Player Matchup

Mercury
Mercury
BrisBoyBros
Mercury
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
FashionableP
Fafnir
Level 28
God Stats
17W - 11L
1,511 SR
Queue Stats
68W - 75L
1,418 Elo+
Solo
King Arthur
King Arthur
ImpeachBillGates
King Arthur
Level 7
God Stats
7W - 5L
1,500 SR
Queue Stats
122W - 49L
1,500 Elo+
Solo
Neith
Neith
LordViridis
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Parazitik27
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,500 Elo+
Solo
Team Averages
Level 9
1,502 SR
1,484 Elo+

VS

Team Averages
Level 25
1,446 SR
1,403 Elo+
Bacchus
Bacchus
Bumblebee8374
Bacchus
Level 22
God Stats
0W - 1L
1,447 SR
Queue Stats
7W - 8L
1,439 Elo+
Solo
Merlin
Merlin
Cr0oK3r
Merlin
Level 28
God Stats
50W - 39L
1,644 SR
Queue Stats
112W - 89L
1,592 Elo+
Solo
Izanami
Izanami
FLIKsoPOTATO
Izanami
Level 29
God Stats
10W - 17L
1,426 SR
Queue Stats
10W - 17L
1,465 Elo+
Solo
Athena
Athena
UchihaCharlo
Athena
Level 24
God Stats
39W - 36L
1,414 SR
Queue Stats
55W - 73L
1,250 Elo+
Party 1
Kali
Kali
dirtyfonz
Kali
Level 22
God Stats
0W - 2L
1,297 SR
Queue Stats
51W - 75L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrisBoyBros
Mercury
4
0 / 5 / 0
8,389
280
500
2,900
710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
20
5 / 1 / 9
15,823
527
13,494
19,585
29,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
ImpeachBillGates
King Arthur
20
17 / 1 / 4
16,521
551
28,105
29,509
35,909
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 13 / 1
11,002
367
5,380
15,866
4,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
18
6 / 5 / 5
12,947
432
8,831
17,252
7,049
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
0 / 11 / 6
9,963
332
47
14,107
5,292
Merlin
Cr0oK3r
Merlin
18
11 / 4 / 1
13,665
456
20,446
14,297
6,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
FLIKsoPOTATO
Izanami
20
6 / 3 / 1
19,537
651
14,211
16,761
7,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
15
0 / 3 / 4
11,540
385
5,738
19,597
17,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
17
5 / 9 / 3
12,411
414
10,122
21,562
11,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
29
Kills
22
25
Deaths
30
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
BrisBoyBros
Mercury
0
5
0
0
L
Bacchus
0
11
6
0.27
L
Merlin
Cr0oK3r
Merlin
11
4
1
2.88
L
Izanami
FLIKsoPOTATO
Izanami
6
3
1
2.17
W
Fafnir
5
1
9
9.5
W
King Arthur
ImpeachBillGates
King Arthur
17
1
4
19
W
1
13
1
0.12
W
Medusa
6
5
5
1.7
L
Athena
0
3
4
0.67
L
Kali
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,310
Damage
50,564
85,112
Taken
86,324
78,179
Mitigated
48,046
18,842
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BrisBoyBros
Mercury
500
413
0
0
2,900
710
0
1,110
1,790
0
1,916
L
Bacchus
47
47
0
0
14,107
5,292
0
3,714
10,196
3,437
0
L
Merlin
Cr0oK3r
Merlin
20,446
1,631
0
549
14,297
6,167
1,735
1,817
12,323
111,633
0
L
Izanami
FLIKsoPOTATO
Izanami
14,211
10,170
0
2,328
16,761
7,611
6,881
647
15,581
0
190,003
W
Fafnir
13,494
3,597
0
4,201
19,585
29,723
3,486
6,766
12,819
58,778
0
W
King Arthur
ImpeachBillGates
King Arthur
28,105
4,676
0
13,221
29,509
35,909
78
5,448
24,061
1,220
120,235
W
5,380
2,340
0
421
15,866
4,788
1,494
3,049
12,817
0
33,285
W
Medusa
8,831
4,837
0
999
17,252
7,049
8,337
9,858
7,394
0
61,923
L
Athena
5,738
611
0
2,969
19,597
17,250
164
4,708
14,033
25,691
0
L
Kali
10,122
5,978
0
3,092
21,562
11,726
1,007
3,607
17,788
0
68,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,682
Gold Earned
67,116
418
Minions Killed
652
0
Camps Cleared
0
2,106,767
Distance Traveled
2,399,102
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,389
280
2
0
0
89,329
0
L
Bacchus
9,963
332
6
0
0
396,225
0
L
Merlin
13,665
456
166
6
0
435,039
1
L
Izanami
19,537
651
329
11
0
532,298
0
W
Fafnir
15,823
527
61
2
0
539,033
3
W
King Arthur
16,521
551
194
6
0
608,795
3
W
Neith
11,002
367
66
2
0
353,186
0
W
Medusa
12,947
432
95
3
0
516,424
6
L
Athena
11,540
385
38
1
0
585,806
0
L
Kali
12,411
414
113
4
0
449,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role