Player Matchup

Kukulkan
Kukulkan
S8Servers
Kukulkan
Level 11
God Stats
4W - 1L
1,311 SR
Queue Stats
69W - 54L
1,584 Elo+
Solo
Fenrir
Fenrir
chezzbullz
Fenrir
Level 29
God Stats
6W - 4L
1,418 SR
Queue Stats
18W - 20L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
femotions
Danzaburou
Level 25
God Stats
7W - 7L
1,410 SR
Queue Stats
27W - 32L
1,495 Elo+
Party 1
Sobek
Sobek
roaddogg135
Sobek
Level 25
God Stats
7W - 3L
1,614 SR
Queue Stats
21W - 26L
1,483 Elo+
Party 1
Bellona
Bellona
xxswagxxgodxx
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,512 Elo+
Party 1
Team Averages
Level 24
1,450 SR
1,514 Elo+

VS

Team Averages
Level 15
1,524 SR
1,431 Elo+
Sobek
Sobek
FettiiKettii
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,435 Elo+
Party 2
Artio
Artio
bujumbors
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,470 Elo+
Solo
Tyr
Tyr
iMudkipz
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
mododiavloo
Tiamat
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,428 Elo+
Solo
Neith
Neith
xSiLoWx
Neith
Level 12
God Stats
2W - 2L
1,619 SR
Queue Stats
2W - 7L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
S8Servers
Kukulkan
20
16 / 0 / 0
12,472
734
13,082
7,261
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
chezzbullz
Fenrir
13
1 / 3 / 4
7,901
465
5,847
13,389
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
femotions
Danzaburou
14
3 / 2 / 5
8,565
504
10,964
6,822
2,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 1 / 5
8,333
490
4,057
8,282
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
15
1 / 1 / 0
8,448
497
3,895
9,348
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,174
422
4,009
14,158
11,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
bujumbors
Artio
9
0 / 6 / 1
6,232
367
857
12,602
9,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 2 / 0
8,815
519
7,190
10,234
6,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
10
0 / 9 / 1
6,269
369
2,368
10,864
5,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
xSiLoWx
Neith
11
2 / 4 / 0
6,935
408
5,481
8,220
2,781
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
24
Kills
7
7
Deaths
24
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Kukulkan
S8Servers
Kukulkan
16
0
0
16
L
Artio
bujumbors
Artio
0
6
1
0.08
W
Fenrir
chezzbullz
Fenrir
1
3
4
1
W
Danzaburou
femotions
Danzaburou
3
2
5
2.75
L
4
2
0
2
L
Tiamat
0
9
1
0.06
W
3
1
5
5.5
L
Neith
xSiLoWx
Neith
2
4
0
0.5
W
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,845
Damage
19,905
45,102
Taken
56,078
21,620
Mitigated
34,394
18,937
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,009
411
0
3,309
14,158
11,258
0
2,569
11,589
17,307
0
W
Kukulkan
S8Servers
Kukulkan
13,082
2,003
0
2,356
7,261
4,087
812
1,290
5,971
99,729
0
L
Artio
bujumbors
Artio
857
40
0
2,393
12,602
9,088
0
2,759
9,723
26,210
0
W
Fenrir
chezzbullz
Fenrir
5,847
1,526
0
4,994
13,389
5,089
61
1,163
12,226
0
51,836
W
Danzaburou
femotions
Danzaburou
10,964
4,742
0
3,168
6,822
2,150
1,106
2,681
4,141
0
52,596
L
7,190
833
0
3,042
10,234
6,205
173
1,854
8,334
0
55,151
L
Tiamat
2,368
702
0
1,007
10,864
5,062
0
7,204
3,306
17,912
0
W
4,057
387
297
2,860
8,282
4,760
138
1,577
6,705
17,052
0
L
Neith
xSiLoWx
Neith
5,481
2,386
0
2,840
8,220
2,781
0
2,211
5,987
0
35,270
W
Bellona
3,895
572
0
5,262
9,348
5,534
907
523
8,825
0
48,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,719
Gold Earned
35,425
516
Minions Killed
296
0
Camps Cleared
0
1,574,781
Distance Traveled
1,406,279
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,174
422
18
1
0
297,647
2
W
Kukulkan
12,472
734
198
12
0
304,915
3
L
Artio
6,232
367
44
3
0
273,739
3
W
Fenrir
7,901
465
97
6
0
340,307
0
W
Danzaburou
8,565
504
94
6
0
268,150
0
L
Tyr
8,815
519
120
7
0
306,693
0
L
Tiamat
6,269
369
35
2
0
287,335
2
W
Sobek
8,333
490
16
1
0
335,006
3
L
Neith
6,935
408
79
5
0
240,865
0
W
Bellona
8,448
497
111
7
0
326,403
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role