Player Matchup

Gilgamesh
Gilgamesh
SapphireDT
Gilgamesh
Level 159
God Stats
44W - 33L
1,586 SR
Queue Stats
485W - 469L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
TensaZenMiamitsu
Heimdallr
Level 107
God Stats
1W - 1L
1,755 SR
Queue Stats
370W - 306L
1,542 Elo+
Party 1
Ao Kuang
Ao Kuang
Yohante_Tuki
Ao Kuang
Level 89
God Stats
4W - 3L
1,403 SR
Queue Stats
116W - 103L
1,424 Elo+
Party 1
Team Averages
Level 118
1,581 SR
1,496 Elo+

VS

Team Averages
Level 71
1,435 SR
1,202 Elo+
Odin
Odin
MAGARAG980
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,222 Elo+
Party 2
Scylla
Scylla
StratosBlaze
Scylla
Level 61
God Stats
0W - 3L
1,306 SR
Queue Stats
1W - 8L
1,222 Elo+
Party 2
Set
Set
checkerz59
Set
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 21L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SapphireDT
Gilgamesh
18
10 / 1 / 5
15,091
794
17,664
13,156
12,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
17
3 / 2 / 10
12,541
660
10,530
9,916
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Yohante_Tuki
Ao Kuang
15
3 / 5 / 10
12,112
637
7,859
12,957
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
10,923
575
5,220
12,581
6,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
16
3 / 5 / 4
12,523
659
8,607
9,797
3,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 6 / 3
13,071
688
11,275
19,406
8,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
16
Kills
8
8
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Gilgamesh
SapphireDT
Gilgamesh
10
1
5
12.5
L
Scylla
3
5
4
1
W
Heimdallr
3
2
10
4
W
Ao Kuang
Yohante_Tuki
Ao Kuang
3
5
10
1.6
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,053
Damage
25,102
36,029
Taken
41,784
22,871
Mitigated
18,815
3,004
Healing
3,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,220
1,621
564
968
12,581
6,474
0
1,542
11,039
0
27,385
W
Gilgamesh
SapphireDT
Gilgamesh
17,664
7,039
0
482
13,156
12,389
0
2,586
10,570
0
58,665
L
Scylla
8,607
180
0
0
9,797
3,551
0
1,973
7,822
42,197
0
W
Heimdallr
10,530
2,779
0
798
9,916
4,841
2,221
4,057
5,859
0
62,686
W
Ao Kuang
Yohante_Tuki
Ao Kuang
7,859
2,849
0
1,724
12,957
5,641
173
2,068
10,889
33,824
2,034
L
11,275
5,602
0
2,463
19,406
8,790
0
4,112
15,294
0
46,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,744
Gold Earned
36,517
200
Minions Killed
145
0
Camps Cleared
0
1,061,533
Distance Traveled
1,153,879
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,923
575
37
2
0
381,837
1
W
Gilgamesh
15,091
794
59
3
0
367,824
0
L
Scylla
12,523
659
62
3
0
376,991
3
W
Heimdallr
12,541
660
98
5
0
346,277
0
W
Ao Kuang
12,112
637
43
2
0
347,432
0
L
Set
13,071
688
46
2
0
395,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role