Player Matchup

Eset
Eset
Audioslavee
Eset
Level 160
God Stats
0W - 1L
1,963 SR
Queue Stats
154W - 130L
1,502 Elo+
Party 2
Hachiman
Hachiman
CHIHIROG
Hachiman
Level 17
God Stats
11W - 9L
1,646 SR
Queue Stats
57W - 31L
1,535 Elo+
Party 2
Nox
Nox
EkZ FabyMeawUwU
Nox
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 14L
1,388 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RDMK Asphery
Tsukuyomi
Level 129
God Stats
0W - 3L
1,281 SR
Queue Stats
65W - 54L
1,538 Elo+
Party 2
Pele
Pele
RDMK iR3vO
Pele
Level 12
God Stats
6W - 3L
1,281 SR
Queue Stats
37W - 25L
1,451 Elo+
Party 2
Team Averages
Level 64
1,534 SR
1,483 Elo+

VS

Team Averages
Level 18
1,518 SR
1,491 Elo+
Zeus
Zeus
Chief Smashby
Zeus
Level 18
God Stats
387W - 386L
1,618 SR
Queue Stats
411W - 430L
1,529 Elo+
Solo
Horus
Horus
Miglet
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 39L
1,471 Elo+
Party 1
Thor
Thor
Phr0zin
Thor
Level 8
God Stats
1W - 1L
1,165 SR
Queue Stats
24W - 17L
1,443 Elo+
Party 1
Geb
Geb
Thaiknee
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,522 Elo+
Party 1
Yemoja
Yemoja
superaldoo
Yemoja
Level 6
God Stats
3W - 2L
1,805 SR
Queue Stats
11W - 13L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 8 / 14
17,721
1,181
41,348
22,233
9,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
CHIHIROG
Hachiman
20
13 / 9 / 23
17,882
1,192
27,548
32,405
14,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
0 / 6 / 12
11,915
794
5,253
10,925
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
RDMK Asphery
Tsukuyomi
20
6 / 5 / 20
15,598
1,040
15,906
20,059
7,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 12 / 21
15,536
1,036
21,807
27,690
11,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 9 / 13
18,778
1,252
44,803
21,155
7,578
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Miglet
Horus
20
9 / 8 / 15
15,485
1,032
16,305
27,108
31,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
Phr0zin
Thor
20
4 / 15 / 15
14,496
966
15,861
26,530
10,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 7 / 21
15,158
1,011
19,259
26,917
28,081
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
superaldoo
Yemoja
20
3 / 5 / 19
15,003
1,000
7,263
17,966
22,076
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
122
44
Kills
39
40
Deaths
44
90
Assists
83
Player
Kills
Deaths
Assists
KDA
L
18
8
14
3.13
L
Hachiman
CHIHIROG
Hachiman
13
9
23
2.72
W
20
9
13
2.94
L
0
6
12
1
W
Horus
Miglet
Horus
9
8
15
2.06
W
Thor
Phr0zin
Thor
4
15
15
0.77
L
Tsukuyomi
RDMK Asphery
Tsukuyomi
6
5
20
3.2
L
7
12
21
1.46
W
3
7
21
1.93
W
Yemoja
superaldoo
Yemoja
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,862
Damage
103,491
113,312
Taken
119,676
46,404
Mitigated
99,679
13,153
Healing
19,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
41,348
5,251
551
7,247
22,233
9,521
0
13,890
8,343
53,719
0
L
Hachiman
CHIHIROG
Hachiman
27,548
15,665
0
4,063
32,405
14,822
0
19,277
13,128
0
56,369
W
44,803
3,854
0
892
21,155
7,578
0
12,395
8,760
68,140
0
L
5,253
901
0
0
10,925
3,777
0
8,126
2,799
7,998
0
W
Horus
Miglet
Horus
16,305
9,416
4,492
6,159
27,108
31,292
0
9,665
17,443
0
30,231
W
Thor
Phr0zin
Thor
15,861
4,511
0
0
26,530
10,652
0
7,955
18,575
0
50,966
L
Tsukuyomi
RDMK Asphery
Tsukuyomi
15,906
6,068
0
876
20,059
7,268
0
12,833
7,226
0
46,089
L
21,807
3,712
0
416
27,690
11,016
0
17,199
10,491
0
57,195
W
19,259
3,222
0
0
26,917
28,081
0
8,711
18,206
53,648
0
W
Yemoja
superaldoo
Yemoja
7,263
1,478
6,301
1,942
17,966
22,076
0
7,875
10,091
19,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,652
Gold Earned
78,920
213
Minions Killed
246
13
Camps Cleared
7
1,301,486
Distance Traveled
1,373,272
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
17,721
1,181
26
2
1
277,568
0
L
Hachiman
17,882
1,192
59
4
5
278,300
4
W
Zeus
18,778
1,252
73
5
4
241,509
0
L
Nox
11,915
794
1
0
0
164,275
1
W
Horus
15,485
1,032
21
1
0
293,267
0
W
Thor
14,496
966
70
5
2
237,513
1
L
Tsukuyomi
15,598
1,040
64
4
3
288,161
0
L
Pele
15,536
1,036
63
4
4
293,182
1
W
Geb
15,158
1,011
65
4
1
321,333
2
W
Yemoja
15,003
1,000
17
1
0
279,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role