Player Matchup

Janus
Janus
Ahairu
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,485 Elo+
Party 1
Osiris
Osiris
Bearealis
Osiris
Level 122
God Stats
1W - 0L
1,758 SR
Queue Stats
33W - 30L
1,510 Elo+
Party 1
Fafnir
Fafnir
ZeFrost
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,432 Elo+
Party 1
Neith
Neith
Zerrgling
Neith
Level 28
God Stats
2W - 0L
1,858 SR
Queue Stats
29W - 23L
1,515 Elo+
Party 1
Thanatos
Thanatos
kekky
Thanatos
Level 103
God Stats
4W - 5L
1,250 SR
Queue Stats
35W - 31L
1,519 Elo+
Party 1
Team Averages
Level 61
1,573 SR
1,492 Elo+

VS

Team Averages
Level 47
1,613 SR
1,577 Elo+
Poseidon
Poseidon
CharlyJDs
Poseidon
Level 36
God Stats
1W - 3L
1,301 SR
Queue Stats
33W - 27L
1,611 Elo+
Party 2
Gilgamesh
Gilgamesh
Cptsnicker
Gilgamesh
Level 29
God Stats
303W - 244L
1,655 SR
Queue Stats
703W - 590L
1,628 Elo+
Party 3
Tsukuyomi
Tsukuyomi
EddyChepe656
Tsukuyomi
Level 42
God Stats
20W - 11L
1,746 SR
Queue Stats
276W - 233L
1,629 Elo+
Party 2
Ares
Ares
ItzBrad
Ares
Level 45
God Stats
0W - 3L
1,815 SR
Queue Stats
337W - 297L
1,449 Elo+
Solo
Danzaburou
Danzaburou
twashpanda
Danzaburou
Level 85
God Stats
61W - 55L
1,547 SR
Queue Stats
315W - 256L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ahairu
Janus
20
3 / 3 / 11
12,894
537
10,238
11,278
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Bearealis
Osiris
20
3 / 5 / 3
12,559
523
10,090
24,256
23,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
ZeFrost
Fafnir
16
1 / 4 / 13
11,502
479
6,891
19,534
29,093
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Zerrgling
Neith
18
7 / 4 / 10
11,988
500
15,145
12,318
5,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
kekky
Thanatos
20
14 / 3 / 8
14,201
592
23,626
19,887
9,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CharlyJDs
Poseidon
17
1 / 7 / 0
11,212
467
6,546
14,653
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Cptsnicker
Gilgamesh
20
11 / 3 / 2
13,469
561
17,549
18,678
12,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
EddyChepe656
Tsukuyomi
20
4 / 6 / 2
12,810
534
16,820
18,844
14,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
ItzBrad
Ares
15
1 / 4 / 7
10,225
426
4,343
21,479
18,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
twashpanda
Danzaburou
17
2 / 8 / 4
11,047
460
9,233
18,621
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
28
Kills
19
19
Deaths
28
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
Ahairu
Janus
3
3
11
2.83
W
Osiris
Bearealis
Osiris
3
5
3
0.9
L
Poseidon
CharlyJDs
Poseidon
1
7
0
0.14
L
Gilgamesh
Cptsnicker
Gilgamesh
11
3
2
4
L
Tsukuyomi
EddyChepe656
Tsukuyomi
4
6
2
0.83
L
Ares
ItzBrad
Ares
1
4
7
1.13
W
Fafnir
ZeFrost
Fafnir
1
4
13
1.88
W
Neith
Zerrgling
Neith
7
4
10
3
W
Thanatos
kekky
Thanatos
14
3
8
6
L
Danzaburou
twashpanda
Danzaburou
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,990
Damage
54,491
87,273
Taken
92,275
71,559
Mitigated
56,669
45,203
Healing
21,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Ahairu
Janus
10,238
1,167
136
3,168
11,278
4,378
270
1,886
9,252
87,809
0
W
Osiris
Bearealis
Osiris
10,090
4,018
0
10,886
24,256
23,308
833
1,940
22,274
0
89,282
L
Poseidon
CharlyJDs
Poseidon
6,546
880
0
2,203
14,653
4,875
597
3,850
10,803
78,514
0
L
Gilgamesh
Cptsnicker
Gilgamesh
17,549
5,584
0
6,939
18,678
12,212
0
2,463
16,215
0
91,058
L
Tsukuyomi
EddyChepe656
Tsukuyomi
16,820
4,104
0
5,888
18,844
14,672
105
1,050
17,794
0
97,508
L
Ares
ItzBrad
Ares
4,343
438
0
1,463
21,479
18,696
0
4,713
16,766
37,937
0
W
Fafnir
ZeFrost
Fafnir
6,891
1,892
0
4,530
19,534
29,093
27
4,869
14,607
20,459
0
W
Neith
Zerrgling
Neith
15,145
7,702
0
5,583
12,318
5,047
318
2,225
10,037
0
80,312
W
Thanatos
kekky
Thanatos
23,626
7,613
0
20,900
19,887
9,733
168
3,363
16,448
0
115,269
L
Danzaburou
twashpanda
Danzaburou
9,233
3,581
0
5,440
18,621
6,214
0
5,053
13,568
0
75,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,144
Gold Earned
58,763
637
Minions Killed
672
0
Camps Cleared
0
2,225,218
Distance Traveled
2,083,567
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,894
537
169
7
0
459,917
10
W
Osiris
12,559
523
179
7
0
438,367
0
L
Poseidon
11,212
467
158
7
0
387,359
3
L
Gilgamesh
13,469
561
141
6
0
482,772
0
L
Tsukuyomi
12,810
534
183
8
0
459,854
12
L
Ares
10,225
426
59
2
0
390,447
2
W
Fafnir
11,502
479
17
1
0
441,898
5
W
Neith
11,988
500
117
5
0
401,254
3
W
Thanatos
14,201
592
155
6
0
483,782
1
L
Danzaburou
11,047
460
131
5
0
363,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role