Player Matchup

Bellona
Bellona
Awoken_Goyim
Bellona
Level 81
God Stats
17W - 18L
1,509 SR
Queue Stats
224W - 216L
1,659 Elo+
Party 1
Loki
Loki
CasualPromedio36
Loki
Level 26
God Stats
79W - 57L
1,727 SR
Queue Stats
180W - 148L
1,741 Elo+
Solo
Chernobog
Chernobog
GutterElo
Chernobog
Level 23
God Stats
9W - 6L
1,743 SR
Queue Stats
38W - 23L
1,688 Elo+
Party 1
Hel
Hel
PaperyCarton404
Hel
Level 27
God Stats
1W - 4L
1,354 SR
Queue Stats
105W - 79L
1,636 Elo+
Solo
Cthulhu
Cthulhu
RiderHD143
Cthulhu
Level 13
God Stats
0W - 1L
1,269 SR
Queue Stats
4W - 3L
1,726 Elo+
Party 1
Team Averages
Level 34
1,521 SR
1,690 Elo+

VS

Team Averages
Level 24
1,573 SR
1,791 Elo+
Chernobog
Chernobog
Pasley12
Chernobog
Level 25
God Stats
26W - 6L
1,865 SR
Queue Stats
432W - 228L
1,797 Elo+
Party 2
Cabrakan
Cabrakan
Sensei_cmore
Cabrakan
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
179W - 51L
1,941 Elo+
Party 2
Merlin
Merlin
SquikxD7046
Merlin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 66L
1,707 Elo+
Solo
Cerberus
Cerberus
kindafragging
Cerberus
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 60L
1,627 Elo+
Solo
Yemoja
Yemoja
tehsuperswede
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 13L
1,884 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Awoken_Goyim
Bellona
11
0 / 1 / 1
5,955
596
7,494
8,880
5,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 1 / 0
5,638
564
1,264
5,312
1,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
GutterElo
Chernobog
8
0 / 2 / 2
4,964
496
2,725
4,664
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 3 / 0
5,602
560
1,530
4,844
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
RiderHD143
Cthulhu
7
1 / 4 / 0
4,978
498
3,122
5,991
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Pasley12
Chernobog
11
2 / 0 / 3
6,397
640
4,065
4,036
1,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Sensei_cmore
Cabrakan
10
1 / 0 / 6
5,817
582
4,049
4,189
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
12
6 / 0 / 0
6,901
690
2,799
3,050
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
kindafragging
Cerberus
11
1 / 1 / 0
5,859
586
4,975
10,795
6,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 1 / 3
4,982
498
1,766
5,661
2,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
11
11
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Awoken_Goyim
Bellona
0
1
1
0.5
L
1
1
0
1
L
Chernobog
GutterElo
Chernobog
0
2
2
0.5
L
0
3
0
0
W
Chernobog
Pasley12
Chernobog
2
0
3
3.5
L
Cthulhu
RiderHD143
Cthulhu
1
4
0
0.25
W
Cabrakan
Sensei_cmore
Cabrakan
1
0
6
4
W
Merlin
6
0
0
6
W
Cerberus
kindafragging
Cerberus
1
1
0
1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,135
Damage
17,654
29,691
Taken
27,731
13,450
Mitigated
13,042
9,031
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Awoken_Goyim
Bellona
7,494
3,068
0
2,886
8,880
5,479
154
4,895
3,985
0
38,254
L
1,264
219
0
2,776
5,312
1,481
0
1,118
4,194
0
30,249
L
Chernobog
GutterElo
Chernobog
2,725
2,134
0
1,337
4,664
1,225
0
1,921
2,743
0
21,418
L
1,530
58
0
1,411
4,844
1,838
0
3,443
1,401
29,917
0
W
Chernobog
Pasley12
Chernobog
4,065
1,787
0
1,924
4,036
1,188
93
939
3,097
0
40,278
L
Cthulhu
RiderHD143
Cthulhu
3,122
222
55
566
5,991
3,427
182
2,212
3,779
10,897
0
W
Cabrakan
Sensei_cmore
Cabrakan
4,049
589
0
1,916
4,189
2,174
0
843
3,325
31,940
0
W
Merlin
2,799
223
0
1,138
3,050
897
0
884
2,067
39,469
0
W
Cerberus
kindafragging
Cerberus
4,975
489
0
5,017
10,795
6,647
0
0
10,795
31,382
0
W
1,766
632
529
1,720
5,661
2,136
46
1,832
3,795
9,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,137
Gold Earned
29,956
278
Minions Killed
357
0
Camps Cleared
0
987,838
Distance Traveled
977,165
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,955
596
80
8
0
203,550
0
L
Loki
5,638
564
69
7
0
223,241
2
L
Chernobog
4,964
496
48
5
0
175,606
1
L
Hel
5,602
560
78
8
0
188,918
4
W
Chernobog
6,397
640
79
8
0
182,758
3
L
Cthulhu
4,978
498
3
0
0
196,523
3
W
Cabrakan
5,817
582
74
7
0
208,144
3
W
Merlin
6,901
690
81
8
0
203,990
3
W
Cerberus
5,859
586
103
10
0
193,321
0
W
Yemoja
4,982
498
20
2
0
188,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role