Player Matchup

Bacchus
Bacchus
Amarislove
Bacchus
Level 120
God Stats
0W - 3L
1,220 SR
Queue Stats
42W - 49L
1,415 Elo+
Solo
Nike
Nike
JeanJT
Nike
Level 73
God Stats
0W - 2L
1,567 SR
Queue Stats
14W - 22L
1,603 Elo+
Party 1
Nu Wa
Nu Wa
luxtary
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
paralll
Anhur
Level 118
God Stats
4W - 5L
1,462 SR
Queue Stats
98W - 87L
1,516 Elo+
Party 1
Medusa
Medusa
senyour James
Medusa
Level 146
God Stats
12W - 7L
1,577 SR
Queue Stats
141W - 123L
1,477 Elo+
Solo
Team Averages
Level 117
1,465 SR
1,502 Elo+

VS

Team Averages
Level 105
1,570 SR
1,447 Elo+
Danzaburou
Danzaburou
BongBongo
Danzaburou
Level 154
God Stats
23W - 18L
1,589 SR
Queue Stats
310W - 335L
1,521 Elo+
Solo
Poseidon
Poseidon
Day In Black
Poseidon
Level 99
God Stats
1W - 0L
1,534 SR
Queue Stats
25W - 30L
1,445 Elo+
Solo
Pele
Pele
IndreaWins
Pele
Level 15
God Stats
1W - 0L
1,569 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kendicide
Gilgamesh
Level 127
God Stats
3W - 2L
1,623 SR
Queue Stats
54W - 53L
1,399 Elo+
Party 2
Aphrodite
Aphrodite
KweenAquaria
Aphrodite
Level 128
God Stats
2W - 1L
1,532 SR
Queue Stats
55W - 45L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amarislove
Bacchus
16
1 / 7 / 5
10,738
671
7,839
17,902
25,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Nike
JeanJT
Nike
17
2 / 6 / 7
10,763
673
18,750
17,521
13,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
luxtary
Nu Wa
17
3 / 8 / 4
10,984
687
14,664
15,044
5,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
paralll
Anhur
16
1 / 12 / 3
10,086
630
10,194
19,205
7,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 6 / 2
12,223
764
9,597
12,822
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BongBongo
Danzaburou
20
8 / 2 / 14
13,232
827
12,556
15,096
6,368
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
Day In Black
Poseidon
17
3 / 5 / 7
11,133
696
8,762
10,599
5,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 4 / 15
13,989
874
21,525
20,439
8,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Kendicide
Gilgamesh
19
9 / 1 / 22
14,967
935
20,834
23,442
20,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
KweenAquaria
Aphrodite
19
7 / 1 / 22
13,226
827
7,369
11,030
5,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
118
12
Kills
38
39
Deaths
13
21
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Amarislove
Bacchus
1
7
5
0.5
W
Danzaburou
BongBongo
Danzaburou
8
2
14
7.5
W
Poseidon
Day In Black
Poseidon
3
5
7
1.3
W
11
4
15
4.63
L
Nike
JeanJT
Nike
2
6
7
0.92
W
Gilgamesh
Kendicide
Gilgamesh
9
1
22
20
W
Aphrodite
KweenAquaria
Aphrodite
7
1
22
18
L
Nu Wa
luxtary
Nu Wa
3
8
4
0.63
L
Anhur
paralll
Anhur
1
12
3
0.21
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,044
Damage
71,046
82,494
Taken
80,606
58,614
Mitigated
46,152
5,697
Healing
34,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Amarislove
Bacchus
7,839
125
0
657
17,902
25,648
0
4,198
13,415
20,834
0
W
Danzaburou
BongBongo
Danzaburou
12,556
5,940
0
4,070
15,096
6,368
4,149
4,825
10,051
0
46,716
W
Poseidon
Day In Black
Poseidon
8,762
1,355
846
1,275
10,599
5,175
292
3,179
7,236
41,340
0
W
21,525
5,375
0
1,288
20,439
8,954
1,626
5,131
15,065
0
59,309
L
Nike
JeanJT
Nike
18,750
2,783
0
0
17,521
13,296
0
4,462
12,963
0
44,877
W
Gilgamesh
Kendicide
Gilgamesh
20,834
5,661
2,825
2,465
23,442
20,269
595
5,327
16,191
1,305
35,227
W
Aphrodite
KweenAquaria
Aphrodite
7,369
738
13,956
7,988
11,030
5,386
1,174
3,257
7,541
21,759
0
L
Nu Wa
luxtary
Nu Wa
14,664
2,871
0
1,396
15,044
5,850
255
3,083
11,913
37,566
0
L
Anhur
paralll
Anhur
10,194
4,833
0
1,891
19,205
7,454
0
3,086
15,935
0
34,901
L
9,597
2,946
0
1,753
12,822
6,366
464
2,225
10,527
0
48,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,794
Gold Earned
66,547
320
Minions Killed
312
7
Camps Cleared
10
1,262,221
Distance Traveled
1,504,259
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,738
671
29
2
0
253,981
2
W
Danzaburou
13,232
827
93
6
3
271,535
3
W
Poseidon
11,133
696
67
4
2
276,069
0
W
Pele
13,989
874
75
5
2
319,418
2
L
Nike
10,763
673
55
3
1
274,985
0
W
Gilgamesh
14,967
935
28
2
0
324,895
8
W
Aphrodite
13,226
827
49
3
3
312,342
0
L
Nu Wa
10,984
687
71
4
0
261,376
3
L
Anhur
10,086
630
66
4
3
200,186
0
L
Medusa
12,223
764
99
6
3
271,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role