Player Matchup

Tiamat
Tiamat
Chottomatae
Tiamat
Level 24
God Stats
2W - 2L
1,684 SR
Queue Stats
32W - 39L
1,401 Elo+
Party 3
Zeus
Zeus
CocaineKoala
Zeus
Level 30
God Stats
10W - 14L
1,261 SR
Queue Stats
37W - 52L
1,528 Elo+
Solo
Bellona
Bellona
Lucidae
Bellona
Level 29
God Stats
2W - 3L
1,637 SR
Queue Stats
293W - 301L
1,588 Elo+
Party 2
Aphrodite
Aphrodite
Shisz
Aphrodite
Level 35
God Stats
1W - 1L
1,773 SR
Queue Stats
38W - 40L
1,458 Elo+
Party 3
Mulan
Mulan
digiwombat
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 29
1,571 SR
1,495 Elo+

VS

Team Averages
Level 27
1,645 SR
1,707 Elo+
Hel
Hel
BombsandLasers
Hel
Level 7
God Stats
6W - 3L
1,647 SR
Queue Stats
20W - 6L
1,820 Elo+
Party 1
Hou Yi
Hou Yi
DeathPenguin037
Hou Yi
Level 26
God Stats
6W - 1L
1,815 SR
Queue Stats
141W - 61L
1,705 Elo+
Party 1
Hercules
Hercules
GrandKungFu
Hercules
Level 29
God Stats
2W - 3L
1,246 SR
Queue Stats
22W - 21L
1,521 Elo+
Solo
Olorun
Olorun
IndyPlaysTwitch
Olorun
Level 28
God Stats
8W - 4L
1,671 SR
Queue Stats
281W - 177L
1,752 Elo+
Party 1
Ares
Ares
LInkUchiha
Ares
Level 45
God Stats
12W - 3L
1,848 SR
Queue Stats
285W - 133L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 4 / 2
6,135
1,023
3,285
8,100
4,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
6,064
1,011
550
1,335
396
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Bellona
Lucidae
Bellona
12
0 / 4 / 0
6,495
1,083
6,943
11,678
8,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Shisz
Aphrodite
11
0 / 2 / 2
6,137
1,023
4,090
6,455
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
1 / 7 / 0
6,587
1,098
5,354
14,528
8,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

248

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 13
7,068
1,178
4,501
3,353
1,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
8 / 0 / 9
8,518
1,420
6,676
2,515
1,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
GrandKungFu
Hercules
13
4 / 0 / 12
7,601
1,267
8,460
5,465
2,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 0 / 10
8,051
1,342
11,175
3,855
1,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 2 / 15
7,256
1,209
6,264
7,854
7,397
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
77
2
Kills
18
18
Deaths
2
4
Assists
59
Player
Kills
Deaths
Assists
KDA
W
0
0
13
6.5
L
Tiamat
0
4
2
0.25
L
1
1
0
1
W
8
0
9
12.5
W
Hercules
GrandKungFu
Hercules
4
0
12
10
W
6
0
10
11
W
0
2
15
3.75
L
Bellona
Lucidae
Bellona
0
4
0
0
L
Aphrodite
Shisz
Aphrodite
0
2
2
0.5
L
Mulan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,222
Damage
37,076
42,096
Taken
23,042
27,236
Mitigated
14,927
3,782
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,501
623
3,725
2,167
3,353
1,542
0
281
3,072
10,629
0
L
Tiamat
3,285
631
0
900
8,100
4,234
0
4,222
3,878
12,895
0
L
550
66
0
0
1,335
396
0
691
644
6,893
0
W
6,676
2,913
0
822
2,515
1,149
0
439
2,062
0
34,243
W
Hercules
GrandKungFu
Hercules
8,460
3,328
0
902
5,465
2,971
0
2,739
2,530
0
15,029
W
11,175
6,685
934
1,579
3,855
1,868
0
517
3,270
20,925
0
W
6,264
639
0
895
7,854
7,397
0
3,381
4,183
10,813
0
L
Bellona
Lucidae
Bellona
6,943
1,886
0
45
11,678
8,952
0
6,797
4,881
0
14,445
L
Aphrodite
Shisz
Aphrodite
4,090
497
1,214
1,283
6,455
5,389
0
3,528
2,927
12,982
0
L
Mulan
5,354
785
0
340
14,528
8,265
0
6,702
7,826
0
14,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,418
Gold Earned
38,494
101
Minions Killed
127
3
Camps Cleared
9
485,501
Distance Traveled
626,862
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,068
1,178
13
2
1
120,386
0
L
Tiamat
6,135
1,023
27
5
2
109,203
0
L
Zeus
6,064
1,011
10
2
0
50,675
0
W
Hou Yi
8,518
1,420
71
12
0
114,278
2
W
Hercules
7,601
1,267
16
3
5
149,325
1
W
Olorun
8,051
1,342
18
3
3
119,438
1
W
Ares
7,256
1,209
9
2
0
123,435
0
L
Bellona
6,495
1,083
25
4
1
113,519
0
L
Aphrodite
6,137
1,023
23
4
0
91,510
0
L
Mulan
6,587
1,098
16
3
0
120,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role