Player Matchup

Ah Muzen Cab
Ah Muzen Cab
APGaver
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 81L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Doggoftw
Cthulhu
Level 25
God Stats
33W - 33L
1,572 SR
Queue Stats
64W - 64L
1,565 Elo+
Solo
Artio
Artio
MarineraLluna
Artio
Level 28
God Stats
16W - 11L
1,757 SR
Queue Stats
110W - 91L
1,626 Elo+
Solo
Poseidon
Poseidon
gnalee
Poseidon
Level 16
God Stats
1W - 3L
1,297 SR
Queue Stats
23W - 30L
1,462 Elo+
Solo
Thanatos
Thanatos
wrecker1234
Thanatos
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 35L
1,231 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,470 Elo+

VS

Team Averages
Level 25
1,532 SR
1,528 Elo+
Medusa
Medusa
J9SHTHD
Medusa
Level 28
God Stats
3W - 1L
1,703 SR
Queue Stats
40W - 17L
1,729 Elo+
Solo
Bakasura
Bakasura
LirycCZ
Bakasura
Level 27
God Stats
8W - 5L
1,532 SR
Queue Stats
58W - 52L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
QuatschEnte
Gilgamesh
Level 27
God Stats
15W - 6L
1,654 SR
Queue Stats
95W - 95L
1,451 Elo+
Solo
Skadi
Skadi
cwellagr
Skadi
Level 29
God Stats
5W - 2L
1,273 SR
Queue Stats
103W - 64L
1,599 Elo+
Solo
Nu Wa
Nu Wa
xGERTRUDAx
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
APGaver
Ah Muzen Cab
13
3 / 5 / 1
7,977
499
4,886
9,474
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Doggoftw
Cthulhu
11
2 / 7 / 2
7,320
458
6,503
13,082
12,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
8 / 1 / 2
9,753
610
12,216
18,761
17,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
gnalee
Poseidon
12
2 / 4 / 1
7,221
451
3,090
5,842
1,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
wrecker1234
Thanatos
12
2 / 7 / 2
7,188
449
3,921
12,599
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
J9SHTHD
Medusa
14
6 / 3 / 3
8,650
541
9,643
10,266
3,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
LirycCZ
Bakasura
14
3 / 4 / 2
8,771
548
5,126
9,232
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
QuatschEnte
Gilgamesh
14
3 / 3 / 3
8,603
538
8,645
12,577
5,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
cwellagr
Skadi
16
12 / 1 / 3
10,452
653
12,326
9,350
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
12
0 / 6 / 7
7,132
446
6,510
7,466
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
17
Kills
24
24
Deaths
17
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
APGaver
Ah Muzen Cab
3
5
1
0.7
L
Cthulhu
Doggoftw
Cthulhu
2
7
2
0.43
W
Medusa
J9SHTHD
Medusa
6
3
3
2.5
W
Bakasura
LirycCZ
Bakasura
3
4
2
1
L
8
1
2
9
W
Gilgamesh
QuatschEnte
Gilgamesh
3
3
3
1.5
W
Skadi
cwellagr
Skadi
12
1
3
13.5
L
Poseidon
gnalee
Poseidon
2
4
1
0.63
L
Thanatos
wrecker1234
Thanatos
2
7
2
0.43
W
Nu Wa
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,616
Damage
42,250
59,758
Taken
48,891
38,997
Mitigated
19,040
21,491
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
APGaver
Ah Muzen Cab
4,886
1,440
0
2,961
9,474
3,112
308
435
8,923
0
48,790
L
Cthulhu
Doggoftw
Cthulhu
6,503
404
173
2,472
13,082
12,663
136
1,356
11,574
22,446
0
W
Medusa
J9SHTHD
Medusa
9,643
4,929
0
2,931
10,266
3,560
1,558
4,850
5,416
0
51,783
W
Bakasura
LirycCZ
Bakasura
5,126
3,117
0
2,094
9,232
4,281
678
3,084
6,136
0
34,380
L
12,216
444
138
8,822
18,761
17,282
0
3,054
14,611
63,836
0
W
Gilgamesh
QuatschEnte
Gilgamesh
8,645
2,417
0
2,655
12,577
5,561
140
6,305
6,214
5,861
39,912
W
Skadi
cwellagr
Skadi
12,326
7,418
0
1,009
9,350
3,537
0
3,948
5,358
0
78,369
L
Poseidon
gnalee
Poseidon
3,090
229
0
0
5,842
1,640
0
1,343
4,401
33,958
0
L
Thanatos
wrecker1234
Thanatos
3,921
1,630
0
6,925
12,599
4,300
0
467
11,908
0
37,866
W
Nu Wa
6,510
1,398
0
7
7,466
2,101
303
3,450
3,958
30,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,459
Gold Earned
43,608
399
Minions Killed
479
0
Camps Cleared
0
1,426,872
Distance Traveled
1,512,826
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,977
499
105
7
0
266,441
0
L
Cthulhu
7,320
458
34
2
0
301,156
5
W
Medusa
8,650
541
98
6
0
267,635
1
W
Bakasura
8,771
548
90
6
0
360,940
0
L
Artio
9,753
610
117
7
0
268,383
3
W
Gilgamesh
8,603
538
93
6
0
304,001
5
W
Skadi
10,452
653
140
9
0
297,211
1
L
Poseidon
7,221
451
71
4
0
326,142
6
L
Thanatos
7,188
449
72
5
0
264,750
3
W
Nu Wa
7,132
446
58
4
0
283,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role