepri
2,301
0
369
2,550
5,429
3,029
253
1,438
3,847
16,635
0
L
Hera
Mylan0
Hera
1,356
307
0
313
2,240
670
0
1,116
1,124
31,002
0
L
1,246
381
0
24
4,567
1,167
178
3,897
670
8,117
139
W
5,326
1,293
0
333
3,255
1,035
977
2,093
988
28,154
0
W
1,233
79
0
432
2,666
573
0
226
2,396
36,041
0
L
Vamana
3,124
1,453
0
3,396
8,357
4,418
0
4,983
3,374
0
20,800
L
Arachne
Воroн
Arachne
2,364
1,948
0
1,180
7,956
2,097
0
1,559
6,397
0
26,002
L
2,045
289
176
609
5,501
1,220
68
3,573
1,928
15,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,578
Gold Earned
25,796
288
Minions Killed
200
0
Camps Cleared
0
909,741
Distance Traveled
893,176
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,592
659
79
8
0
209,303
2
W
Zhong Kui
6,949
695
56
6
0
193,014
3
W
Khepri
5,982
598
19
2
0
158,100
3
L
Hera
6,049
605
63
6
0
186,442
2
L
Sol
4,519
452
15
2
0
154,766
0
W
Nu Wa
6,080
608
58
6
0
169,767
1
W
Zeus
5,975
598
76
8
0
179,557
5
L
Vamana
5,235
524
43
4
0
179,251
3
L
Arachne
5,829
583
54
5
0
177,436
0
L
Ra
4,164
416
25
3
0
195,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role