Player Matchup

Cerberus
Cerberus
LosCascada
Cerberus
Level 26
God Stats
6W - 1L
1,906 SR
Queue Stats
10W - 8L
1,545 Elo+
Solo
Susano
Susano
NoBurns
Susano
Level 7
God Stats
2W - 2L
1,648 SR
Queue Stats
3W - 3L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
TheAxxelChannel
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,343 Elo+
Solo
Chronos
Chronos
Weirdbraxto
Chronos
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,465 Elo+
Solo
Izanami
Izanami
xJustJoshin
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 46
1,611 SR
1,500 Elo+

VS

Team Averages
Level 14
1,502 SR
1,544 Elo+
Nu Wa
Nu Wa
Matthewdh
Nu Wa
Level 24
God Stats
2W - 0L
1,503 SR
Queue Stats
32W - 21L
1,616 Elo+
Solo
Fenrir
Fenrir
MuninDLS
Fenrir
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
121W - 114L
1,521 Elo+
Solo
Danzaburou
Danzaburou
YOUBAD1235
Danzaburou
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 15L
1,691 Elo+
Solo
Khepri
Khepri
heavyheartclub
Khepri
Level 17
God Stats
41W - 29L
1,506 SR
Queue Stats
149W - 147L
1,392 Elo+
Solo
Susano
Susano
杀翻爱恨情仇
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LosCascada
Cerberus
11
2 / 3 / 4
7,193
514
4,793
9,600
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
NoBurns
Susano
11
2 / 5 / 3
7,011
501
3,963
10,927
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
TheAxxelChannel
Gilgamesh
13
5 / 4 / 0
7,624
545
3,520
8,877
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Weirdbraxto
Chronos
12
2 / 5 / 2
7,196
514
6,051
12,725
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
xJustJoshin
Izanami
12
4 / 4 / 1
7,803
557
6,176
9,040
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Matthewdh
Nu Wa
17
6 / 1 / 4
9,868
705
10,304
4,804
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
MuninDLS
Fenrir
12
3 / 3 / 7
7,899
564
5,373
8,700
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
YOUBAD1235
Danzaburou
13
10 / 6 / 1
8,967
641
11,560
10,690
2,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 7
6,951
497
2,959
8,791
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 0
7,368
526
4,295
6,424
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
15
Kills
21
21
Deaths
15
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
LosCascada
Cerberus
2
3
4
1.33
W
Nu Wa
Matthewdh
Nu Wa
6
1
4
8
W
Fenrir
MuninDLS
Fenrir
3
3
7
2.17
L
Susano
NoBurns
Susano
2
5
3
0.7
L
Gilgamesh
TheAxxelChannel
Gilgamesh
5
4
0
1.25
L
Chronos
Weirdbraxto
Chronos
2
5
2
0.6
W
Danzaburou
YOUBAD1235
Danzaburou
10
6
1
1.75
W
0
1
7
3.5
L
Izanami
xJustJoshin
Izanami
4
4
1
1.13
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,503
Damage
34,491
51,169
Taken
39,409
21,822
Mitigated
13,637
11,634
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
LosCascada
Cerberus
4,793
723
0
3,253
9,600
7,059
0
2,042
7,498
20,323
0
W
Nu Wa
Matthewdh
Nu Wa
10,304
2,141
0
2,245
4,804
1,751
2,339
2,123
2,681
80,451
0
W
Fenrir
MuninDLS
Fenrir
5,373
638
0
2,234
8,700
2,871
0
2,276
6,424
0
29,914
L
Susano
NoBurns
Susano
3,963
1,326
0
3,438
10,927
3,338
0
2,350
8,477
0
38,164
L
Gilgamesh
TheAxxelChannel
Gilgamesh
3,520
1,222
0
304
8,877
4,437
0
512
8,305
0
28,257
L
Chronos
Weirdbraxto
Chronos
6,051
2,550
0
2,711
12,725
3,675
0
5,956
6,463
45,079
0
W
Danzaburou
YOUBAD1235
Danzaburou
11,560
6,804
0
2,394
10,690
2,992
0
2,745
7,945
0
49,665
W
2,959
658
451
3,050
8,791
3,648
329
2,327
6,464
19,005
0
L
Izanami
xJustJoshin
Izanami
6,176
3,805
0
1,928
9,040
3,313
148
1,817
7,163
0
51,905
W
4,295
775
0
48
6,424
2,375
948
1,373
5,051
0
25,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,827
Gold Earned
41,053
375
Minions Killed
365
0
Camps Cleared
0
1,241,249
Distance Traveled
1,281,107
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,193
514
47
3
0
256,605
2
W
Nu Wa
9,868
705
148
11
0
254,601
3
W
Fenrir
7,899
564
62
4
0
284,074
2
L
Susano
7,011
501
75
5
0
236,981
0
L
Gilgamesh
7,624
545
59
4
0
261,359
1
L
Chronos
7,196
514
86
6
0
247,253
0
W
Danzaburou
8,967
641
72
5
0
232,121
0
W
Khepri
6,951
497
27
2
0
266,143
7
L
Izanami
7,803
557
108
8
0
239,051
0
W
Susano
7,368
526
56
4
0
244,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role