Player Matchup

Fenrir
Fenrir
Gamba_Andy
Fenrir
Level 21
God Stats
24W - 13L
1,757 SR
Queue Stats
77W - 66L
1,438 Elo+
Solo
Fafnir
Fafnir
KLDRILL
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,365 Elo+
Solo
Ao Kuang
Ao Kuang
Rade_Aleksic
Ao Kuang
Level 18
God Stats
1W - 4L
1,341 SR
Queue Stats
1W - 11L
1,067 Elo+
Solo
Janus
Janus
aleksejzorin1988
Janus
Level 27
God Stats
2W - 1L
1,648 SR
Queue Stats
74W - 59L
1,510 Elo+
Solo
Thanatos
Thanatos
brytbar262kyrka
Thanatos
Level 28
God Stats
1W - 3L
1,307 SR
Queue Stats
30W - 27L
1,430 Elo+
Solo
Team Averages
Level 22
1,511 SR
1,362 Elo+

VS

Team Averages
Level 18
1,603 SR
1,476 Elo+
Sylvanus
Sylvanus
Hyakunichisou
Sylvanus
Level 25
God Stats
3W - 1L
1,865 SR
Queue Stats
10W - 10L
1,501 Elo+
Solo
Scylla
Scylla
I_skruf_I
Scylla
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 5L
1,500 Elo+
Solo
Bellona
Bellona
MrBawnz
Bellona
Level 26
God Stats
2W - 5L
1,336 SR
Queue Stats
179W - 172L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrQuishma
Ah Muzen Cab
Level 17
God Stats
2W - 0L
1,760 SR
Queue Stats
186W - 213L
1,527 Elo+
Solo
Ravana
Ravana
SmothLongSchl_ng
Ravana
Level 21
God Stats
8W - 5L
1,555 SR
Queue Stats
50W - 45L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gamba_Andy
Fenrir
18
7 / 4 / 2
11,764
490
13,808
25,185
10,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
KLDRILL
Fafnir
14
0 / 8 / 5
9,945
414
4,492
20,593
20,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
Rade_Aleksic
Ao Kuang
16
1 / 4 / 2
9,772
407
1,723
10,844
3,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 5 / 2
10,687
445
8,801
11,597
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
15
0 / 7 / 1
9,710
405
2,486
17,463
6,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hyakunichisou
Sylvanus
14
0 / 1 / 5
9,777
407
2,220
6,274
9,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
I_skruf_I
Scylla
20
13 / 0 / 4
15,192
633
27,863
8,709
3,645
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
MrBawnz
Bellona
20
11 / 2 / 6
13,870
578
18,992
21,068
19,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
MrQuishma
Ah Muzen Cab
16
2 / 3 / 1
10,800
450
2,323
11,340
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 4 / 3
11,775
491
7,757
12,869
8,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
10
Kills
28
28
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Gamba_Andy
Fenrir
7
4
2
2
W
Sylvanus
Hyakunichisou
Sylvanus
0
1
5
2.5
W
Scylla
I_skruf_I
Scylla
13
0
4
15
L
Fafnir
KLDRILL
Fafnir
0
8
5
0.31
W
Bellona
MrBawnz
Bellona
11
2
6
7
W
Ah Muzen Cab
MrQuishma
Ah Muzen Cab
2
3
1
0.83
L
Ao Kuang
Rade_Aleksic
Ao Kuang
1
4
2
0.5
W
2
4
3
0.88
L
2
5
2
0.6
L
Thanatos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,310
Damage
59,155
85,682
Taken
60,260
43,450
Mitigated
46,486
22,643
Healing
23,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Gamba_Andy
Fenrir
13,808
6,775
0
8,449
25,185
10,140
0
7,450
17,735
0
85,876
W
Sylvanus
Hyakunichisou
Sylvanus
2,220
542
1,524
1,071
6,274
9,040
1,624
739
5,487
20,249
0
W
Scylla
I_skruf_I
Scylla
27,863
2,448
196
4,979
8,709
3,645
3,624
3,074
5,467
150,158
0
L
Fafnir
KLDRILL
Fafnir
4,492
1,372
0
2,212
20,593
20,101
481
8,670
11,923
29,527
0
W
Bellona
MrBawnz
Bellona
18,992
6,939
0
7,110
21,068
19,925
226
6,837
14,037
1,269
85,627
W
Ah Muzen Cab
MrQuishma
Ah Muzen Cab
2,323
275
0
4,339
11,340
5,101
1,261
1,624
9,596
0
62,363
L
Ao Kuang
Rade_Aleksic
Ao Kuang
1,723
326
0
1,502
10,844
3,214
2,691
1,362
9,482
36,328
0
W
7,757
1,905
0
4,375
12,869
8,775
286
2,061
10,657
0
90,631
L
8,801
129
0
1,265
11,597
3,534
0
8,740
2,857
53,260
0
L
Thanatos
2,486
911
0
9,215
17,463
6,461
55
5,051
12,412
0
60,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,878
Gold Earned
61,414
478
Minions Killed
672
0
Camps Cleared
0
2,146,066
Distance Traveled
2,194,682
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,764
490
128
5
0
450,967
0
W
Sylvanus
9,777
407
46
2
0
370,273
3
W
Scylla
15,192
633
244
10
0
436,727
2
L
Fafnir
9,945
414
43
2
0
417,016
0
W
Bellona
13,870
578
144
6
0
457,422
0
W
Ah Muzen Cab
10,800
450
95
4
0
439,361
3
L
Ao Kuang
9,772
407
71
3
0
425,025
0
W
Ravana
11,775
491
143
6
0
490,899
0
L
Janus
10,687
445
120
5
0
438,020
3
L
Thanatos
9,710
405
116
5
0
415,038
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role