Player Matchup

Baron Samedi
Baron Samedi
Neon TripShot
Baron Samedi
Level 39
God Stats
2W - 6L
1,496 SR
Queue Stats
149W - 162L
1,413 Elo+
Party 2
Hera
Hera
Smokeylighting
Hera
Level 45
God Stats
1W - 2L
1,847 SR
Queue Stats
143W - 155L
1,422 Elo+
Party 2
Medusa
Medusa
SweeterMouse825
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,610 Elo+
Solo
Geb
Geb
TrueScorer4
Geb
Level 5
God Stats
4W - 2L
1,847 SR
Queue Stats
59W - 75L
1,733 Elo+
Party 2
Danzaburou
Danzaburou
Wigle Vigle
Danzaburou
Level 20
God Stats
1W - 1L
1,467 SR
Queue Stats
57W - 46L
1,583 Elo+
Solo
Team Averages
Level 25
1,632 SR
1,552 Elo+

VS

Team Averages
Level 33
1,713 SR
1,619 Elo+
Mulan
Mulan
Awoken_Goyim
Mulan
Level 81
God Stats
28W - 27L
1,608 SR
Queue Stats
224W - 216L
1,660 Elo+
Party 1
Chernobog
Chernobog
GutterElo
Chernobog
Level 23
God Stats
9W - 6L
1,754 SR
Queue Stats
38W - 23L
1,691 Elo+
Party 1
Neith
Neith
Krazt318
Neith
Level 30
God Stats
20W - 26L
1,649 SR
Queue Stats
99W - 124L
1,389 Elo+
Solo
Khepri
Khepri
RiderHD143
Khepri
Level 13
God Stats
1W - 0L
1,725 SR
Queue Stats
4W - 3L
1,796 Elo+
Party 1
Hera
Hera
Shroomduckling
Hera
Level 18
God Stats
6W - 2L
1,830 SR
Queue Stats
46W - 23L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Neon TripShot
Baron Samedi
13
1 / 6 / 1
7,971
443
5,362
9,559
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 9 / 0
7,641
425
6,272
8,953
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 3 / 2
10,687
594
10,141
10,621
3,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 1 / 2
7,371
410
1,439
9,842
3,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Wigle Vigle
Danzaburou
16
4 / 3 / 6
10,352
575
12,873
12,659
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 1
10,103
561
9,162
14,128
8,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
GutterElo
Chernobog
15
4 / 1 / 8
9,426
524
9,456
8,883
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Krazt318
Neith
14
1 / 5 / 5
8,199
456
5,085
12,139
4,568
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
RiderHD143
Khepri
13
3 / 4 / 5
8,553
475
4,436
8,320
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 3 / 0
10,722
596
8,715
10,891
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
14
Kills
21
22
Deaths
14
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Chernobog
GutterElo
Chernobog
4
1
8
8
W
Neith
Krazt318
Neith
1
5
5
0.7
L
Baron Samedi
Neon TripShot
Baron Samedi
1
6
1
0.25
W
Khepri
RiderHD143
Khepri
3
4
5
1.38
W
7
3
0
2.33
L
2
9
0
0.22
L
7
3
2
2.67
L
0
1
2
1
L
Danzaburou
Wigle Vigle
Danzaburou
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,087
Damage
36,854
51,634
Taken
54,361
19,851
Mitigated
27,177
5,938
Healing
18,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,162
728
0
7,391
14,128
8,387
42
3,932
9,786
0
55,496
W
Chernobog
GutterElo
Chernobog
9,456
6,143
0
4,378
8,883
3,312
0
3,529
5,108
0
64,793
W
Neith
Krazt318
Neith
5,085
2,372
0
3,683
12,139
4,568
1,845
937
11,119
0
42,175
L
Baron Samedi
Neon TripShot
Baron Samedi
5,362
261
183
871
9,559
4,580
39
0
9,559
34,987
0
W
Khepri
RiderHD143
Khepri
4,436
105
0
1,111
8,320
6,528
0
3,665
4,428
24,099
0
W
8,715
2,421
0
1,788
10,891
4,382
0
44
10,847
78,434
0
L
6,272
1,837
0
242
8,953
2,465
0
2,587
6,326
44,244
0
L
10,141
4,572
0
2,233
10,621
3,936
64
4,285
5,998
0
75,822
L
1,439
82
0
0
9,842
3,527
0
2,877
6,965
14,474
0
L
Danzaburou
Wigle Vigle
Danzaburou
12,873
6,609
0
2,409
12,659
5,343
0
2,972
9,635
0
78,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,022
Gold Earned
47,003
455
Minions Killed
520
0
Camps Cleared
0
1,584,077
Distance Traveled
1,545,853
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,103
561
126
7
0
329,453
1
W
Chernobog
9,426
524
121
7
0
288,009
1
W
Neith
8,199
456
83
5
0
279,002
0
L
Baron Samedi
7,971
443
75
4
0
254,836
0
W
Khepri
8,553
475
31
2
0
317,219
5
W
Hera
10,722
596
159
9
0
332,170
4
L
Hera
7,641
425
82
5
0
285,746
4
L
Medusa
10,687
594
149
8
0
325,857
4
L
Geb
7,371
410
24
1
0
357,930
0
L
Danzaburou
10,352
575
125
7
0
359,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role