Player Matchup

Bellona
Bellona
Booty Loopz
Bellona
Level 26
God Stats
0W - 3L
1,305 SR
Queue Stats
16W - 20L
1,342 Elo+
Party 1
Cthulhu
Cthulhu
I_SaltySeaman_I
Cthulhu
Level 28
God Stats
5W - 5L
1,600 SR
Queue Stats
18W - 23L
1,395 Elo+
Solo
Ra
Ra
Johnson17236
Ra
Level 22
God Stats
7W - 9L
1,500 SR
Queue Stats
134W - 170L
1,415 Elo+
Solo
Tiamat
Tiamat
Twonimus88
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,551 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ambyneo25
Cu Chulainn
Level 28
God Stats
3W - 11L
1,236 SR
Queue Stats
176W - 173L
1,332 Elo+
Solo
Team Averages
Level 23
1,428 SR
1,407 Elo+

VS

Team Averages
Level 20
1,508 SR
1,389 Elo+
Ne Zha
Ne Zha
Endlesspain99
Ne Zha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,264 Elo+
Solo
Ra
Ra
OrbMastaB
Ra
Level 22
God Stats
8W - 13L
1,649 SR
Queue Stats
270W - 297L
1,493 Elo+
Solo
Ares
Ares
Purplenurple433
Ares
Level 26
God Stats
47W - 36L
1,496 SR
Queue Stats
145W - 166L
1,309 Elo+
Solo
Apollo
Apollo
SWANS3649
Apollo
Level 29
God Stats
18W - 20L
1,396 SR
Queue Stats
85W - 93L
1,333 Elo+
Solo
Bellona
Bellona
chrisgibarra
Bellona
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 160L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Booty Loopz
Bellona
15
3 / 14 / 4
10,351
431
11,860
23,420
19,486
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 12 / 4
9,553
398
11,599
23,630
20,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 14 / 0
9,960
415
14,277
22,193
8,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Twonimus88
Tiamat
13
0 / 13 / 1
8,214
342
4,509
17,292
7,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
ambyneo25
Cu Chulainn
17
2 / 6 / 2
10,229
426
10,475
23,684
18,883
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 12
12,118
505
9,653
15,950
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 5 / 15
13,578
566
18,867
19,963
9,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 1 / 13
13,179
549
13,563
20,634
19,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
SWANS3649
Apollo
20
12 / 0 / 8
13,265
553
15,945
14,770
6,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
chrisgibarra
Bellona
20
18 / 4 / 12
14,888
620
28,273
24,556
35,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
116
13
Kills
56
59
Deaths
13
11
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Bellona
Booty Loopz
Bellona
3
14
4
0.36
W
4
3
12
3.33
L
4
12
4
0.5
L
4
14
0
0.29
W
11
5
15
3.7
W
11
1
13
17.5
W
Apollo
SWANS3649
Apollo
12
0
8
16
L
Tiamat
Twonimus88
Tiamat
0
13
1
0.04
L
Cu Chulainn
ambyneo25
Cu Chulainn
2
6
2
0.5
W
Bellona
chrisgibarra
Bellona
18
4
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,720
Damage
86,301
110,219
Taken
95,873
75,853
Mitigated
76,813
17,579
Healing
34,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Booty Loopz
Bellona
11,860
6,260
0
1,354
23,420
19,486
45
5,930
17,064
0
60,517
W
9,653
6,054
0
6,495
15,950
6,193
878
4,223
11,471
0
63,779
L
11,599
584
377
334
23,630
20,938
239
7,666
15,203
36,328
0
L
14,277
2,714
1,110
5,754
22,193
8,755
130
5,587
16,349
60,749
0
W
18,867
3,104
2,852
6,370
19,963
9,333
4,935
7,245
12,348
84,774
0
W
13,563
866
0
5,315
20,634
19,671
1,994
4,558
15,702
43,920
0
W
Apollo
SWANS3649
Apollo
15,945
11,708
0
5,729
14,770
6,579
3,733
3,912
10,478
0
67,068
L
Tiamat
Twonimus88
Tiamat
4,509
988
0
815
17,292
7,791
629
5,670
11,352
16,443
0
L
Cu Chulainn
ambyneo25
Cu Chulainn
10,475
3,745
0
7,835
23,684
18,883
0
6,768
16,741
0
40,668
W
Bellona
chrisgibarra
Bellona
28,273
13,039
1,027
6,526
24,556
35,037
4,447
8,281
15,489
0
101,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,307
Gold Earned
67,028
332
Minions Killed
546
0
Camps Cleared
0
1,726,668
Distance Traveled
2,127,545
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,351
431
92
4
0
308,536
1
W
Ne Zha
12,118
505
112
5
0
312,421
1
L
Cthulhu
9,553
398
64
3
0
366,731
1
L
Ra
9,960
415
91
4
0
318,877
1
W
Ra
13,578
566
145
6
0
455,319
4
W
Ares
13,179
549
47
2
0
475,425
4
W
Apollo
13,265
553
96
4
0
443,187
3
L
Tiamat
8,214
342
21
1
0
369,184
0
L
Cu Chulainn
10,229
426
64
3
0
363,340
0
W
Bellona
14,888
620
146
6
0
441,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role