Player Matchup

Mercury
Mercury
BlockHappy2
Mercury
Level 88
God Stats
3W - 3L
1,734 SR
Queue Stats
36W - 22L
1,473 Elo+
Solo
Tiamat
Tiamat
ImmortalGoof
Tiamat
Level 68
God Stats
1W - 2L
1,201 SR
Queue Stats
80W - 77L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
Jakey3129
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Matt924
Neith
Level 67
God Stats
47W - 35L
1,643 SR
Queue Stats
614W - 616L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
cookiebo1
Sun Wukong
Level 65
God Stats
8W - 2L
1,597 SR
Queue Stats
90W - 88L
1,505 Elo+
Solo
Team Averages
Level 79
1,535 SR
1,487 Elo+

VS

Team Averages
Level 98
1,580 SR
1,510 Elo+
Achilles
Achilles
Brandon_Suave
Achilles
Level 96
God Stats
12W - 15L
1,638 SR
Queue Stats
333W - 284L
1,497 Elo+
Solo
Khepri
Khepri
GodsLuke
Khepri
Level 68
God Stats
5W - 6L
1,425 SR
Queue Stats
233W - 173L
1,542 Elo+
Party 2
Mercury
Mercury
H0LLYW00D_170
Mercury
Level 117
God Stats
11W - 8L
1,660 SR
Queue Stats
432W - 421L
1,496 Elo+
Solo
Skadi
Skadi
elimockeli
Skadi
Level 81
God Stats
13W - 8L
1,675 SR
Queue Stats
482W - 411L
1,515 Elo+
Party 2
Eset
Eset
piratathor
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlockHappy2
Mercury
19
14 / 3 / 11
12,276
646
18,544
14,079
5,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
0 / 4 / 8
9,034
475
8,790
10,442
7,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Jakey3129
Baron Samedi
15
6 / 5 / 13
10,428
549
5,684
14,478
9,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Matt924
Neith
18
2 / 2 / 3
10,674
562
6,117
11,590
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
cookiebo1
Sun Wukong
20
10 / 0 / 12
12,353
650
18,157
19,124
19,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brandon_Suave
Achilles
15
0 / 7 / 3
9,061
477
11,793
18,147
13,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
GodsLuke
Khepri
14
0 / 6 / 7
9,696
510
6,911
15,409
11,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
15
5 / 7 / 2
9,930
523
4,699
15,790
7,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
18
4 / 3 / 2
11,018
580
7,958
10,557
4,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 9 / 2
9,417
496
12,887
15,778
6,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
32
Kills
14
14
Deaths
32
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
BlockHappy2
Mercury
14
3
11
6.5
L
Achilles
Brandon_Suave
Achilles
0
7
3
0.21
L
Khepri
GodsLuke
Khepri
0
6
7
0.58
L
Mercury
5
7
2
0.86
W
Tiamat
0
4
8
1
W
Baron Samedi
Jakey3129
Baron Samedi
6
5
13
2.5
W
Neith
Matt924
Neith
2
2
3
1.75
W
Sun Wukong
cookiebo1
Sun Wukong
10
0
12
16
L
Skadi
4
3
2
1.67
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,292
Damage
44,248
69,713
Taken
75,681
45,982
Mitigated
43,150
23,500
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BlockHappy2
Mercury
18,544
12,708
0
702
14,079
5,833
826
4,280
9,605
0
77,104
L
Achilles
Brandon_Suave
Achilles
11,793
3,523
0
3,014
18,147
13,264
516
1,823
16,277
0
61,306
L
Khepri
GodsLuke
Khepri
6,911
139
0
0
15,409
11,953
88
5,159
9,941
33,116
0
L
Mercury
4,699
2,840
0
3,184
15,790
7,411
0
2,126
13,584
0
53,445
W
Tiamat
8,790
766
0
3,260
10,442
7,371
550
3,936
6,094
50,762
0
W
Baron Samedi
Jakey3129
Baron Samedi
5,684
951
1,282
3,639
14,478
9,426
120
6,740
7,472
26,591
0
W
Neith
Matt924
Neith
6,117
2,095
0
7,391
11,590
3,662
1,382
1,045
10,545
0
82,258
W
Sun Wukong
cookiebo1
Sun Wukong
18,157
4,239
0
7,226
19,124
19,690
792
2,843
16,199
0
86,989
L
Skadi
7,958
4,446
0
1,046
10,557
4,098
1,650
1,561
8,996
0
82,769
L
12,887
1,923
744
2,604
15,778
6,424
830
3,084
12,409
50,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,765
Gold Earned
49,122
534
Minions Killed
501
0
Camps Cleared
0
1,870,942
Distance Traveled
1,783,422
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,276
646
110
6
0
432,657
1
L
Achilles
9,061
477
108
6
0
353,956
5
L
Khepri
9,696
510
46
2
0
378,016
4
L
Mercury
9,930
523
97
5
0
403,911
1
W
Tiamat
9,034
475
88
5
0
335,736
3
W
Baron Samedi
10,428
549
44
2
0
354,747
1
W
Neith
10,674
562
125
7
0
345,058
2
W
Sun Wukong
12,353
650
167
9
0
402,744
1
L
Skadi
11,018
580
142
7
0
339,347
3
L
Eset
9,417
496
108
6
0
308,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role