Player Matchup

Fenrir
Fenrir
AshleyHendricks
Fenrir
Level 6
God Stats
6W - 16L
1,272 SR
Queue Stats
13W - 28L
1,500 Elo+
Solo
Janus
Janus
HEIDASH
Janus
Level 25
God Stats
62W - 87L
1,365 SR
Queue Stats
321W - 337L
1,471 Elo+
Solo
Artemis
Artemis
MrMcSparcles_69
Artemis
Level 21
God Stats
23W - 33L
1,239 SR
Queue Stats
128W - 192L
1,204 Elo+
Party 2
Hachiman
Hachiman
Tomura154
Hachiman
Level 29
God Stats
9W - 10L
1,708 SR
Queue Stats
799W - 849L
1,390 Elo+
Solo
Thoth
Thoth
shr00meater999XD
Thoth
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,190 Elo+
Party 2
Team Averages
Level 19
1,417 SR
1,351 Elo+

VS

Team Averages
Level 19
1,346 SR
1,355 Elo+
Cabrakan
Cabrakan
CoolFaZe Rose
Cabrakan
Level 29
God Stats
6W - 6L
1,231 SR
Queue Stats
155W - 175L
1,528 Elo+
Solo
Discordia
Discordia
OneLook18
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,268 Elo+
Solo
Fenrir
Fenrir
Vailwolf
Fenrir
Level 18
God Stats
24W - 30L
1,346 SR
Queue Stats
49W - 62L
1,325 Elo+
Party 1
Chernobog
Chernobog
ijustneededaname
Chernobog
Level 21
God Stats
17W - 17L
1,396 SR
Queue Stats
92W - 97L
1,329 Elo+
Party 1
Danzaburou
Danzaburou
killingrosh
Danzaburou
Level 18
God Stats
8W - 10L
1,256 SR
Queue Stats
21W - 28L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 14 / 6
9,967
906
3,590
19,402
10,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Janus
HEIDASH
Janus
16
2 / 13 / 3
10,007
910
15,806
21,314
7,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 11 / 4
11,259
1,024
16,455
16,879
7,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Tomura154
Hachiman
16
2 / 8 / 3
9,872
897
5,392
14,730
5,734
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 9 / 6
10,491
954
5,384
17,944
7,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CoolFaZe Rose
Cabrakan
20
23 / 0 / 24
15,855
1,441
28,256
13,009
21,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
OneLook18
Discordia
17
1 / 4 / 20
10,472
952
3,072
7,371
2,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Vailwolf
Fenrir
18
8 / 3 / 17
11,813
1,074
11,265
11,233
8,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
19
13 / 2 / 19
12,830
1,166
18,262
9,394
4,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
killingrosh
Danzaburou
20
10 / 2 / 25
13,594
1,236
21,859
15,017
7,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
160
11
Kills
55
55
Deaths
11
22
Assists
105
Player
Kills
Deaths
Assists
KDA
L
0
14
6
0.21
W
Cabrakan
CoolFaZe Rose
Cabrakan
23
0
24
35
L
Janus
HEIDASH
Janus
2
13
3
0.27
L
5
11
4
0.64
W
Discordia
OneLook18
Discordia
1
4
20
2.75
L
Hachiman
Tomura154
Hachiman
2
8
3
0.44
W
Fenrir
Vailwolf
Fenrir
8
3
17
5.5
W
Chernobog
13
2
19
11.25
W
Danzaburou
killingrosh
Danzaburou
10
2
25
11.25
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,627
Damage
82,714
90,269
Taken
56,024
38,544
Mitigated
43,021
1,742
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,590
2,158
0
108
19,402
10,750
0
4,040
15,362
0
9,968
W
Cabrakan
CoolFaZe Rose
Cabrakan
28,256
2,922
0
1,682
13,009
21,194
0
4,699
8,310
44,830
0
L
Janus
HEIDASH
Janus
15,806
424
0
662
21,314
7,590
0
8,695
12,619
40,745
0
L
16,455
10,612
729
243
16,879
7,248
0
7,197
9,682
0
34,491
W
Discordia
OneLook18
Discordia
3,072
882
0
0
7,371
2,410
0
3,071
4,300
9,035
0
L
Hachiman
Tomura154
Hachiman
5,392
3,666
0
0
14,730
5,734
0
5,710
9,020
0
24,306
W
Fenrir
Vailwolf
Fenrir
11,265
3,938
0
435
11,233
8,131
0
2,797
7,596
0
14,182
W
Chernobog
18,262
11,656
582
425
9,394
4,113
0
5,201
4,193
0
34,562
W
Danzaburou
killingrosh
Danzaburou
21,859
11,336
0
6,253
15,017
7,173
0
5,422
9,595
0
47,034
L
5,384
921
0
0
17,944
7,222
0
5,686
12,258
17,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,596
Gold Earned
64,564
149
Minions Killed
152
4
Camps Cleared
4
828,023
Distance Traveled
883,692
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,967
906
14
1
0
145,485
0
W
Cabrakan
15,855
1,441
44
4
0
211,949
0
L
Janus
10,007
910
52
5
1
175,670
0
L
Artemis
11,259
1,024
36
3
2
158,422
0
W
Discordia
10,472
952
15
1
0
144,201
3
L
Hachiman
9,872
897
30
3
1
168,338
0
W
Fenrir
11,813
1,074
4
0
0
182,330
0
W
Chernobog
12,830
1,166
40
4
1
167,253
0
W
Danzaburou
13,594
1,236
49
4
3
177,959
0
L
Thoth
10,491
954
17
2
0
180,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role