Player Matchup

Ymir
Ymir
Dopplar
Ymir
Level 128
God Stats
15W - 6L
1,888 SR
Queue Stats
223W - 161L
1,599 Elo+
Party 2
Gilgamesh
Gilgamesh
TheDecoy77
Gilgamesh
Level 147
God Stats
15W - 1L
1,927 SR
Queue Stats
114W - 73L
1,643 Elo+
Party 2
Thoth
Thoth
sapp11
Thoth
Level 148
God Stats
6W - 3L
1,639 SR
Queue Stats
294W - 260L
1,622 Elo+
Party 2
Team Averages
Level 141
1,818 SR
1,622 Elo+

VS

Team Averages
Level 100
1,534 SR
1,558 Elo+
Ymir
Ymir
CameronEric
Ymir
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,644 Elo+
Party 1
Nox
Nox
ILagSometimez
Nox
Level 106
God Stats
0W - 3L
1,511 SR
Queue Stats
49W - 44L
1,443 Elo+
Party 1
Susano
Susano
Skelecela
Susano
Level 154
God Stats
7W - 9L
1,590 SR
Queue Stats
547W - 556L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dopplar
Ymir
16
5 / 0 / 14
12,154
715
10,293
14,854
14,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
TheDecoy77
Gilgamesh
15
5 / 5 / 8
13,408
789
10,369
17,161
9,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
sapp11
Thoth
17
10 / 2 / 10
12,925
760
18,556
7,840
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
10,337
608
3,418
16,511
12,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 4 / 3
10,963
645
8,616
11,806
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Skelecela
Susano
13
2 / 9 / 4
10,399
612
12,571
16,140
5,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
20
Kills
7
7
Deaths
20
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Ymir
Dopplar
Ymir
5
0
14
12
L
4
4
3
1.38
L
Susano
Skelecela
Susano
2
9
4
0.44
W
Gilgamesh
TheDecoy77
Gilgamesh
5
5
8
1.8
W
Thoth
sapp11
Thoth
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,218
Damage
24,605
39,855
Taken
44,457
26,983
Mitigated
22,256
11,320
Healing
2,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,418
448
0
916
16,511
12,355
0
11,879
4,444
17,402
0
W
Ymir
Dopplar
Ymir
10,293
2,333
0
4,417
14,854
14,422
873
5,167
9,453
27,937
0
L
8,616
281
0
1,408
11,806
4,267
0
6,751
4,980
52,448
0
L
Susano
Skelecela
Susano
12,571
2,536
0
0
16,140
5,634
0
9,711
6,104
0
40,963
W
Gilgamesh
TheDecoy77
Gilgamesh
10,369
2,366
0
3,192
17,161
9,998
878
4,467
12,389
0
47,790
W
Thoth
sapp11
Thoth
18,556
471
0
3,711
7,840
2,563
1,054
1,924
5,728
67,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,487
Gold Earned
31,699
170
Minions Killed
177
0
Camps Cleared
0
934,752
Distance Traveled
835,418
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,337
608
22
1
0
253,697
0
W
Ymir
12,154
715
35
2
0
315,939
5
L
Nox
10,963
645
94
6
0
299,250
4
L
Susano
10,399
612
61
4
0
282,471
4
W
Gilgamesh
13,408
789
49
3
0
305,989
0
W
Thoth
12,925
760
86
5
0
312,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role