Player Matchup

Merlin
Merlin
BILLIEElLlSH
Merlin
Level 25
God Stats
6W - 6L
1,436 SR
Queue Stats
48W - 52L
1,361 Elo+
Party 1
Apollo
Apollo
BolognaPony69
Apollo
Level 28
God Stats
51W - 59L
1,451 SR
Queue Stats
183W - 229L
1,473 Elo+
Party 2
Bacchus
Bacchus
JOEBALLS
Bacchus
Level 75
God Stats
5W - 17L
1,276 SR
Queue Stats
302W - 342L
1,418 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jbasi
Tsukuyomi
Level 106
God Stats
10W - 11L
1,458 SR
Queue Stats
108W - 112L
1,463 Elo+
Party 1
Vamana
Vamana
xDarkHonor
Vamana
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
291W - 249L
1,545 Elo+
Party 1
Team Averages
Level 72
1,424 SR
1,452 Elo+

VS

Team Averages
Level 53
1,521 SR
1,422 Elo+
Cerberus
Cerberus
MrxGreecee
Cerberus
Level 47
God Stats
10W - 10L
1,630 SR
Queue Stats
235W - 299L
1,422 Elo+
Party 3
Thanatos
Thanatos
MrxStoorm
Thanatos
Level 89
God Stats
17W - 18L
1,580 SR
Queue Stats
487W - 506L
1,498 Elo+
Party 3
Scylla
Scylla
SergioDMC15
Scylla
Level 68
God Stats
1W - 4L
1,494 SR
Queue Stats
117W - 125L
1,466 Elo+
Party 4
Achilles
Achilles
teamooooo98
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,395 Elo+
Party 4
Artemis
Artemis
trupaladinknight
Artemis
Level 44
God Stats
17W - 25L
1,400 SR
Queue Stats
56W - 93L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 9 / 5
10,134
507
2,747
10,015
3,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 2 / 4
12,433
622
15,863
8,337
3,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
JOEBALLS
Bacchus
16
4 / 1 / 12
11,450
573
10,288
13,472
16,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Jbasi
Tsukuyomi
20
8 / 1 / 5
13,312
666
10,024
15,558
6,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
xDarkHonor
Vamana
19
7 / 4 / 2
12,232
612
20,080
15,968
9,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MrxGreecee
Cerberus
13
1 / 6 / 6
9,105
455
4,671
19,315
15,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
MrxStoorm
Thanatos
15
4 / 8 / 2
9,446
472
9,300
19,007
10,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
15
7 / 7 / 4
10,300
515
9,000
14,011
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
teamooooo98
Achilles
14
2 / 5 / 1
8,328
416
5,351
16,803
18,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 6 / 0
8,501
425
5,769
9,469
3,218
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
32
Kills
16
17
Deaths
32
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
9
5
0.28
W
13
2
4
7.5
W
Bacchus
JOEBALLS
Bacchus
4
1
12
10
W
Tsukuyomi
Jbasi
Tsukuyomi
8
1
5
10.5
L
Cerberus
MrxGreecee
Cerberus
1
6
6
0.67
L
Thanatos
MrxStoorm
Thanatos
4
8
2
0.63
L
Scylla
7
7
4
1.29
L
Achilles
teamooooo98
Achilles
2
5
1
0.5
L
2
6
0
0.33
W
Vamana
xDarkHonor
Vamana
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,002
Damage
34,091
63,350
Taken
78,605
38,483
Mitigated
51,793
15,558
Healing
22,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
2,747
128
0
500
10,015
3,442
3,324
5,171
4,430
43,697
0
W
15,863
9,218
0
2,129
8,337
3,333
2,850
2,349
5,940
0
74,769
W
Bacchus
JOEBALLS
Bacchus
10,288
1,358
0
2,346
13,472
16,227
1,055
1,573
11,872
27,077
0
W
Tsukuyomi
Jbasi
Tsukuyomi
10,024
2,744
0
6,735
15,558
6,312
2,118
1,071
14,383
0
108,532
L
Cerberus
MrxGreecee
Cerberus
4,671
186
700
3,575
19,315
15,389
0
4,061
15,254
32,745
0
L
Thanatos
MrxStoorm
Thanatos
9,300
1,952
0
8,928
19,007
10,071
0
3,259
15,748
0
65,496
L
Scylla
9,000
667
147
4,087
14,011
4,741
0
2,622
11,389
40,719
0
L
Achilles
teamooooo98
Achilles
5,351
1,993
0
4,629
16,803
18,374
0
330
16,473
0
39,912
L
5,769
3,637
0
180
9,469
3,218
0
2,763
6,706
0
42,641
W
Vamana
xDarkHonor
Vamana
20,080
10,869
0
3,848
15,968
9,169
1,249
2,780
13,054
0
81,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,561
Gold Earned
45,680
532
Minions Killed
456
0
Camps Cleared
0
1,950,763
Distance Traveled
1,698,060
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,134
507
83
4
0
325,137
0
W
Apollo
12,433
622
115
6
0
395,136
0
W
Bacchus
11,450
573
30
2
0
383,055
5
W
Tsukuyomi
13,312
666
173
9
0
449,055
3
L
Cerberus
9,105
455
112
6
0
391,686
4
L
Thanatos
9,446
472
103
5
0
382,487
0
L
Scylla
10,300
515
76
4
0
312,830
2
L
Achilles
8,328
416
70
4
0
304,930
2
L
Artemis
8,501
425
95
5
0
306,127
0
W
Vamana
12,232
612
131
7
0
398,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role