Player Matchup

Medusa
Medusa
BenWey
Medusa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,423 Elo+
Party 1
Sobek
Sobek
SirPwn
Sobek
Level 44
God Stats
17W - 6L
1,671 SR
Queue Stats
81W - 68L
1,479 Elo+
Party 4
Gilgamesh
Gilgamesh
broburrito
Gilgamesh
Level 115
God Stats
21W - 11L
1,743 SR
Queue Stats
248W - 236L
1,548 Elo+
Party 1
Bacchus
Bacchus
joneman
Bacchus
Level 43
God Stats
29W - 24L
1,602 SR
Queue Stats
135W - 143L
1,474 Elo+
Party 1
Tiamat
Tiamat
rentandrum
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 184L
1,564 Elo+
Party 4
Team Averages
Level 56
1,603 SR
1,497 Elo+

VS

Team Averages
Level 70
1,634 SR
1,486 Elo+
Izanami
Izanami
BG_LOCC
Izanami
Level 48
God Stats
28W - 48L
1,525 SR
Queue Stats
56W - 87L
1,472 Elo+
Party 3
Fenrir
Fenrir
BadBoy23779677
Fenrir
Level 41
God Stats
16W - 23L
1,635 SR
Queue Stats
87W - 122L
1,478 Elo+
Party 2
King Arthur
King Arthur
CrAz3Ym0NkEyKiDD
King Arthur
Level 108
God Stats
33W - 28L
1,641 SR
Queue Stats
381W - 380L
1,528 Elo+
Party 3
Scylla
Scylla
death_riot_
Scylla
Level 127
God Stats
9W - 7L
1,869 SR
Queue Stats
673W - 681L
1,490 Elo+
Party 3
Athena
Athena
xXGLODSNAKEXx
Athena
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
326W - 416L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BenWey
Medusa
9
6 / 2 / 2
5,851
532
6,731
4,188
1,295
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
SirPwn
Sobek
8
0 / 3 / 9
5,393
490
3,141
8,471
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
broburrito
Gilgamesh
12
2 / 1 / 2
6,606
601
4,723
6,071
3,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
joneman
Bacchus
9
7 / 1 / 4
6,512
592
3,580
3,436
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
rentandrum
Tiamat
11
4 / 1 / 4
6,634
603
4,540
7,305
3,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BG_LOCC
Izanami
8
1 / 4 / 0
5,200
473
2,391
6,166
1,325
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 3
4,842
440
2,521
6,831
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
CrAz3Ym0NkEyKiDD
King Arthur
11
1 / 3 / 0
6,281
571
3,748
8,033
3,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
10
2 / 6 / 1
5,781
526
3,243
5,657
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 3 / 4
5,837
531
5,109
8,796
3,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
7
8
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
BG_LOCC
Izanami
1
4
0
0.25
L
0
3
3
0.5
W
Medusa
BenWey
Medusa
6
2
2
3.5
L
King Arthur
CrAz3Ym0NkEyKiDD
King Arthur
1
3
0
0.33
W
Sobek
SirPwn
Sobek
0
3
9
1.5
W
Gilgamesh
broburrito
Gilgamesh
2
1
2
3
L
Scylla
2
6
1
0.42
W
Bacchus
joneman
Bacchus
7
1
4
9
W
Tiamat
rentandrum
Tiamat
4
1
4
6
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,715
Damage
17,012
29,471
Taken
35,483
14,812
Mitigated
11,634
9,264
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BG_LOCC
Izanami
2,391
1,442
99
1,524
6,166
1,325
90
1,337
4,829
0
23,419
L
2,521
470
294
1,244
6,831
1,809
0
2,223
4,608
0
15,933
W
Medusa
BenWey
Medusa
6,731
3,164
0
590
4,188
1,295
754
2,266
1,878
0
25,444
L
King Arthur
CrAz3Ym0NkEyKiDD
King Arthur
3,748
479
0
1,308
8,033
3,741
0
411
7,622
0
40,889
W
Sobek
SirPwn
Sobek
3,141
612
0
3,933
8,471
5,259
216
2,225
6,242
9,551
0
W
Gilgamesh
broburrito
Gilgamesh
4,723
1,497
0
1,024
6,071
3,195
780
0
6,071
0
33,986
L
Scylla
3,243
428
0
485
5,657
1,706
132
3,855
1,802
27,081
0
W
Bacchus
joneman
Bacchus
3,580
263
99
770
3,436
1,652
462
930
2,474
15,836
0
W
Tiamat
rentandrum
Tiamat
4,540
675
0
2,848
7,305
3,411
162
2,656
4,454
31,091
0
L
5,109
1,382
0
1,146
8,796
3,053
0
3,435
5,361
12,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,996
Gold Earned
27,941
210
Minions Killed
234
0
Camps Cleared
0
1,041,279
Distance Traveled
931,796
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,200
473
45
4
0
165,215
0
L
Fenrir
4,842
440
38
3
0
213,395
0
W
Medusa
5,851
532
35
3
0
181,366
0
L
King Arthur
6,281
571
87
8
0
186,936
2
W
Sobek
5,393
490
11
1
0
209,883
3
W
Gilgamesh
6,606
601
76
7
0
206,038
1
L
Scylla
5,781
526
47
4
0
164,340
0
W
Bacchus
6,512
592
26
2
0
238,966
1
W
Tiamat
6,634
603
62
6
0
205,026
2
L
Athena
5,837
531
17
2
0
201,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role