Player Matchup

Raijin
Raijin
DieuSwaggy
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Eddzyy
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Wítcher
Cthulhu
Level 158
God Stats
1W - 1L
1,254 SR
Queue Stats
56W - 24L
1,847 Elo+
Party 1
Team Averages
Level 159
1,418 SR
1,616 Elo+

VS

Team Averages
Level 95
1,535 SR
1,462 Elo+
Loki
Loki
OKCXenia
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Sárkányka
Horus
Level 129
God Stats
5W - 8L
1,605 SR
Queue Stats
104W - 122L
1,444 Elo+
Solo
He Bo
He Bo
Рубироид
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DieuSwaggy
Raijin
15
8 / 3 / 10
10,670
821
15,905
10,412
4,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Eddzyy
Nemesis
14
14 / 4 / 4
11,303
869
10,852
10,620
4,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Wítcher
Cthulhu
12
0 / 2 / 17
9,888
761
7,996
14,544
12,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
6 / 9 / 1
9,307
716
7,558
12,131
4,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 8
8,408
647
5,341
15,501
12,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 8 / 7
8,943
688
6,839
11,931
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
22
Kills
9
9
Deaths
22
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
DieuSwaggy
Raijin
8
3
10
4.33
W
Nemesis
Eddzyy
Nemesis
14
4
4
4
L
Loki
6
9
1
0.72
L
1
5
8
1
W
Cthulhu
Wítcher
Cthulhu
0
2
17
4.25
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,753
Damage
19,738
35,576
Taken
39,563
20,577
Mitigated
20,874
5,940
Healing
7,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
DieuSwaggy
Raijin
15,905
1,689
0
2,160
10,412
4,226
653
752
9,660
52,601
0
W
Nemesis
Eddzyy
Nemesis
10,852
5,317
0
1,007
10,620
4,212
983
3,211
7,409
0
30,153
L
Loki
7,558
2,286
0
1,194
12,131
4,192
0
7,074
5,057
0
23,872
L
5,341
3,090
1,984
4,233
15,501
12,851
0
8,884
6,617
0
26,651
W
Cthulhu
Wítcher
Cthulhu
7,996
623
1
2,772
14,544
12,139
107
2,928
11,616
21,993
0
L
6,839
263
0
352
11,931
3,831
0
8,002
3,929
25,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,861
Gold Earned
26,658
140
Minions Killed
102
0
Camps Cleared
0
759,977
Distance Traveled
641,047
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,670
821
84
6
0
211,065
3
W
Nemesis
11,303
869
30
2
0
272,139
1
L
Loki
9,307
716
34
3
0
215,327
1
L
Horus
8,408
647
40
3
0
222,045
4
W
Cthulhu
9,888
761
26
2
0
276,773
7
L
He Bo
8,943
688
28
2
0
203,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role