Player Matchup

Hou Yi
Hou Yi
JotaSty
Hou Yi
Level 155
God Stats
3W - 8L
1,707 SR
Queue Stats
101W - 94L
1,601 Elo+
Party 2
Chang'e
Chang'e
MadNzzz
Chang'e
Level 159
God Stats
5W - 2L
1,528 SR
Queue Stats
129W - 41L
1,721 Elo+
Party 2
Kuzenbo
Kuzenbo
PikaWhoo
Kuzenbo
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
364W - 353L
1,555 Elo+
Solo
Team Averages
Level 155
1,578 SR
1,626 Elo+

VS

Team Averages
Level 55
1,457 SR
1,192 Elo+
Awilix
Awilix
Pabloignaci00
Awilix
Level 131
God Stats
0W - 1L
1,369 SR
Queue Stats
104W - 131L
1,258 Elo+
Party 1
Bacchus
Bacchus
Sebaisai
Bacchus
Level 13
God Stats
8W - 17L
1,500 SR
Queue Stats
102W - 128L
1,137 Elo+
Party 1
Janus
Janus
TrijeyMDFK
Janus
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 25L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JotaSty
Hou Yi
16
3 / 2 / 3
12,063
603
9,333
14,699
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
MadNzzz
Chang'e
18
6 / 1 / 4
13,392
670
15,704
15,455
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
PikaWhoo
Kuzenbo
16
2 / 1 / 8
12,244
612
11,976
20,535
19,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
11,313
566
8,984
16,410
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Sebaisai
Bacchus
16
2 / 0 / 1
11,522
576
9,562
16,872
25,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
16
2 / 7 / 2
12,007
600
13,662
11,757
4,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
4
4
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
JotaSty
Hou Yi
3
2
3
2.25
W
Chang'e
MadNzzz
Chang'e
6
1
4
8
L
0
4
1
0.13
W
Kuzenbo
PikaWhoo
Kuzenbo
2
1
8
6
L
Bacchus
Sebaisai
Bacchus
2
0
1
2.5
L
Janus
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,013
Damage
32,208
50,689
Taken
45,039
31,735
Mitigated
36,616
19,825
Healing
2,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
JotaSty
Hou Yi
9,333
4,014
0
2,037
14,699
5,419
1,269
8,417
6,282
0
60,984
W
Chang'e
MadNzzz
Chang'e
15,704
998
5,495
5,852
15,455
6,453
1,798
6,509
8,946
96,202
0
L
8,984
2,865
0
982
16,410
7,368
0
9,149
7,261
0
41,366
W
Kuzenbo
PikaWhoo
Kuzenbo
11,976
4,184
0
6,441
20,535
19,863
168
8,408
12,127
33,004
0
L
Bacchus
Sebaisai
Bacchus
9,562
881
0
556
16,872
25,143
0
10,519
6,353
35,207
0
L
Janus
13,662
333
0
696
11,757
4,105
0
8,144
3,613
79,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,699
Gold Earned
34,842
255
Minions Killed
211
0
Camps Cleared
0
1,107,094
Distance Traveled
1,064,928
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,063
603
67
3
0
314,696
1
W
Chang'e
13,392
670
145
7
0
391,927
2
L
Awilix
11,313
566
53
3
0
374,278
2
W
Kuzenbo
12,244
612
43
2
0
400,471
0
L
Bacchus
11,522
576
35
2
0
382,469
6
L
Janus
12,007
600
123
6
0
308,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role