Player Matchup

Artemis
Artemis
Itsyaboislater
Artemis
Level 42
God Stats
6W - 4L
1,686 SR
Queue Stats
25W - 20L
1,579 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LionDragneel
Tsukuyomi
Level 26
God Stats
5W - 3L
1,522 SR
Queue Stats
11W - 9L
1,362 Elo+
Party 1
Gilgamesh
Gilgamesh
MountainMania
Gilgamesh
Level 27
God Stats
11W - 6L
1,545 SR
Queue Stats
13W - 12L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
UnFoundThug
Baron Samedi
Level 45
God Stats
14W - 6L
1,766 SR
Queue Stats
31W - 25L
1,547 Elo+
Party 1
Team Averages
Level 35
1,630 SR
1,463 Elo+

VS

Team Averages
Level 125
1,567 SR
1,515 Elo+
Tiamat
Tiamat
FreeBody
Tiamat
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,296 Elo+
Solo
Odin
Odin
HIGHonLIFE1012
Odin
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
679W - 671L
1,562 Elo+
Solo
Janus
Janus
Mehtevas52
Janus
Level 143
God Stats
5W - 3L
1,659 SR
Queue Stats
52W - 49L
1,619 Elo+
Solo
Tsukuyomi
Tsukuyomi
Senpai 6ix9ine
Tsukuyomi
Level 151
God Stats
3W - 5L
1,607 SR
Queue Stats
380W - 371L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,208
821
3,559
3,637
1,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
LionDragneel
Tsukuyomi
13
3 / 2 / 0
8,062
806
3,448
7,592
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
MountainMania
Gilgamesh
14
2 / 2 / 7
8,565
857
4,806
12,745
5,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Baron Samedi
UnFoundThug
Baron Samedi
15
6 / 1 / 2
9,379
938
8,110
7,911
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FreeBody
Tiamat
12
1 / 5 / 0
7,524
752
3,460
7,639
4,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 4
8,081
808
4,317
6,057
4,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
14
1 / 1 / 2
8,231
823
5,244
5,232
1,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Senpai 6ix9ine
Tsukuyomi
13
3 / 5 / 1
8,205
821
9,211
8,233
3,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
12
Kills
6
6
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
FreeBody
Tiamat
1
5
0
0.2
L
1
1
4
3
W
1
1
2
2
W
Tsukuyomi
LionDragneel
Tsukuyomi
3
2
0
1.5
L
Janus
1
1
2
2
W
Gilgamesh
MountainMania
Gilgamesh
2
2
7
2.75
L
Tsukuyomi
Senpai 6ix9ine
Tsukuyomi
3
5
1
0.7
W
Baron Samedi
UnFoundThug
Baron Samedi
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,923
Damage
22,232
31,885
Taken
27,161
13,119
Mitigated
14,611
9,799
Healing
5,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
FreeBody
Tiamat
3,460
76
0
654
7,639
4,920
596
2,297
5,342
17,675
0
L
4,317
1,887
0
1,747
6,057
4,685
482
1,889
4,168
0
22,626
W
3,559
1,027
368
114
3,637
1,349
1,047
1,542
2,085
0
27,536
W
Tsukuyomi
LionDragneel
Tsukuyomi
3,448
954
0
1,183
7,592
2,717
1,029
1,853
5,701
0
20,016
L
Janus
5,244
59
0
1,879
5,232
1,732
151
905
4,327
41,447
0
W
Gilgamesh
MountainMania
Gilgamesh
4,806
1,315
0
4,117
12,745
5,111
0
3,966
8,551
0
24,761
L
Tsukuyomi
Senpai 6ix9ine
Tsukuyomi
9,211
2,333
0
764
8,233
3,274
0
3,673
4,560
0
20,509
W
Baron Samedi
UnFoundThug
Baron Samedi
8,110
578
1,305
2,712
7,911
3,942
192
1,549
6,228
32,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,214
Gold Earned
32,041
195
Minions Killed
194
9
Camps Cleared
10
756,188
Distance Traveled
768,324
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,524
752
50
5
0
173,502
2
L
Odin
8,081
808
39
4
4
186,615
1
W
Artemis
8,208
821
58
6
2
203,892
1
W
Tsukuyomi
8,062
806
33
3
3
188,424
1
L
Janus
8,231
823
81
8
4
206,070
2
W
Gilgamesh
8,565
857
36
4
3
195,482
2
L
Tsukuyomi
8,205
821
24
2
2
202,137
0
W
Baron Samedi
9,379
938
68
7
1
168,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role