Player Matchup

He Bo
He Bo
Diamond V
Christοpher
He Bo
Diamond V
Level 160
God Stats
1W - 1L
1,695 SR
Queue Stats
99W - 91L
2,183 MMR
Solo
Heimdallr
Heimdallr
Diamond III
Downbadd
Heimdallr
Diamond III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Diamond V
NgXeno
Kukulkan
Diamond V
Level 67
God Stats
0W - 3L
1,523 SR
Queue Stats
131W - 142L
1,946 MMR
Party 2
Hercules
Hercules
Diamond II
TimTheMoose
Hercules
Diamond II
Level 156
God Stats
0W - 1L
1,808 SR
Queue Stats
169W - 135L
2,489 MMR
Solo
Cerberus
Cerberus
Diamond III
intangibility
Cerberus
Diamond III
Level 160
God Stats
7W - 4L
1,723 SR
Queue Stats
217W - 195L
2,353 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,650 SR
2,094 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,645 SR
2,222 MMR
Zeus
Zeus
Diamond IV
DuffJr
Zeus
Diamond IV
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 84L
2,195 MMR
Party 1
Osiris
Osiris
Platinum I
LilSooub
Osiris
Platinum I
Level 153
God Stats
8W - 7L
1,587 SR
Queue Stats
145W - 131L
2,021 MMR
Solo
Anhur
Anhur
Platinum II
RachelMcAdamsFan
Anhur
Platinum II
Level 39
God Stats
4W - 2L
1,625 SR
Queue Stats
32W - 16L
2,126 MMR
Solo
Sobek
Sobek
Masters
XboxGoblin
Sobek
Masters
Level 154
God Stats
41W - 44L
1,625 SR
Queue Stats
428W - 390L
2,538 MMR
Solo
Anubis
Anubis
Diamond IV
oniichan23
Anubis
Diamond IV
Level 140
God Stats
4W - 4L
1,886 SR
Queue Stats
145W - 124L
2,229 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
6,516
501
5,098
8,319
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Downbadd
Heimdallr
10
0 / 3 / 1
6,442
496
1,334
6,948
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
NgXeno
Kukulkan
11
2 / 4 / 3
7,077
544
5,701
4,775
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TimTheMoose
Hercules
13
1 / 2 / 0
7,399
569
8,740
13,860
7,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
intangibility
Cerberus
10
2 / 3 / 2
6,673
513
3,551
9,756
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetApolloGuan YuTiamatTsukuyomi

VS

Bans
AthenaThothSerqetJanusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DuffJr
Zeus
13
4 / 1 / 3
7,937
611
7,736
6,388
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
LilSooub
Osiris
13
1 / 1 / 2
7,495
577
7,248
10,708
6,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 1 / 4
8,759
674
6,134
7,741
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
11
2 / 2 / 7
7,594
584
3,896
11,957
7,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
oniichan23
Anubis
14
7 / 1 / 4
8,551
658
8,434
8,387
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
17
17
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Heimdallr
Downbadd
Heimdallr
0
3
1
0.17
W
Zeus
DuffJr
Zeus
4
1
3
5.5
W
Osiris
LilSooub
Osiris
1
1
2
2
L
Kukulkan
NgXeno
Kukulkan
2
4
3
0.88
W
3
1
4
5
L
Hercules
TimTheMoose
Hercules
1
2
0
0.5
W
Sobek
2
2
7
2.75
L
Cerberus
intangibility
Cerberus
2
3
2
1
W
Anubis
oniichan23
Anubis
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,424
Damage
33,448
43,658
Taken
45,181
15,443
Mitigated
22,166
14,011
Healing
19,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,098
160
0
2,932
8,319
1,798
0
5,415
2,904
37,952
0
L
Heimdallr
Downbadd
Heimdallr
1,334
283
0
1,681
6,948
1,581
0
1,476
5,472
0
34,007
W
Zeus
DuffJr
Zeus
7,736
1,111
0
1,571
6,388
2,279
510
3,669
2,719
49,925
0
W
Osiris
LilSooub
Osiris
7,248
2,297
0
5,501
10,708
6,111
0
2,132
8,576
0
47,380
L
Kukulkan
NgXeno
Kukulkan
5,701
597
0
250
4,775
1,580
0
2,907
1,868
42,429
0
W
6,134
3,710
0
3,681
7,741
2,727
1,180
1,970
5,771
0
51,895
L
Hercules
TimTheMoose
Hercules
8,740
4,256
0
6,128
13,860
7,296
0
4,926
8,934
5,151
41,640
W
Sobek
3,896
554
0
4,152
11,957
7,393
0
5,709
6,248
13,058
0
L
Cerberus
intangibility
Cerberus
3,551
104
0
3,020
9,756
3,188
0
5,342
4,414
15,076
0
W
Anubis
oniichan23
Anubis
8,434
669
0
4,962
8,387
3,656
68
2,425
5,962
64,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,107
Gold Earned
40,336
375
Minions Killed
429
0
Camps Cleared
0
1,198,074
Distance Traveled
1,334,311
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,516
501
72
6
0
234,803
3
L
Heimdallr
6,442
496
81
6
0
227,506
5
W
Zeus
7,937
611
114
9
0
249,093
4
W
Osiris
7,495
577
90
7
0
288,793
3
L
Kukulkan
7,077
544
100
8
0
236,536
10
W
Anhur
8,759
674
112
9
0
268,896
4
L
Hercules
7,399
569
102
8
0
247,027
4
W
Sobek
7,594
584
11
1
0
269,856
8
L
Cerberus
6,673
513
20
2
0
252,202
1
W
Anubis
8,551
658
102
8
0
257,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role