Player Matchup

Medusa
Medusa
LtPeppersYo
Medusa
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 24L
1,719 Elo+
Party 1
Ymir
Ymir
Majestic PONYS
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 28L
1,639 Elo+
Party 1
Scylla
Scylla
ScottsGamertagz
Scylla
Level 79
God Stats
7W - 4L
1,578 SR
Queue Stats
49W - 24L
1,703 Elo+
Party 1
Team Averages
Level 78
1,526 SR
1,687 Elo+

VS

Team Averages
Level 32
1,470 SR
1,389 Elo+
Cthulhu
Cthulhu
GreatwhodiniYT
Cthulhu
Level 28
God Stats
1W - 2L
1,484 SR
Queue Stats
8W - 29L
1,261 Elo+
Party 2
Gilgamesh
Gilgamesh
MidCheeb00
Gilgamesh
Level 47
God Stats
10W - 14L
1,447 SR
Queue Stats
60W - 90L
1,434 Elo+
Party 2
Olorun
Olorun
lceyMarc
Olorun
Level 20
God Stats
1W - 1L
1,480 SR
Queue Stats
1W - 2L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
7 / 0 / 8
10,390
742
14,693
9,256
3,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 13
9,713
694
4,799
11,374
10,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
9 / 0 / 7
10,493
750
12,821
4,215
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
7,245
518
4,303
17,265
11,538
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
MidCheeb00
Gilgamesh
12
1 / 5 / 0
7,804
557
7,617
13,197
5,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
lceyMarc
Olorun
9
0 / 6 / 1
7,487
535
3,034
8,817
2,466
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
1
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Medusa
7
0
8
11
W
0
2
13
3.25
L
Gilgamesh
MidCheeb00
Gilgamesh
1
5
0
0.2
W
9
0
7
12.5
L
Olorun
lceyMarc
Olorun
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,313
Damage
14,954
24,845
Taken
39,279
15,095
Mitigated
19,155
5,461
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,303
124
730
1,650
17,265
11,538
0
7,020
9,949
18,136
0
W
Medusa
14,693
7,698
0
855
9,256
3,628
1,450
2,996
6,260
0
71,736
W
4,799
141
0
3,258
11,374
10,054
203
2,780
8,594
24,260
0
L
Gilgamesh
MidCheeb00
Gilgamesh
7,617
1,939
0
726
13,197
5,151
0
5,699
7,235
0
28,404
W
12,821
1,354
118
1,230
4,215
1,413
1,034
1,625
2,590
38,762
0
L
Olorun
lceyMarc
Olorun
3,034
1,445
325
768
8,817
2,466
0
4,215
4,439
23,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,596
Gold Earned
22,536
197
Minions Killed
109
0
Camps Cleared
0
767,221
Distance Traveled
628,783
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,245
518
16
1
0
237,539
1
W
Medusa
10,390
742
89
6
0
258,249
3
W
Ymir
9,713
694
42
3
0
242,194
1
L
Gilgamesh
7,804
557
53
4
0
263,773
3
W
Scylla
10,493
750
66
5
0
266,778
0
L
Olorun
7,487
535
40
3
0
127,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role