Player Matchup

Terra
Terra
Bull3tj3st3r
Terra
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,384 Elo+
Party 1
Chaac
Chaac
Just_An_Azn_Guy
Chaac
Level 69
God Stats
15W - 8L
1,697 SR
Queue Stats
31W - 21L
1,540 Elo+
Party 1
Fenrir
Fenrir
KevinxMen
Fenrir
Level 85
God Stats
5W - 5L
1,698 SR
Queue Stats
48W - 44L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
LewdASSassin_
Ah Puch
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
648W - 606L
1,639 Elo+
Party 1
Skadi
Skadi
Takoyakii-chan
Skadi
Level 61
God Stats
23W - 14L
1,683 SR
Queue Stats
42W - 40L
1,469 Elo+
Party 1
Team Averages
Level 75
1,616 SR
1,504 Elo+

VS

Team Averages
Level 105
1,516 SR
1,403 Elo+
Xbalanque
Xbalanque
Floral4718
Xbalanque
Level 106
God Stats
2W - 0L
1,725 SR
Queue Stats
125W - 110L
1,474 Elo+
Party 2
Chronos
Chronos
SacredPotential
Chronos
Level 128
God Stats
99W - 79L
1,595 SR
Queue Stats
127W - 111L
1,531 Elo+
Solo
Cu Chulainn
Cu Chulainn
Slauxghter
Cu Chulainn
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,188 Elo+
Solo
Scylla
Scylla
SmellyDruid2
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 86L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
TheSomaticExp
Gilgamesh
Level 87
God Stats
4W - 2L
1,258 SR
Queue Stats
28W - 21L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 11
11,194
431
3,611
23,346
20,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 4 / 6
13,803
531
17,882
24,533
29,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
KevinxMen
Fenrir
20
8 / 7 / 1
13,249
510
11,581
26,098
12,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
17
4 / 7 / 12
11,988
461
17,232
18,781
7,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 5 / 8
12,238
471
17,069
20,278
8,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Floral4718
Xbalanque
20
7 / 4 / 9
14,457
556
25,825
23,684
10,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 7 / 5
12,569
483
16,283
23,794
8,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Slauxghter
Cu Chulainn
20
2 / 7 / 6
13,556
521
12,797
18,385
11,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
19
5 / 8 / 10
13,090
503
16,264
14,154
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
TheSomaticExp
Gilgamesh
20
9 / 6 / 5
15,191
584
12,608
19,842
15,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
60
30
Kills
25
25
Deaths
32
38
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
2
11
3.75
W
Xbalanque
Floral4718
Xbalanque
7
4
9
2.88
L
10
4
6
3.25
L
Fenrir
KevinxMen
Fenrir
8
7
1
1.21
L
Ah Puch
4
7
12
1.43
W
2
7
5
0.64
W
Cu Chulainn
Slauxghter
Cu Chulainn
2
7
6
0.71
W
Scylla
5
8
10
1.25
L
6
5
8
2
W
Gilgamesh
TheSomaticExp
Gilgamesh
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,375
Damage
83,777
113,036
Taken
99,859
77,774
Mitigated
50,342
42,011
Healing
25,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,611
884
4,847
9,546
23,346
20,931
76
8,882
14,282
23,082
0
W
Xbalanque
Floral4718
Xbalanque
25,825
11,288
0
10,330
23,684
10,110
2,642
5,086
18,319
0
142,632
L
17,882
4,492
0
11,233
24,533
29,097
43
2,352
22,103
0
77,043
L
Fenrir
KevinxMen
Fenrir
11,581
2,334
0
6,501
26,098
12,154
353
4,122
21,818
0
95,122
L
Ah Puch
17,232
1,008
0
4,409
18,781
7,223
82
7,403
10,972
73,267
0
W
16,283
1,277
417
7,380
23,794
8,187
3,947
4,079
19,540
78,602
0
W
Cu Chulainn
Slauxghter
Cu Chulainn
12,797
3,505
0
3,066
18,385
11,854
3,901
1,769
16,152
0
86,184
W
Scylla
16,264
470
0
2,108
14,154
5,126
1,235
4,565
9,193
62,315
0
L
17,069
8,124
0
5,475
20,278
8,369
2,405
8,886
11,314
0
90,087
W
Gilgamesh
TheSomaticExp
Gilgamesh
12,608
4,149
0
2,141
19,842
15,065
1,057
4,272
15,137
0
89,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,472
Gold Earned
68,863
635
Minions Killed
697
0
Camps Cleared
0
2,386,454
Distance Traveled
2,360,440
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,194
431
30
1
0
486,303
12
W
Xbalanque
14,457
556
151
6
0
443,223
2
L
Chaac
13,803
531
147
6
0
493,423
4
L
Fenrir
13,249
510
165
6
0
499,079
0
L
Ah Puch
11,988
461
135
5
0
463,349
4
W
Chronos
12,569
483
132
5
0
489,677
3
W
Cu Chulainn
13,556
521
155
6
0
465,108
2
W
Scylla
13,090
503
124
5
0
438,426
2
L
Skadi
12,238
471
158
6
0
444,300
7
W
Gilgamesh
15,191
584
135
5
0
524,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role