Player Matchup

Horus
Horus
A7OOH__
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 198L
1,273 Elo+
Party 1
Cthulhu
Cthulhu
Lumpyd0g
Cthulhu
Level 9
God Stats
1W - 3L
1,299 SR
Queue Stats
2W - 5L
1,221 Elo+
Solo
Loki
Loki
RI_j5
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,211 Elo+
Party 1
Heimdallr
Heimdallr
wackojacko122
Heimdallr
Level 29
God Stats
5W - 6L
1,662 SR
Queue Stats
61W - 55L
1,422 Elo+
Solo
Izanami
Izanami
wolwolf
Izanami
Level 27
God Stats
17W - 15L
1,681 SR
Queue Stats
20W - 22L
1,469 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,319 Elo+

VS

Team Averages
Level 25
1,442 SR
1,393 Elo+
Ne Zha
Ne Zha
KimTrouble5424
Ne Zha
Level 27
God Stats
9W - 9L
1,458 SR
Queue Stats
557W - 591L
1,448 Elo+
Solo
Guan Yu
Guan Yu
Scottelaxe
Guan Yu
Level 24
God Stats
31W - 28L
1,457 SR
Queue Stats
316W - 381L
1,233 Elo+
Solo
Danzaburou
Danzaburou
TrixSadistik
Danzaburou
Level 29
God Stats
47W - 38L
1,647 SR
Queue Stats
280W - 295L
1,498 Elo+
Solo
Khepri
Khepri
schellingg
Khepri
Level 16
God Stats
1W - 2L
1,147 SR
Queue Stats
20W - 16L
1,436 Elo+
Solo
Medusa
Medusa
xXOniSenpaiXx
Medusa
Level 28
God Stats
2W - 12L
1,500 SR
Queue Stats
303W - 392L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
A7OOH__
Horus
7
0 / 6 / 0
4,351
396
1,505
8,063
2,795
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Lumpyd0g
Cthulhu
10
2 / 6 / 0
5,680
516
4,143
8,887
5,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
RI_j5
Loki
5
0 / 2 / 0
4,223
384
1,218
3,565
596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
wackojacko122
Heimdallr
8
0 / 4 / 1
5,687
517
590
5,792
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
wolwolf
Izanami
10
1 / 3 / 0
6,265
570
2,852
5,763
1,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
6,818
620
4,647
7,220
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Guan Yu
Scottelaxe
Guan Yu
9
1 / 0 / 6
5,829
530
2,376
4,279
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
TrixSadistik
Danzaburou
11
10 / 1 / 1
7,399
673
7,617
5,599
1,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
schellingg
Khepri
9
1 / 1 / 9
6,352
577
1,648
5,033
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 2 / 0
7,256
660
4,741
4,428
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
21
21
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
A7OOH__
Horus
0
6
0
0
W
4
0
5
6.5
L
Cthulhu
Lumpyd0g
Cthulhu
2
6
0
0.33
L
Loki
RI_j5
Loki
0
2
0
0
W
Guan Yu
Scottelaxe
Guan Yu
1
0
6
4
W
Danzaburou
TrixSadistik
Danzaburou
10
1
1
10.5
W
Khepri
schellingg
Khepri
1
1
9
5.5
L
Heimdallr
wackojacko122
Heimdallr
0
4
1
0.13
L
Izanami
wolwolf
Izanami
1
3
0
0.33
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,308
Damage
21,029
32,070
Taken
26,559
12,150
Mitigated
12,149
4,969
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
A7OOH__
Horus
1,505
947
195
665
8,063
2,795
50
911
7,152
0
9,215
W
4,647
2,753
0
3,584
7,220
2,086
117
311
6,859
0
27,829
L
Cthulhu
Lumpyd0g
Cthulhu
4,143
794
0
898
8,887
5,858
0
258
8,629
14,262
0
L
Loki
RI_j5
Loki
1,218
265
0
0
3,565
596
0
0
3,565
0
12,315
W
Guan Yu
Scottelaxe
Guan Yu
2,376
215
784
2,416
4,279
2,084
1,533
0
4,279
0
19,896
W
Danzaburou
TrixSadistik
Danzaburou
7,617
4,025
0
858
5,599
1,861
2,588
1,040
4,459
0
36,721
W
Khepri
schellingg
Khepri
1,648
345
0
644
5,033
4,532
1,121
305
4,659
12,392
0
L
Heimdallr
wackojacko122
Heimdallr
590
442
0
1,300
5,792
1,626
0
375
5,417
0
17,464
L
Izanami
wolwolf
Izanami
2,852
1,813
183
1,728
5,763
1,275
0
104
5,659
0
36,505
W
4,741
2,615
0
0
4,428
1,586
803
1,958
2,160
0
34,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,206
Gold Earned
33,654
185
Minions Killed
261
0
Camps Cleared
0
941,901
Distance Traveled
1,013,270
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,351
396
13
1
0
201,257
2
W
Ne Zha
6,818
620
70
6
0
217,945
2
L
Cthulhu
5,680
516
28
3
0
210,706
1
L
Loki
4,223
384
23
2
0
214,559
1
W
Guan Yu
5,829
530
39
4
0
223,596
0
W
Danzaburou
7,399
673
66
6
0
185,925
1
W
Khepri
6,352
577
19
2
0
216,658
4
L
Heimdallr
5,687
517
40
4
0
156,158
0
L
Izanami
6,265
570
81
7
0
159,221
2
W
Medusa
7,256
660
67
6
0
169,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role