Player Matchup

Cerberus
Cerberus
DackZickerson
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
306W - 266L
1,573 Elo+
Solo
Hachiman
Hachiman
MeltingShadow
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,874 Elo+
Solo
Susano
Susano
Rubixyeet
Susano
Level 23
God Stats
3W - 2L
1,553 SR
Queue Stats
161W - 175L
1,508 Elo+
Solo
Pele
Pele
S8Servers
Pele
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 54L
1,640 Elo+
Solo
Gilgamesh
Gilgamesh
acuña123
Gilgamesh
Level 25
God Stats
5W - 5L
1,476 SR
Queue Stats
168W - 174L
1,313 Elo+
Solo
Team Averages
Level 22
1,506 SR
1,582 Elo+

VS

Team Averages
Level 20
1,510 SR
1,483 Elo+
Tiamat
Tiamat
JonathonJonathon
Tiamat
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 12L
1,539 Elo+
Solo
Mulan
Mulan
KoudaIka02
Mulan
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 49L
1,470 Elo+
Solo
Freya
Freya
LilSkidd420
Freya
Level 22
God Stats
20W - 13L
1,552 SR
Queue Stats
85W - 77L
1,279 Elo+
Solo
Chang'e
Chang'e
iMudkipz
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
theredheifa
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DackZickerson
Cerberus
5
1 / 0 / 1
3,366
673
1,039
3,682
706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
MeltingShadow
Hachiman
4
0 / 3 / 1
2,885
577
2,289
3,106
471
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
Rubixyeet
Susano
1
0 / 0 / 0
930
186
0
0
0
Pele
6
4 / 1 / 0
4,113
823
2,548
3,839
1,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
acuña123
Gilgamesh
5
0 / 0 / 0
3,069
614
0
2,080
527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,727
745
0
1,233
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
5
0 / 2 / 3
3,645
729
2,229
4,266
1,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 2 / 0
3,505
701
1,175
2,478
764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
iMudkipz
Chang'e
5
0 / 0 / 0
3,346
669
284
2,305
400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
3 / 1 / 0
3,693
739
2,339
1,822
340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
4
4
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DackZickerson
Cerberus
1
0
1
1.5
W
0
0
0
0
W
Mulan
0
2
3
0.75
W
1
2
0
0.5
L
Hachiman
MeltingShadow
Hachiman
0
3
1
0.17
L
Susano
Rubixyeet
Susano
0
0
0
0
L
Pele
4
1
0
4
L
Gilgamesh
acuña123
Gilgamesh
0
0
0
0
W
Chang'e
iMudkipz
Chang'e
0
0
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,876
Damage
6,027
12,707
Taken
12,104
2,717
Mitigated
3,289
5,193
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DackZickerson
Cerberus
1,039
207
0
2,207
3,682
706
0
0
3,682
6,109
0
W
0
0
0
578
1,233
393
21
0
1,233
14,865
0
W
Mulan
2,229
759
0
1,798
4,266
1,392
0
680
3,586
0
9,862
W
1,175
615
0
216
2,478
764
105
0
2,478
6,434
718
L
Hachiman
MeltingShadow
Hachiman
2,289
1,841
0
814
3,106
471
0
0
3,106
0
7,826
L
Susano
Rubixyeet
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Pele
2,548
798
0
1,381
3,839
1,013
41
1,185
2,654
0
15,340
L
Gilgamesh
acuña123
Gilgamesh
0
0
0
791
2,080
527
0
0
2,080
0
10,049
W
Chang'e
iMudkipz
Chang'e
284
0
122
1,530
2,305
400
0
0
2,305
12,062
0
W
2,339
1,940
0
736
1,822
340
0
359
1,463
0
13,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,363
Gold Earned
17,916
87
Minions Killed
148
0
Camps Cleared
0
392,213
Distance Traveled
463,111
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,366
673
20
4
0
90,913
1
W
Tiamat
3,727
745
49
10
0
81,958
1
W
Mulan
3,645
729
22
4
0
110,007
0
W
Freya
3,505
701
15
3
0
99,512
0
L
Hachiman
2,885
577
16
3
0
82,172
2
L
Susano
930
186
0
0
0
0
0
L
Pele
4,113
823
28
6
0
99,202
0
L
Gilgamesh
3,069
614
23
5
0
119,926
2
W
Chang'e
3,346
669
36
7
0
91,508
0
W
Anhur
3,693
739
26
5
0
80,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role