Player Matchup

Ares
Ares
DavidAbrego21
Ares
Level 30
God Stats
2W - 4L
1,397 SR
Queue Stats
38W - 47L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ragnot8573
Cu Chulainn
Level 25
God Stats
11W - 8L
1,591 SR
Queue Stats
160W - 131L
1,598 Elo+
Solo
Nemesis
Nemesis
bakaking54
Nemesis
Level 98
God Stats
1W - 3L
1,156 SR
Queue Stats
137W - 119L
1,548 Elo+
Party 2
Scylla
Scylla
hitman_177
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,619 Elo+
Party 2
Skadi
Skadi
xSliceOfBread
Skadi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 52L
1,646 Elo+
Party 2
Team Averages
Level 38
1,429 SR
1,578 Elo+

VS

Team Averages
Level 22
1,432 SR
1,564 Elo+
Gilgamesh
Gilgamesh
ANTIANGEL6777
Gilgamesh
Level 11
God Stats
5W - 5L
1,148 SR
Queue Stats
48W - 32L
1,658 Elo+
Solo
Set
Set
Catineanuu
Set
Level 22
God Stats
7W - 4L
1,568 SR
Queue Stats
37W - 37L
1,550 Elo+
Solo
Hachiman
Hachiman
Doughboy3721
Hachiman
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,506 Elo+
Solo
Geb
Geb
YellowKingKreme
Geb
Level 28
God Stats
1W - 0L
1,428 SR
Queue Stats
101W - 91L
1,546 Elo+
Party 1
Ah Puch
Ah Puch
hurakanoo
Ah Puch
Level 28
God Stats
2W - 1L
1,515 SR
Queue Stats
99W - 83L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
7,154
550
4,879
7,592
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Ragnot8573
Cu Chulainn
13
3 / 2 / 0
7,425
571
6,205
9,950
6,313
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
bakaking54
Nemesis
13
2 / 2 / 3
7,281
560
8,734
11,548
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
hitman_177
Scylla
8
0 / 3 / 1
5,474
421
522
3,527
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 1 / 2
7,637
587
4,619
5,525
1,637
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ANTIANGEL6777
Gilgamesh
13
3 / 1 / 1
7,690
592
7,933
10,933
5,673
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 1 / 1
6,406
493
3,303
6,192
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Doughboy3721
Hachiman
13
1 / 1 / 1
7,646
588
2,100
7,326
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 6 / 3
6,142
472
3,492
9,632
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
hurakanoo
Ah Puch
11
4 / 3 / 1
7,173
552
7,240
8,191
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
12
Kills
10
10
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ANTIANGEL6777
Gilgamesh
3
1
1
3.5
W
1
1
1
1.5
L
3
2
4
2.5
W
Hachiman
Doughboy3721
Hachiman
1
1
1
1.5
L
Cu Chulainn
Ragnot8573
Cu Chulainn
3
2
0
1.5
W
1
6
3
0.42
L
Nemesis
bakaking54
Nemesis
2
2
3
1.75
L
Scylla
hitman_177
Scylla
0
3
1
0.17
W
Ah Puch
hurakanoo
Ah Puch
4
3
1
1.5
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,959
Damage
24,068
38,142
Taken
42,274
17,525
Mitigated
15,929
11,994
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ANTIANGEL6777
Gilgamesh
7,933
2,119
0
3,135
10,933
5,673
0
522
10,371
0
47,837
W
3,303
1,309
0
2,818
6,192
1,959
0
840
5,352
0
32,188
L
4,879
328
0
778
7,592
4,457
109
2,866
4,726
21,651
0
W
Hachiman
Doughboy3721
Hachiman
2,100
938
0
3,118
7,326
1,951
0
1,328
5,998
0
39,937
L
Cu Chulainn
Ragnot8573
Cu Chulainn
6,205
1,109
0
2,583
9,950
6,313
0
966
8,984
2,024
40,598
W
3,492
1,067
396
1,562
9,632
4,146
0
2,416
7,176
17,057
0
L
Nemesis
bakaking54
Nemesis
8,734
3,508
0
5,039
11,548
4,117
0
4,340
7,208
0
51,899
L
Scylla
hitman_177
Scylla
522
0
0
718
3,527
1,001
0
1,516
2,011
10,780
0
W
Ah Puch
hurakanoo
Ah Puch
7,240
334
0
1,919
8,191
2,200
752
667
7,504
33,542
0
L
4,619
2,322
0
2,876
5,525
1,637
1,735
1,044
4,481
0
48,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,971
Gold Earned
35,057
383
Minions Killed
303
0
Camps Cleared
0
1,167,313
Distance Traveled
1,260,079
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,690
592
77
6
0
239,399
2
W
Set
6,406
493
61
5
0
284,056
2
L
Ares
7,154
550
31
2
0
287,753
4
W
Hachiman
7,646
588
77
6
0
241,411
1
L
Cu Chulainn
7,425
571
103
8
0
248,189
4
W
Geb
6,142
472
26
2
0
251,043
1
L
Nemesis
7,281
560
98
8
0
277,545
3
L
Scylla
5,474
421
37
3
0
132,507
0
W
Ah Puch
7,173
552
62
5
0
244,170
2
L
Skadi
7,637
587
114
9
0
221,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role