Player Matchup

Heimdallr
Heimdallr
LEKTOX
Heimdallr
Level 13
God Stats
1W - 4L
1,740 SR
Queue Stats
11W - 14L
1,432 Elo+
Party 1
Horus
Horus
MasterOfLunk
Horus
Level 18
God Stats
1W - 2L
1,495 SR
Queue Stats
28W - 23L
1,499 Elo+
Party 2
Arachne
Arachne
Mr221
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,535 Elo+
Party 2
Yemoja
Yemoja
XdJuniorMasterXd
Yemoja
Level 6
God Stats
5W - 11L
1,490 SR
Queue Stats
12W - 18L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
wumingk
Kukulkan
Level 27
God Stats
3W - 1L
1,826 SR
Queue Stats
38W - 33L
1,566 Elo+
Solo
Team Averages
Level 18
1,610 SR
1,491 Elo+

VS

Team Averages
Level 12
1,451 SR
1,521 Elo+
Gilgamesh
Gilgamesh
Filounderstover
Gilgamesh
Level 28
God Stats
27W - 26L
1,500 SR
Queue Stats
254W - 268L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
GrosChibre26Cm
Zhong Kui
Level 7
God Stats
6W - 5L
1,459 SR
Queue Stats
10W - 7L
1,659 Elo+
Solo
Neith
Neith
POTNOODLEWATER
Neith
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 26L
1,235 Elo+
Solo
Janus
Janus
TheBigDerp
Janus
Level 17
God Stats
9W - 6L
1,299 SR
Queue Stats
135W - 104L
1,683 Elo+
Solo
Ymir
Ymir
xSooma
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LEKTOX
Heimdallr
11
6 / 6 / 4
7,356
525
9,032
11,188
5,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 2
6,585
470
2,833
12,712
9,137
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
Mr221
Arachne
11
2 / 3 / 1
6,789
485
2,363
9,602
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 6 / 5
7,549
539
5,022
11,401
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
wumingk
Kukulkan
12
0 / 5 / 2
7,144
510
2,984
7,053
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Filounderstover
Gilgamesh
13
6 / 2 / 8
7,975
570
8,754
7,826
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
GrosChibre26Cm
Zhong Kui
16
5 / 0 / 2
9,328
666
5,905
6,509
4,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 5 / 4
6,495
464
5,686
8,853
2,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
15
8 / 0 / 6
9,035
645
10,566
5,277
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
xSooma
Ymir
10
3 / 5 / 6
6,544
467
6,090
9,369
6,761
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
11
Kills
24
24
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Filounderstover
Gilgamesh
6
2
8
5
W
Zhong Kui
GrosChibre26Cm
Zhong Kui
5
0
2
6
L
Heimdallr
LEKTOX
Heimdallr
6
6
4
1.33
L
0
4
2
0.25
L
Arachne
Mr221
Arachne
2
3
1
0.83
W
2
5
4
0.8
W
Janus
8
0
6
11
L
3
6
5
0.92
L
Kukulkan
wumingk
Kukulkan
0
5
2
0.2
W
Ymir
xSooma
Ymir
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,234
Damage
37,001
51,956
Taken
37,834
28,765
Mitigated
21,381
12,114
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Filounderstover
Gilgamesh
8,754
3,444
0
689
7,826
5,187
0
911
6,887
0
45,133
W
Zhong Kui
GrosChibre26Cm
Zhong Kui
5,905
665
0
5,299
6,509
4,951
114
548
5,925
64,670
0
L
Heimdallr
LEKTOX
Heimdallr
9,032
4,122
0
1,642
11,188
5,154
208
4,037
7,109
0
35,008
L
2,833
1,273
190
3,483
12,712
9,137
25
7,209
5,403
0
25,177
L
Arachne
Mr221
Arachne
2,363
1,087
70
4,568
9,602
4,098
0
1,634
7,882
0
40,167
W
5,686
2,876
0
2,721
8,853
2,779
582
1,448
7,363
0
30,976
W
Janus
10,566
911
0
1,968
5,277
1,703
0
1,579
3,592
56,456
0
L
5,022
1,329
781
875
11,401
7,626
438
4,899
6,456
17,519
0
L
Kukulkan
wumingk
Kukulkan
2,984
388
0
505
7,053
2,750
0
4,306
2,545
47,258
0
W
Ymir
xSooma
Ymir
6,090
1,727
0
1,172
9,369
6,761
68
3,308
6,061
15,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,423
Gold Earned
39,377
308
Minions Killed
415
0
Camps Cleared
0
1,309,180
Distance Traveled
1,416,249
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,975
570
80
6
0
322,473
1
W
Zhong Kui
9,328
666
143
10
0
267,880
0
L
Heimdallr
7,356
525
58
4
0
265,243
5
L
Horus
6,585
470
48
3
0
275,829
3
L
Arachne
6,789
485
81
6
0
270,978
4
W
Neith
6,495
464
51
4
0
245,690
1
W
Janus
9,035
645
122
9
0
278,618
7
L
Yemoja
7,549
539
16
1
0
227,104
1
L
Kukulkan
7,144
510
105
8
0
270,026
4
W
Ymir
6,544
467
19
1
0
301,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role