Player Matchup

Kali
Kali
BlightArbiter
Kali
Level 122
God Stats
1W - 1L
1,667 SR
Queue Stats
41W - 48L
1,428 Elo+
Party 1
Hel
Hel
HotAnimeGrill
Hel
Level 107
God Stats
2W - 2L
1,718 SR
Queue Stats
31W - 36L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
Luvmasheen559
Cthulhu
Level 157
God Stats
4W - 4L
1,531 SR
Queue Stats
187W - 159L
1,576 Elo+
Party 3
Sobek
Sobek
OllamCaput
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
cloakingbadge57
Heimdallr
Level 109
God Stats
0W - 4L
1,325 SR
Queue Stats
168W - 154L
1,527 Elo+
Party 1
Team Averages
Level 128
1,548 SR
1,494 Elo+

VS

Team Averages
Level 142
1,599 SR
1,569 Elo+
Khepri
Khepri
Platinum8758
Khepri
Level 125
God Stats
3W - 0L
1,736 SR
Queue Stats
53W - 61L
1,516 Elo+
Party 2
Ra
Ra
Renegade61
Ra
Level 143
God Stats
15W - 9L
1,606 SR
Queue Stats
147W - 147L
1,599 Elo+
Party 2
Tiamat
Tiamat
SimplyDarian
Tiamat
Level 146
God Stats
69W - 70L
1,559 SR
Queue Stats
333W - 321L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
boogs0326
Gilgamesh
Level 138
God Stats
6W - 5L
1,704 SR
Queue Stats
137W - 119L
1,617 Elo+
Party 2
Chiron
Chiron
wazamin
Chiron
Level 160
God Stats
7W - 3L
1,390 SR
Queue Stats
647W - 606L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,153
550
5,066
9,281
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 3 / 1
7,947
611
4,415
8,919
3,249
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
9
1 / 6 / 2
6,079
468
4,874
13,852
4,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
10
1 / 4 / 2
6,120
471
4,837
13,466
7,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
cloakingbadge57
Heimdallr
10
1 / 6 / 0
5,915
455
5,608
8,356
2,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 2 / 10
6,440
495
3,408
8,327
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 0
7,024
540
3,311
5,116
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
13
2 / 2 / 3
7,654
589
8,388
8,319
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
boogs0326
Gilgamesh
14
15 / 1 / 1
8,943
688
14,794
9,976
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
wazamin
Chiron
13
2 / 0 / 7
7,347
565
6,462
9,179
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
21
21
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
2
3
1
0.83
L
Cthulhu
1
6
2
0.33
L
Sobek
1
4
2
0.5
W
Khepri
1
2
10
3
W
1
2
0
0.5
W
Tiamat
2
2
3
1.75
W
Gilgamesh
boogs0326
Gilgamesh
15
1
1
15.5
L
Heimdallr
cloakingbadge57
Heimdallr
1
6
0
0.17
W
Chiron
wazamin
Chiron
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,800
Damage
36,363
53,874
Taken
40,917
21,349
Mitigated
18,670
17,126
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,066
2,429
0
2,902
9,281
3,693
45
3,586
5,533
0
40,598
L
4,415
256
1,459
2,766
8,919
3,249
81
857
7,942
47,424
0
L
Cthulhu
4,874
509
85
2,925
13,852
4,814
81
3,042
10,669
13,851
0
L
Sobek
4,837
306
0
5,575
13,466
7,088
0
6,250
6,704
25,390
0
W
Khepri
3,408
227
0
1,538
8,327
4,273
66
2,397
5,930
12,662
0
W
3,311
300
177
1,347
5,116
1,838
680
2,528
2,588
42,124
0
W
Tiamat
8,388
1,551
0
2,944
8,319
5,065
0
3,800
4,519
41,989
0
W
Gilgamesh
boogs0326
Gilgamesh
14,794
6,166
0
1,610
9,976
4,726
0
3,856
6,120
0
55,506
L
Heimdallr
cloakingbadge57
Heimdallr
5,608
2,302
0
1,414
8,356
2,505
250
437
7,919
0
33,542
W
Chiron
wazamin
Chiron
6,462
2,799
315
5,318
9,179
2,768
0
1,545
7,634
0
51,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,214
Gold Earned
37,408
323
Minions Killed
385
0
Camps Cleared
0
1,158,543
Distance Traveled
1,227,860
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,153
550
76
6
0
199,389
0
L
Hel
7,947
611
114
9
0
245,297
3
L
Cthulhu
6,079
468
20
2
0
242,106
2
L
Sobek
6,120
471
46
4
0
233,031
2
W
Khepri
6,440
495
20
2
0
278,964
6
W
Ra
7,024
540
92
7
0
235,574
3
W
Tiamat
7,654
589
94
7
0
214,859
0
W
Gilgamesh
8,943
688
84
6
0
268,430
2
L
Heimdallr
5,915
455
67
5
0
238,720
1
W
Chiron
7,347
565
95
7
0
230,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role