Player Matchup

Bacchus
Bacchus
B34STxCxrby
Bacchus
Level 27
God Stats
4W - 4L
1,452 SR
Queue Stats
47W - 70L
1,254 Elo+
Party 1
Bakasura
Bakasura
Blutbobel
Bakasura
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 68L
1,332 Elo+
Party 1
Neith
Neith
SeansiDrop
Neith
Level 30
God Stats
39W - 24L
1,610 SR
Queue Stats
90W - 60L
1,585 Elo+
Solo
Cu Chulainn
Cu Chulainn
Triage_xX
Cu Chulainn
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
38W - 52L
1,273 Elo+
Party 1
Chronos
Chronos
costal-magenta2
Chronos
Level 27
God Stats
9W - 4L
1,174 SR
Queue Stats
73W - 54L
1,530 Elo+
Solo
Team Averages
Level 27
1,447 SR
1,395 Elo+

VS

Team Averages
Level 17
1,502 SR
1,397 Elo+
Hades
Hades
GalacticFlare
Hades
Level 27
God Stats
5W - 7L
1,512 SR
Queue Stats
13W - 17L
1,402 Elo+
Solo
Ullr
Ullr
TTV_arcardiia
Ullr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,360 Elo+
Solo
Horus
Horus
Tu_Solo_Laner_
Horus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,597 Elo+
Solo
Fenrir
Fenrir
dimason4ik_0
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 98L
1,405 Elo+
Solo
Kukulkan
Kukulkan
spykgam
Kukulkan
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
107W - 108L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B34STxCxrby
Bacchus
10
3 / 5 / 1
7,290
521
4,950
8,051
7,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Blutbobel
Bakasura
11
0 / 6 / 2
6,854
490
4,499
9,993
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
15
4 / 1 / 0
9,134
652
3,790
6,444
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Triage_xX
Cu Chulainn
9
0 / 8 / 1
5,863
419
3,095
9,483
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 2 / 3
7,936
567
12,483
8,617
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,527
466
4,173
9,911
5,036
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
2 / 2 / 0
5,742
410
1,800
3,861
967
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
10 / 1 / 3
8,213
587
8,499
9,193
5,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
13
6 / 3 / 3
8,374
598
8,559
11,811
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
spykgam
Kukulkan
9
0 / 6 / 5
5,657
404
1,459
7,531
2,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
11
Kills
21
22
Deaths
12
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
B34STxCxrby
Bacchus
3
5
1
0.7
W
Bakasura
Blutbobel
Bakasura
0
6
2
0.17
L
3
0
4
5
W
Neith
4
1
0
4
L
2
2
0
1
W
Cu Chulainn
Triage_xX
Cu Chulainn
0
8
1
0.06
L
10
1
3
11.5
W
4
2
3
2.75
L
Fenrir
6
3
3
2.5
L
Kukulkan
spykgam
Kukulkan
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,817
Damage
24,490
42,588
Taken
42,307
22,033
Mitigated
20,516
9,441
Healing
12,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
B34STxCxrby
Bacchus
4,950
1,416
0
342
8,051
7,580
19
1,290
6,761
13,304
0
W
Bakasura
Blutbobel
Bakasura
4,499
3,376
299
2,599
9,993
4,104
97
575
9,404
0
32,601
L
4,173
517
584
3,692
9,911
5,036
144
5,849
3,997
15,122
0
W
Neith
3,790
1,113
0
2,707
6,444
2,302
2,504
0
6,444
0
58,906
L
1,800
806
0
0
3,861
967
0
84
3,767
0
16,954
W
Cu Chulainn
Triage_xX
Cu Chulainn
3,095
954
0
0
9,483
4,908
344
371
9,112
2,422
13,830
L
8,499
3,498
211
3,263
9,193
5,634
0
2,221
6,858
0
38,978
W
12,483
4,410
0
3,494
8,617
3,139
1,809
3,396
5,221
44,101
0
L
Fenrir
8,559
3,314
0
4,666
11,811
6,173
0
3,925
7,846
0
45,021
L
Kukulkan
spykgam
Kukulkan
1,459
684
0
250
7,531
2,706
230
5,763
1,768
18,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,077
Gold Earned
34,513
312
Minions Killed
261
0
Camps Cleared
0
1,268,126
Distance Traveled
1,073,169
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,290
521
17
1
0
300,555
0
W
Bakasura
6,854
490
64
5
0
255,513
1
L
Hades
6,527
466
23
2
0
269,854
0
W
Neith
9,134
652
127
9
0
240,644
8
L
Ullr
5,742
410
34
2
0
104,066
2
W
Cu Chulainn
5,863
419
25
2
0
235,130
0
L
Horus
8,213
587
71
5
0
228,757
3
W
Chronos
7,936
567
79
6
0
236,284
0
L
Fenrir
8,374
598
84
6
0
269,872
1
L
Kukulkan
5,657
404
49
4
0
200,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role