Player Matchup

Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Cai_Ai
Artemis
Level 29
God Stats
17W - 15L
1,441 SR
Queue Stats
119W - 135L
1,341 Elo+
Party 3
Cthulhu
Cthulhu
SparrowNthewhale
Cthulhu
Level 55
God Stats
45W - 40L
1,469 SR
Queue Stats
281W - 329L
1,316 Elo+
Party 3
Discordia
Discordia
WFAO__FLAME
Discordia
Level 26
God Stats
20W - 14L
1,454 SR
Queue Stats
236W - 234L
1,343 Elo+
Party 2
Loki
Loki
iSlapMySausage
Loki
Level 29
God Stats
5W - 6L
1,255 SR
Queue Stats
69W - 84L
1,357 Elo+
Party 2
Team Averages
Level 45
1,424 SR
1,371 Elo+

VS

Team Averages
Level 39
1,398 SR
1,315 Elo+
Neith
Neith
Negan247
Neith
Level 38
God Stats
8W - 11L
1,500 SR
Queue Stats
55W - 70L
1,344 Elo+
Party 4
Hercules
Hercules
SW0LLy Mamm0th
Hercules
Level 52
God Stats
2W - 2L
1,311 SR
Queue Stats
222W - 236L
1,249 Elo+
Party 1
Kukulkan
Kukulkan
jmcrognale
Kukulkan
Level 13
God Stats
6W - 8L
1,500 SR
Queue Stats
6W - 9L
1,422 Elo+
Party 4
Ymir
Ymir
kuhnke66
Ymir
Level 16
God Stats
11W - 14L
1,352 SR
Queue Stats
16W - 27L
1,216 Elo+
Party 1
Hun Batz
Hun Batz
vJagger-
Hun Batz
Level 78
God Stats
1W - 4L
1,327 SR
Queue Stats
68W - 88L
1,343 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
4 / 0 / 6
8,873
522
3,990
9,495
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Cai_Ai
Artemis
14
2 / 0 / 8
7,807
459
9,750
9,473
3,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 0
9,001
529
11,470
8,901
8,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
WFAO__FLAME
Discordia
16
7 / 0 / 3
9,930
584
9,713
4,635
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 0 / 8
9,073
534
6,441
8,303
3,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Negan247
Neith
12
0 / 4 / 0
7,086
417
4,970
8,690
2,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
14
1 / 1 / 1
7,693
453
5,431
12,864
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
jmcrognale
Kukulkan
12
0 / 5 / 0
7,585
446
1,799
7,651
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
0 / 6 / 0
6,673
393
3,771
13,869
6,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
vJagger-
Hun Batz
16
1 / 5 / 0
8,614
507
5,632
13,504
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
21
Kills
2
2
Deaths
21
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
6
7
W
Artemis
Cai_Ai
Artemis
2
0
8
6
L
Neith
Negan247
Neith
0
4
0
0
L
Hercules
1
1
1
1.5
W
3
2
0
1.5
W
Discordia
WFAO__FLAME
Discordia
7
0
3
8.5
W
5
0
8
9
L
Kukulkan
jmcrognale
Kukulkan
0
5
0
0
L
Ymir
0
6
0
0
L
Hun Batz
vJagger-
Hun Batz
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,364
Damage
21,603
40,807
Taken
56,578
22,067
Mitigated
23,586
14,430
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,990
2,303
1,796
3,378
9,495
5,098
0
2,180
7,290
0
27,380
W
Artemis
Cai_Ai
Artemis
9,750
5,215
0
4,046
9,473
3,254
1,402
1,512
7,929
0
43,023
L
Neith
Negan247
Neith
4,970
2,633
328
1,447
8,690
2,625
711
1,718
6,930
0
45,383
L
Hercules
5,431
1,230
0
5,663
12,864
6,941
0
7,990
4,224
0
32,299
W
11,470
1,070
0
991
8,901
8,872
312
737
7,724
53,412
0
W
Discordia
WFAO__FLAME
Discordia
9,713
581
0
935
4,635
1,390
1,071
928
3,599
64,449
0
W
6,441
2,354
0
3,284
8,303
3,453
0
73
8,205
0
47,917
L
Kukulkan
jmcrognale
Kukulkan
1,799
52
0
0
7,651
2,397
486
4,237
2,884
36,994
0
L
Ymir
3,771
671
0
629
13,869
6,491
0
3,578
10,065
22,340
0
L
Hun Batz
vJagger-
Hun Batz
5,632
1,346
342
4,840
13,504
5,132
0
2,045
11,292
0
64,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,684
Gold Earned
37,651
432
Minions Killed
396
0
Camps Cleared
0
1,628,689
Distance Traveled
1,513,920
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,873
522
44
3
0
324,041
2
W
Artemis
7,807
459
70
4
0
290,873
6
L
Neith
7,086
417
83
5
0
292,112
0
L
Hercules
7,693
453
71
4
0
298,293
4
W
Cthulhu
9,001
529
92
5
0
317,534
2
W
Discordia
9,930
584
133
8
0
310,967
0
W
Loki
9,073
534
93
5
0
385,274
3
L
Kukulkan
7,585
446
98
6
0
277,329
1
L
Ymir
6,673
393
33
2
0
279,281
0
L
Hun Batz
8,614
507
111
7
0
366,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role