Player Matchup

Chaac
Chaac
Lil Chunk49
Chaac
Level 81
God Stats
6W - 6L
1,597 SR
Queue Stats
238W - 248L
1,458 Elo+
Party 3
Baron Samedi
Baron Samedi
WreckDaBully
Baron Samedi
Level 84
God Stats
36W - 31L
1,562 SR
Queue Stats
163W - 148L
1,460 Elo+
Solo
Nox
Nox
grandmasterg55
Nox
Level 63
God Stats
7W - 7L
1,464 SR
Queue Stats
377W - 406L
1,387 Elo+
Party 4
Hachiman
Hachiman
jordantech29
Hachiman
Level 134
God Stats
1W - 2L
1,209 SR
Queue Stats
230W - 256L
1,459 Elo+
Party 3
Serqet
Serqet
naV7326
Serqet
Level 102
God Stats
3W - 3L
1,527 SR
Queue Stats
752W - 743L
1,432 Elo+
Party 4
Team Averages
Level 93
1,472 SR
1,439 Elo+

VS

Team Averages
Level 76
1,516 SR
1,449 Elo+
Tyr
Tyr
 
Tyr
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
GoSoHardBobby
Apollo
Level 81
God Stats
3W - 2L
1,787 SR
Queue Stats
143W - 127L
1,493 Elo+
Party 2
Mercury
Mercury
JeRz3yMiKe
Mercury
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 166L
1,391 Elo+
Party 1
Athena
Athena
Yotinaru
Athena
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 83L
1,470 Elo+
Party 2
The Morrigan
The Morrigan
woahrich
The Morrigan
Level 67
God Stats
14W - 20L
1,294 SR
Queue Stats
245W - 263L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
8,776
549
6,063
10,571
8,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
WreckDaBully
Baron Samedi
16
6 / 0 / 3
9,284
580
7,339
4,393
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 3 / 3
7,340
459
2,945
7,719
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
jordantech29
Hachiman
12
2 / 3 / 4
7,798
487
4,526
8,900
2,524
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
naV7326
Serqet
15
2 / 1 / 5
8,388
524
4,598
8,708
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
0 / 3 / 1
8,987
562
6,262
10,704
7,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
5 / 4 / 1
7,601
475
8,033
10,944
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
JeRz3yMiKe
Mercury
12
0 / 3 / 1
7,125
445
468
10,542
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Athena
Yotinaru
Athena
11
1 / 3 / 5
7,626
477
4,517
10,676
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
woahrich
The Morrigan
16
1 / 2 / 0
8,874
555
1,567
5,855
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
7
7
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
1
0.17
L
5
4
1
1.38
L
Mercury
JeRz3yMiKe
Mercury
0
3
1
0.17
W
4
0
0
4
W
Baron Samedi
WreckDaBully
Baron Samedi
6
0
3
7.5
L
Athena
Yotinaru
Athena
1
3
5
1.17
W
1
3
3
0.83
W
Hachiman
jordantech29
Hachiman
2
3
4
1.33
W
Serqet
naV7326
Serqet
2
1
5
4.5
L
The Morrigan
woahrich
The Morrigan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,471
Damage
20,847
40,291
Taken
48,721
21,242
Mitigated
23,904
15,845
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,262
1,212
0
3,505
10,704
7,982
0
0
10,244
0
59,596
L
8,033
3,784
294
3,854
10,944
3,388
92
4,084
6,690
0
35,670
L
Mercury
JeRz3yMiKe
Mercury
468
298
135
4,541
10,542
3,523
0
1,165
9,287
0
40,726
W
6,063
1,119
0
6,005
10,571
8,908
0
0
10,571
0
53,430
W
Baron Samedi
WreckDaBully
Baron Samedi
7,339
388
785
2,822
4,393
2,084
288
880
3,447
50,860
0
L
Athena
Yotinaru
Athena
4,517
1,149
759
2,173
10,676
6,834
0
2,072
8,342
20,029
0
W
2,945
650
0
1,854
7,719
4,514
0
1,921
5,758
27,483
0
W
Hachiman
jordantech29
Hachiman
4,526
2,012
0
3,514
8,900
2,524
628
2,698
6,202
0
31,599
W
Serqet
naV7326
Serqet
4,598
1,226
0
865
8,708
3,212
0
336
8,340
0
64,316
L
The Morrigan
woahrich
The Morrigan
1,567
384
0
1,511
5,855
2,177
250
2,513
3,205
56,250
111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,586
Gold Earned
40,213
460
Minions Killed
455
0
Camps Cleared
0
1,498,847
Distance Traveled
1,532,457
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,987
562
133
8
0
257,911
0
L
Apollo
7,601
475
72
5
0
297,481
2
L
Mercury
7,125
445
84
5
0
341,966
1
W
Chaac
8,776
549
112
7
0
259,711
6
W
Baron Samedi
9,284
580
125
8
0
324,867
9
L
Athena
7,626
477
25
2
0
321,568
4
W
Nox
7,340
459
32
2
0
283,704
4
W
Hachiman
7,798
487
76
5
0
273,652
0
W
Serqet
8,388
524
115
7
0
356,913
3
L
The Morrigan
8,874
555
141
9
0
313,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role