Player Matchup

Janus
Janus
Bayonita
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
SalrocK
Hachiman
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 108L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
danimiel
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,130 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,357 Elo+

VS

Team Averages
Level 61
1,475 SR
1,409 Elo+
Artio
Artio
AdiranPro15
Artio
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
474W - 581L
1,330 Elo+
Solo
Vulcan
Vulcan
Veeskela
Vulcan
Level 147
God Stats
31W - 29L
1,425 SR
Queue Stats
342W - 303L
1,564 Elo+
Solo
Medusa
Medusa
dereccc
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bayonita
Janus
17
5 / 8 / 4
13,408
638
13,125
16,114
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
SalrocK
Hachiman
20
10 / 5 / 5
15,059
717
29,710
29,116
11,211
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
danimiel
Gilgamesh
7
0 / 1 / 0
9,973
475
352
2,129
724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 5
15,821
753
12,369
32,671
37,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
Veeskela
Vulcan
20
3 / 2 / 9
15,241
726
18,535
14,168
7,800
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
dereccc
Medusa
16
4 / 7 / 3
13,509
643
7,736
16,427
6,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
15
Kills
14
14
Deaths
16
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
7
5
1.36
L
Janus
Bayonita
Janus
5
8
4
0.88
L
Hachiman
SalrocK
Hachiman
10
5
5
2.5
W
Vulcan
Veeskela
Vulcan
3
2
9
3.75
L
Gilgamesh
danimiel
Gilgamesh
0
1
0
0
W
Medusa
dereccc
Medusa
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,187
Damage
38,640
47,359
Taken
63,266
17,181
Mitigated
52,333
12,742
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,369
652
1,524
7,357
32,671
37,819
877
4,873
27,460
45,144
0
L
Janus
Bayonita
Janus
13,125
897
0
1,880
16,114
5,246
177
9,583
6,531
64,835
0
L
Hachiman
SalrocK
Hachiman
29,710
20,048
0
10,396
29,116
11,211
1,139
20,423
8,693
0
101,608
W
Vulcan
Veeskela
Vulcan
18,535
2,998
0
700
14,168
7,800
1,365
3,403
10,543
112,704
0
L
Gilgamesh
danimiel
Gilgamesh
352
0
0
466
2,129
724
0
1,252
877
0
5,001
W
Medusa
dereccc
Medusa
7,736
4,688
0
2,249
16,427
6,714
406
4,311
11,854
0
62,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
44,571
217
Minions Killed
267
0
Camps Cleared
0
761,524
Distance Traveled
1,091,874
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
15,821
753
35
2
0
331,970
4
L
Janus
13,408
638
99
5
0
296,739
5
L
Hachiman
15,059
717
111
5
0
381,095
3
W
Vulcan
15,241
726
155
7
0
449,850
1
L
Gilgamesh
9,973
475
7
0
0
83,690
0
W
Medusa
13,509
643
77
4
0
310,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role