Player Matchup

Chaac
Chaac
Earl Ragnar4708
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,835 Elo+
Party 2
Anhur
Anhur
Expulsi0n
Anhur
Level 34
God Stats
27W - 16L
1,784 SR
Queue Stats
267W - 291L
1,605 Elo+
Solo
Agni
Agni
IsManux
Agni
Level 45
God Stats
10W - 10L
1,472 SR
Queue Stats
262W - 265L
1,446 Elo+
Solo
Horus
Horus
Kreullll
Horus
Level 39
God Stats
0W - 3L
1,297 SR
Queue Stats
206W - 194L
1,626 Elo+
Solo
He Bo
He Bo
Sebastian U8352
He Bo
Level 21
God Stats
1W - 1L
1,729 SR
Queue Stats
12W - 2L
1,912 Elo+
Party 2
Team Averages
Level 36
1,557 SR
1,685 Elo+

VS

Team Averages
Level 66
1,572 SR
1,670 Elo+
Baron Samedi
Baron Samedi
FrostyZq
Baron Samedi
Level 38
God Stats
11W - 9L
1,576 SR
Queue Stats
238W - 205L
1,530 Elo+
Solo
Jing Wei
Jing Wei
OhItsNexuss
Jing Wei
Level 82
God Stats
2W - 2L
1,267 SR
Queue Stats
490W - 280L
1,734 Elo+
Party 1
Fafnir
Fafnir
SirBeastlingVIII
Fafnir
Level 157
God Stats
6W - 5L
1,368 SR
Queue Stats
115W - 71L
1,684 Elo+
Party 1
Ymir
Ymir
Vulcan13
Ymir
Level 33
God Stats
6W - 3L
1,750 SR
Queue Stats
74W - 59L
1,606 Elo+
Solo
Susano
Susano
mastorplank
Susano
Level 18
God Stats
11W - 4L
1,898 SR
Queue Stats
147W - 82L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,681
514
5,670
9,072
3,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Expulsi0n
Anhur
10
0 / 5 / 1
6,000
462
3,270
9,305
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
IsManux
Agni
13
2 / 1 / 0
7,575
583
4,844
4,503
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
Kreullll
Horus
9
0 / 4 / 2
5,871
452
2,534
9,682
4,467
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
5,336
410
2,182
7,151
2,223
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FrostyZq
Baron Samedi
13
0 / 1 / 0
7,406
570
2,348
7,263
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
OhItsNexuss
Jing Wei
14
6 / 0 / 3
8,296
638
7,541
7,366
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 0 / 2
8,360
643
5,979
7,013
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
11
2 / 0 / 6
7,002
539
4,716
4,258
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
14
5 / 1 / 7
7,969
613
6,301
9,217
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
17
17
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Anhur
Expulsi0n
Anhur
0
5
1
0.1
W
Baron Samedi
FrostyZq
Baron Samedi
0
1
0
0
L
Agni
IsManux
Agni
2
1
0
2
L
Horus
Kreullll
Horus
0
4
2
0.25
W
Jing Wei
OhItsNexuss
Jing Wei
6
0
3
7.5
L
0
4
0
0
W
4
0
2
5
W
Ymir
2
0
6
5
W
Susano
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,500
Damage
26,885
39,713
Taken
35,117
14,484
Mitigated
17,076
12,695
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,670
1,081
0
2,926
9,072
3,785
0
4,012
4,748
0
42,410
L
Anhur
Expulsi0n
Anhur
3,270
1,734
0
1,745
9,305
2,547
132
1,885
7,420
0
32,229
W
Baron Samedi
FrostyZq
Baron Samedi
2,348
228
0
2,627
7,263
3,341
0
3,243
4,020
55,411
0
L
Agni
IsManux
Agni
4,844
196
111
1,180
4,503
1,462
0
1,603
2,772
46,774
0
L
Horus
Kreullll
Horus
2,534
1,563
632
3,842
9,682
4,467
0
2,334
7,262
0
14,568
W
Jing Wei
OhItsNexuss
Jing Wei
7,541
5,457
0
3,820
7,366
2,140
0
326
7,040
0
46,495
L
2,182
568
0
2,259
7,151
2,223
0
2,617
4,468
23,306
0
W
5,979
1,321
0
4,468
7,013
5,820
0
439
6,574
46,592
0
W
Ymir
4,716
559
0
715
4,258
2,399
0
960
3,298
27,834
0
W
Susano
6,301
2,218
0
3,836
9,217
3,376
0
2,058
7,159
0
49,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,463
Gold Earned
39,033
332
Minions Killed
460
0
Camps Cleared
0
1,124,306
Distance Traveled
1,271,963
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,681
514
99
8
0
233,339
4
L
Anhur
6,000
462
67
5
0
223,701
5
W
Baron Samedi
7,406
570
113
9
0
229,390
3
L
Agni
7,575
583
93
7
0
232,538
4
L
Horus
5,871
452
22
2
0
261,819
4
W
Jing Wei
8,296
638
91
7
0
254,153
5
L
He Bo
5,336
410
51
4
0
172,909
3
W
Fafnir
8,360
643
108
8
0
247,429
2
W
Ymir
7,002
539
46
4
0
256,146
1
W
Susano
7,969
613
102
8
0
284,845
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role