Player Matchup

Ravana
Ravana
ITSLUFFBRO
Ravana
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 23L
1,703 Elo+
Party 3
Kuzenbo
Kuzenbo
Opacotaco
Kuzenbo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,562 Elo+
Party 2
Thor
Thor
ReallyShane
Thor
Level 126
God Stats
1W - 2L
1,300 SR
Queue Stats
89W - 74L
1,482 Elo+
Party 3
Merlin
Merlin
SerpentorPrime
Merlin
Level 160
God Stats
0W - 2L
1,308 SR
Queue Stats
28W - 22L
1,651 Elo+
Party 2
Artemis
Artemis
Sørith
Artemis
Level 160
God Stats
1W - 2L
1,444 SR
Queue Stats
46W - 50L
1,567 Elo+
Party 2
Team Averages
Level 145
1,410 SR
1,593 Elo+

VS

Team Averages
Level 112
1,505 SR
1,578 Elo+
He Bo
He Bo
BlackMaskz
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Kkaipo
Ah Puch
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 20L
1,671 Elo+
Party 1
Chiron
Chiron
Rawringchicken
Chiron
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,600 Elo+
Party 1
Gilgamesh
Gilgamesh
SECEZE
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
VivaJoshua
Kumbhakarna
Level 143
God Stats
4W - 2L
1,526 SR
Queue Stats
210W - 212L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ITSLUFFBRO
Ravana
16
1 / 7 / 10
9,072
698
8,065
13,731
9,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Opacotaco
Kuzenbo
14
3 / 7 / 8
9,224
710
10,969
20,777
26,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 7 / 7
9,897
761
7,051
14,963
9,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
3 / 4 / 9
9,406
724
14,779
10,314
4,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Sørith
Artemis
15
3 / 5 / 6
8,872
682
9,550
11,989
4,798
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
11 / 3 / 15
12,362
951
13,713
7,137
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Kkaipo
Ah Puch
19
10 / 2 / 12
11,786
907
23,669
15,237
7,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 3 / 12
10,048
773
13,644
12,237
5,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
SECEZE
Gilgamesh
17
3 / 2 / 16
10,328
794
11,444
16,635
16,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
VivaJoshua
Kumbhakarna
14
1 / 4 / 12
8,987
691
3,107
17,999
17,240
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
97
14
Kills
30
30
Deaths
14
40
Assists
67
Player
Kills
Deaths
Assists
KDA
W
He Bo
11
3
15
6.17
L
Ravana
ITSLUFFBRO
Ravana
1
7
10
0.86
W
Ah Puch
Kkaipo
Ah Puch
10
2
12
8
L
Kuzenbo
Opacotaco
Kuzenbo
3
7
8
1
W
5
3
12
3.67
L
4
7
7
1.07
W
Gilgamesh
SECEZE
Gilgamesh
3
2
16
5.5
L
3
4
9
1.88
L
Artemis
Sørith
Artemis
3
5
6
1.2
W
Kumbhakarna
VivaJoshua
Kumbhakarna
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,414
Damage
65,577
71,774
Taken
69,245
53,979
Mitigated
49,958
17,365
Healing
28,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
13,713
775
1,196
1,214
7,137
3,195
949
2,564
4,487
31,291
0
L
Ravana
ITSLUFFBRO
Ravana
8,065
1,815
1,338
1,576
13,731
9,120
0
6,655
7,001
0
16,748
W
Ah Puch
Kkaipo
Ah Puch
23,669
928
2,157
6,883
15,237
7,271
168
5,076
10,003
46,772
0
L
Kuzenbo
Opacotaco
Kuzenbo
10,969
3,692
1,133
3,493
20,777
26,430
78
7,940
12,575
18,520
0
W
13,644
4,877
2,578
3,426
12,237
5,321
2,844
5,343
6,792
0
28,217
L
7,051
1,323
1,296
1,792
14,963
9,158
0
11,164
3,724
0
19,079
W
Gilgamesh
SECEZE
Gilgamesh
11,444
2,058
2,195
6,115
16,635
16,931
473
5,439
10,982
362
22,940
L
14,779
1,170
1,253
2,186
10,314
4,473
0
6,161
4,103
26,883
0
L
Artemis
Sørith
Artemis
9,550
1,390
897
2,401
11,989
4,798
0
8,662
3,252
0
18,323
W
Kumbhakarna
VivaJoshua
Kumbhakarna
3,107
81
1,252
1,517
17,999
17,240
504
6,931
10,858
8,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,471
Gold Earned
53,511
121
Minions Killed
145
0
Camps Cleared
0
1,012,058
Distance Traveled
1,190,972
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,362
951
33
3
0
235,827
3
L
Ravana
9,072
698
31
2
0
211,039
2
W
Ah Puch
11,786
907
54
4
0
249,057
2
L
Kuzenbo
9,224
710
14
1
0
220,710
1
W
Chiron
10,048
773
28
2
0
215,873
0
L
Thor
9,897
761
23
2
0
185,746
1
W
Gilgamesh
10,328
794
20
2
0
240,543
0
L
Merlin
9,406
724
28
2
0
195,502
0
L
Artemis
8,872
682
25
2
0
199,061
1
W
Kumbhakarna
8,987
691
10
1
0
249,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role