Player Matchup

Aphrodite
Aphrodite
S8Servers
Aphrodite
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 54L
1,603 Elo+
Party 1
Fenrir
Fenrir
chezzbullz
Fenrir
Level 29
God Stats
6W - 4L
1,516 SR
Queue Stats
18W - 20L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
femotions
Danzaburou
Level 25
God Stats
7W - 7L
1,474 SR
Queue Stats
27W - 32L
1,506 Elo+
Party 1
Sobek
Sobek
roaddogg135
Sobek
Level 26
God Stats
7W - 3L
1,659 SR
Queue Stats
21W - 26L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
xxswagxxgodxx
Erlang Shen
Level 28
God Stats
1W - 0L
1,389 SR
Queue Stats
27W - 32L
1,523 Elo+
Party 1
Team Averages
Level 24
1,508 SR
1,528 Elo+

VS

Team Averages
Level 12
1,506 SR
1,448 Elo+
Ares
Ares
GingerVortex
Ares
Level 16
God Stats
15W - 17L
1,495 SR
Queue Stats
15W - 17L
1,539 Elo+
Solo
Hachiman
Hachiman
JonathonJonathon
Hachiman
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 12L
1,732 Elo+
Solo
Fenrir
Fenrir
NOTZAZA41
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Olorun
Olorun
TheBigMurr
Olorun
Level 3
God Stats
0W - 2L
1,324 SR
Queue Stats
3W - 7L
1,168 Elo+
Solo
Artemis
Artemis
ThorkellXD
Artemis
Level 26
God Stats
4W - 3L
1,709 SR
Queue Stats
122W - 120L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
S8Servers
Aphrodite
20
11 / 1 / 10
14,916
678
18,301
19,084
9,768
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
chezzbullz
Fenrir
18
14 / 3 / 2
12,827
583
9,684
16,062
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
femotions
Danzaburou
16
3 / 0 / 10
11,628
529
9,628
7,645
2,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 6
10,499
477
3,454
9,958
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
xxswagxxgodxx
Erlang Shen
19
8 / 4 / 11
12,952
589
17,097
20,369
13,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
10,148
461
5,923
19,548
13,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 6 / 2
12,075
549
9,686
15,535
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
NOTZAZA41
Fenrir
15
4 / 11 / 3
9,776
444
6,409
16,209
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
TheBigMurr
Olorun
11
0 / 14 / 1
7,321
333
6,038
17,929
5,768
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
ThorkellXD
Artemis
12
0 / 1 / 2
8,059
366
3,263
7,240
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
38
Kills
10
10
Deaths
38
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
5
6
2
1
L
Fenrir
NOTZAZA41
Fenrir
4
11
3
0.5
W
Aphrodite
S8Servers
Aphrodite
11
1
10
16
L
Olorun
TheBigMurr
Olorun
0
14
1
0.04
L
Artemis
ThorkellXD
Artemis
0
1
2
1
W
Fenrir
chezzbullz
Fenrir
14
3
2
5
W
Danzaburou
femotions
Danzaburou
3
0
10
8
W
2
2
6
2.5
W
Erlang Shen
xxswagxxgodxx
Erlang Shen
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,164
Damage
31,319
73,118
Taken
76,461
40,239
Mitigated
33,074
35,713
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,923
556
0
1,387
19,548
13,826
141
3,548
15,970
37,286
0
L
9,686
6,750
0
2,742
15,535
5,788
0
3,861
11,652
0
48,686
L
Fenrir
NOTZAZA41
Fenrir
6,409
1,891
0
1,371
16,209
5,300
189
4,880
11,225
0
23,463
W
Aphrodite
S8Servers
Aphrodite
18,301
2,555
4,640
13,878
19,084
9,768
1,547
3,361
15,723
120,098
0
L
Olorun
TheBigMurr
Olorun
6,038
3,613
259
1,887
17,929
5,768
0
8,114
9,515
31,949
0
L
Artemis
ThorkellXD
Artemis
3,263
1,040
0
2,415
7,240
2,392
0
894
6,344
0
34,073
W
Fenrir
chezzbullz
Fenrir
9,684
3,169
0
6,090
16,062
7,244
4,177
2,544
13,518
0
72,789
W
Danzaburou
femotions
Danzaburou
9,628
4,139
0
3,181
7,645
2,970
3,981
1,825
5,820
0
65,675
W
3,454
391
437
2,879
9,958
6,356
896
3,366
6,592
22,027
0
W
Erlang Shen
xxswagxxgodxx
Erlang Shen
17,097
9,729
0
4,608
20,369
13,901
2,282
3,317
17,052
0
93,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,822
Gold Earned
47,379
627
Minions Killed
303
0
Camps Cleared
0
2,067,766
Distance Traveled
1,463,893
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,148
461
50
2
0
350,247
1
L
Hachiman
12,075
549
98
4
0
237,352
0
L
Fenrir
9,776
444
42
2
0
372,217
2
W
Aphrodite
14,916
678
222
10
0
374,630
1
L
Olorun
7,321
333
57
3
0
256,281
0
L
Artemis
8,059
366
56
3
0
247,796
3
W
Fenrir
12,827
583
120
5
0
453,225
0
W
Danzaburou
11,628
529
116
5
0
371,319
0
W
Sobek
10,499
477
42
2
0
447,841
3
W
Erlang Shen
12,952
589
127
6
0
420,751
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role