Player Matchup

Fafnir
Fafnir
CIMARRONK
Fafnir
Level 122
God Stats
1W - 6L
1,233 SR
Queue Stats
361W - 357L
1,507 Elo+
Solo
Raijin
Raijin
Gallorith
Raijin
Level 63
God Stats
7W - 8L
1,387 SR
Queue Stats
330W - 294L
1,525 Elo+
Solo
Merlin
Merlin
Khanhod
Merlin
Level 127
God Stats
2W - 4L
1,285 SR
Queue Stats
141W - 167L
1,527 Elo+
Solo
Jing Wei
Jing Wei
Petrey
Jing Wei
Level 127
God Stats
6W - 6L
1,709 SR
Queue Stats
379W - 289L
1,533 Elo+
Party 2
Nox
Nox
Thunderblade___
Nox
Level 153
God Stats
1W - 2L
1,444 SR
Queue Stats
148W - 120L
1,541 Elo+
Party 2
Team Averages
Level 118
1,412 SR
1,527 Elo+

VS

Team Averages
Level 118
1,469 SR
1,522 Elo+
Nu Wa
Nu Wa
Fourteafive
Nu Wa
Level 119
God Stats
4W - 2L
1,564 SR
Queue Stats
104W - 103L
1,547 Elo+
Party 1
Tyr
Tyr
McqueenMan1010
Tyr
Level 103
God Stats
5W - 0L
1,614 SR
Queue Stats
161W - 169L
1,561 Elo+
Party 1
Artemis
Artemis
Scropy
Artemis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
iFartMaster69
Thoth
Level 97
God Stats
3W - 11L
1,442 SR
Queue Stats
378W - 388L
1,582 Elo+
Party 1
Nox
Nox
mendoza702
Nox
Level 128
God Stats
4W - 2L
1,225 SR
Queue Stats
168W - 204L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CIMARRONK
Fafnir
15
1 / 5 / 10
9,723
748
3,368
14,947
20,750
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Gallorith
Raijin
18
4 / 6 / 7
10,664
820
11,679
13,488
5,487
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Khanhod
Merlin
17
3 / 8 / 5
9,835
757
9,556
10,199
3,242
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Petrey
Jing Wei
15
2 / 6 / 4
9,125
702
8,007
12,394
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 7 / 3
10,451
804
8,147
12,767
4,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 17
10,248
788
15,005
9,593
4,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 20
10,093
776
7,136
19,740
18,516
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Boots

Boots

+6%
Movement Speed

Artemis
Scropy
Artemis
18
6 / 3 / 17
10,685
822
12,434
9,512
4,418
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
11 / 3 / 12
11,416
878
13,700
10,422
4,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
6 / 3 / 16
11,162
859
10,346
10,610
4,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
114
15
Kills
32
32
Deaths
15
29
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Fafnir
CIMARRONK
Fafnir
1
5
10
1.2
W
5
3
17
4.5
L
Raijin
Gallorith
Raijin
4
6
7
1.25
L
Merlin
Khanhod
Merlin
3
8
5
0.69
W
4
3
20
4.67
L
Jing Wei
Petrey
Jing Wei
2
6
4
0.67
W
Artemis
Scropy
Artemis
6
3
17
4.83
L
5
7
3
0.93
W
11
3
12
5.67
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,757
Damage
58,621
63,795
Taken
59,877
38,156
Mitigated
36,439
13,115
Healing
24,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
CIMARRONK
Fafnir
3,368
1,180
1,773
3,453
14,947
20,750
296
7,800
7,147
7,208
0
W
15,005
4,898
3,293
1,721
9,593
4,198
1,538
6,241
3,352
29,822
0
L
Raijin
Gallorith
Raijin
11,679
967
1,221
1,259
13,488
5,487
615
8,615
4,873
34,852
0
L
Merlin
Khanhod
Merlin
9,556
323
0
317
10,199
3,242
499
6,845
3,354
31,118
0
W
7,136
272
3,151
5,965
19,740
18,516
791
7,217
12,523
0
14,528
L
Jing Wei
Petrey
Jing Wei
8,007
4,131
0
2,056
12,394
4,462
1,833
6,929
5,465
0
17,629
W
Artemis
Scropy
Artemis
12,434
7,098
330
555
9,512
4,418
2,526
5,327
4,185
0
28,048
L
8,147
353
384
2,652
12,767
4,215
491
8,862
3,905
25,164
0
W
13,700
500
3,321
2,885
10,422
4,423
1,412
7,456
2,966
25,720
0
W
10,346
372
1,293
1,638
10,610
4,884
485
6,509
4,101
30,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,798
Gold Earned
53,604
154
Minions Killed
128
0
Camps Cleared
0
943,474
Distance Traveled
1,139,649
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,723
748
4
0
0
149,363
2
W
Nu Wa
10,248
788
27
2
0
224,823
0
L
Raijin
10,664
820
39
3
0
189,855
1
L
Merlin
9,835
757
36
3
0
193,012
2
W
Tyr
10,093
776
10
1
0
253,967
1
L
Jing Wei
9,125
702
27
2
0
215,955
1
W
Artemis
10,685
822
24
2
0
221,891
3
L
Nox
10,451
804
48
4
0
195,289
1
W
Thoth
11,416
878
13
1
0
219,341
0
W
Nox
11,162
859
54
4
0
219,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role