Player Matchup

Skadi
Skadi
MRHUNGRYRAY
Skadi
Level 28
God Stats
62W - 56L
1,429 SR
Queue Stats
381W - 427L
1,360 Elo+
Party 1
Loki
Loki
MujtabaIsrar24
Loki
Level 8
God Stats
2W - 2L
1,473 SR
Queue Stats
4W - 9L
1,285 Elo+
Party 1
Fenrir
Fenrir
NiandreGaming17
Fenrir
Level 19
God Stats
5W - 1L
1,893 SR
Queue Stats
27W - 40L
1,351 Elo+
Party 1
Ymir
Ymir
Pugberto909048
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
lKasumiChanl
Chang'e
Level 32
God Stats
18W - 17L
1,587 SR
Queue Stats
117W - 134L
1,396 Elo+
Party 1
Team Averages
Level 18
1,576 SR
1,378 Elo+

VS

Team Averages
Level 14
1,486 SR
1,317 Elo+
Yemoja
Yemoja
AvatarCisco1120
Yemoja
Level 29
God Stats
1W - 3L
1,312 SR
Queue Stats
16W - 35L
1,097 Elo+
Solo
Hou Yi
Hou Yi
ProjectPat2213
Hou Yi
Level 24
God Stats
17W - 16L
1,616 SR
Queue Stats
37W - 45L
1,355 Elo+
Solo
Fenrir
Fenrir
TheAwakened1one
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Xel4icon
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
XxBlessedGunxX
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 6
13,924
605
21,763
13,296
5,380
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 6 / 3
9,341
406
2,622
9,463
3,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 10 / 3
10,360
450
9,464
16,107
7,166
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 11 / 5
10,737
467
9,477
20,561
18,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
lKasumiChanl
Chang'e
20
14 / 1 / 9
13,871
603
19,093
15,560
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 5 / 2
10,001
435
9,921
14,707
16,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
10 / 9 / 3
12,185
530
18,619
22,861
8,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 11 / 4
9,508
413
12,488
20,778
10,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Xel4icon
Amaterasu
11
1 / 11 / 1
8,117
353
1,901
18,632
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 5 / 5
11,045
480
7,883
18,279
16,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
45
38
Kills
30
31
Deaths
41
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
9
5
2
2
W
10
3
6
4.33
W
3
6
3
0.75
W
7
10
3
0.85
L
10
9
3
1.28
W
4
11
5
0.59
L
3
11
4
0.45
L
Amaterasu
Xel4icon
Amaterasu
1
11
1
0.14
L
7
5
5
1.9
W
Chang'e
lKasumiChanl
Chang'e
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,419
Damage
50,812
74,987
Taken
95,257
40,613
Mitigated
59,203
14,999
Healing
20,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,921
3,052
1,369
702
14,707
16,941
673
3,553
10,904
38,266
0
W
21,763
13,718
0
0
13,296
5,380
7,834
2,542
10,754
0
98,690
W
2,622
872
0
1,500
9,463
3,200
0
1,848
7,615
0
16,607
W
9,464
4,060
0
1,699
16,107
7,166
2,340
3,227
12,880
125
36,279
L
18,619
10,863
0
7,441
22,861
8,760
2,691
4,781
17,923
0
80,907
W
9,477
2,848
0
678
20,561
18,484
744
7,379
13,182
33,874
0
L
12,488
5,333
0
2,996
20,778
10,289
483
8,908
11,434
0
42,883
L
Amaterasu
Xel4icon
Amaterasu
1,901
1,494
0
5,394
18,632
6,338
172
4,294
14,152
0
30,235
L
7,883
1,303
0
3,026
18,279
16,875
1,089
5,881
12,211
26,614
0
W
Chang'e
lKasumiChanl
Chang'e
19,093
1,818
2,875
8,247
15,560
6,383
1,056
2,808
12,752
81,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,233
Gold Earned
50,856
400
Minions Killed
329
0
Camps Cleared
0
1,906,308
Distance Traveled
1,733,019
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,001
435
49
2
0
359,469
0
W
Skadi
13,924
605
154
7
0
374,652
3
W
Loki
9,341
406
16
1
0
348,877
1
W
Fenrir
10,360
450
50
2
0
356,041
0
L
Hou Yi
12,185
530
142
6
0
323,440
0
W
Ymir
10,737
467
53
2
0
377,863
1
L
Fenrir
9,508
413
60
3
0
358,969
2
L
Amaterasu
8,117
353
42
2
0
325,182
2
L
Ares
11,045
480
36
2
0
365,959
1
W
Chang'e
13,871
603
127
6
0
448,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role