Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Pabloignaci00
Ah Muzen Cab
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 131L
1,301 Elo+
Party 2
Bacchus
Bacchus
Sebaisai
Bacchus
Level 11
God Stats
8W - 17L
1,541 SR
Queue Stats
102W - 128L
1,204 Elo+
Party 2
Cthulhu
Cthulhu
TrijeyMDFK
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,281 Elo+
Party 2
Team Averages
Level 54
1,514 SR
1,262 Elo+

VS

Team Averages
Level 156
1,500 SR
1,675 Elo+
Xing Tian
Xing Tian
CannabisPiperson
Xing Tian
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
2,282W - 1,016L
1,760 Elo+
Party 1
Rama
Rama
YukaFHTW
Rama
Level 160
God Stats
29W - 7L
1,500 SR
Queue Stats
1,285W - 552L
1,765 Elo+
Party 1
Anubis
Anubis
ßeatrix
Anubis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Pabloignaci00
Ah Muzen Cab
12
2 / 4 / 0
8,405
600
9,134
9,952
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Sebaisai
Bacchus
10
1 / 3 / 2
7,834
560
6,186
10,963
13,251
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
TrijeyMDFK
Cthulhu
10
0 / 7 / 1
7,534
538
6,955
17,697
10,751
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
12
1 / 3 / 11
9,962
712
6,950
16,280
18,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
13
5 / 0 / 5
9,917
708
12,713
9,230
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
ßeatrix
Anubis
15
8 / 0 / 6
10,707
765
14,174
11,863
6,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
14
14
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
1
3
11
2.17
L
Ah Muzen Cab
Pabloignaci00
Ah Muzen Cab
2
4
0
0.5
L
Bacchus
Sebaisai
Bacchus
1
3
2
0.67
L
Cthulhu
TrijeyMDFK
Cthulhu
0
7
1
0.07
W
Rama
5
0
5
7.5
W
Anubis
ßeatrix
Anubis
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,275
Damage
33,837
38,612
Taken
37,373
27,394
Mitigated
28,975
4,054
Healing
16,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
6,950
548
0
4,564
16,280
18,612
0
4,757
11,523
13,693
0
L
Ah Muzen Cab
Pabloignaci00
Ah Muzen Cab
9,134
2,683
0
2,634
9,952
3,392
0
7,243
2,709
0
45,609
L
Bacchus
Sebaisai
Bacchus
6,186
927
0
750
10,963
13,251
0
6,399
4,564
14,307
0
L
Cthulhu
TrijeyMDFK
Cthulhu
6,955
282
220
450
17,697
10,751
0
7,541
10,156
26,060
0
W
Rama
12,713
9,875
0
3,018
9,230
3,732
2,796
4,279
4,951
0
60,127
W
Anubis
ßeatrix
Anubis
14,174
754
0
8,615
11,863
6,631
457
4,154
7,709
66,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,773
Gold Earned
30,586
130
Minions Killed
208
0
Camps Cleared
0
680,472
Distance Traveled
617,298
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,962
712
8
1
0
198,469
2
L
Ah Muzen Cab
8,405
600
76
5
0
229,083
1
L
Bacchus
7,834
560
17
1
0
240,859
4
L
Cthulhu
7,534
538
37
3
0
210,530
0
W
Rama
9,917
708
103
7
0
241,989
2
W
Anubis
10,707
765
97
7
0
176,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role