Player Matchup

Scylla
Scylla
Bubsduncan
Scylla
Level 8
God Stats
4W - 4L
1,767 SR
Queue Stats
5W - 5L
1,649 Elo+
Party 2
Sun Wukong
Sun Wukong
Jnorth_58
Sun Wukong
Level 80
God Stats
1W - 0L
1,735 SR
Queue Stats
14W - 15L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
KobeDaCan_YT
Danzaburou
Level 42
God Stats
7W - 7L
1,577 SR
Queue Stats
24W - 22L
1,489 Elo+
Party 2
Arachne
Arachne
Martz_42
Arachne
Level 68
God Stats
65W - 54L
1,567 SR
Queue Stats
90W - 74L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
toddrcpilot
Cthulhu
Level 26
God Stats
7W - 12L
1,527 SR
Queue Stats
8W - 16L
1,274 Elo+
Party 2
Team Averages
Level 45
1,635 SR
1,451 Elo+

VS

Team Averages
Level 74
1,643 SR
1,526 Elo+
Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CreatorColt
Cthulhu
Level 48
God Stats
2W - 3L
1,568 SR
Queue Stats
14W - 7L
1,551 Elo+
Party 1
Achilles
Achilles
Jayla-Brando
Achilles
Level 85
God Stats
3W - 1L
1,718 SR
Queue Stats
14W - 7L
1,551 Elo+
Party 1
Chiron
Chiron
X_AquaFox_X
Chiron
Level 64
God Stats
3W - 1L
1,877 SR
Queue Stats
15W - 7L
1,551 Elo+
Party 1
Fenrir
Fenrir
killer crabs 45
Fenrir
Level 103
God Stats
3W - 3L
1,551 SR
Queue Stats
80W - 53L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bubsduncan
Scylla
15
3 / 7 / 12
10,351
414
12,714
11,432
3,223
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Jnorth_58
Sun Wukong
17
9 / 1 / 11
11,689
468
18,206
22,915
20,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
KobeDaCan_YT
Danzaburou
17
2 / 2 / 11
11,007
440
18,659
18,016
6,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Martz_42
Arachne
18
12 / 5 / 8
12,389
496
14,980
24,767
10,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
toddrcpilot
Cthulhu
13
1 / 7 / 12
8,813
353
11,752
20,558
17,056
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 10 / 7
9,550
382
10,477
16,551
6,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
CreatorColt
Cthulhu
15
6 / 1 / 7
11,430
457
17,606
22,268
23,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Jayla-Brando
Achilles
13
0 / 7 / 8
8,932
357
10,481
20,243
18,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
17
1 / 2 / 7
10,615
425
13,218
18,284
8,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 7 / 6
12,573
503
21,877
20,622
10,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
57
27
Kills
22
22
Deaths
27
54
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
10
7
0.55
W
Scylla
Bubsduncan
Scylla
3
7
12
1.29
L
Cthulhu
CreatorColt
Cthulhu
6
1
7
9.5
L
Achilles
Jayla-Brando
Achilles
0
7
8
0.57
W
Sun Wukong
Jnorth_58
Sun Wukong
9
1
11
14.5
W
Danzaburou
KobeDaCan_YT
Danzaburou
2
2
11
3.75
W
Arachne
Martz_42
Arachne
12
5
8
3.2
L
Chiron
1
2
7
2.25
L
13
7
6
2.29
W
Cthulhu
toddrcpilot
Cthulhu
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,311
Damage
73,659
97,688
Taken
97,968
56,523
Mitigated
67,225
29,202
Healing
24,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,477
487
878
2,491
16,551
6,508
93
4,036
12,211
39,584
0
W
Scylla
Bubsduncan
Scylla
12,714
1,121
0
303
11,432
3,223
202
4,151
7,108
43,686
0
L
Cthulhu
CreatorColt
Cthulhu
17,606
681
478
2,426
22,268
23,605
102
5,708
16,150
46,888
0
L
Achilles
Jayla-Brando
Achilles
10,481
2,759
0
2,992
20,243
18,303
231
3,804
16,163
0
36,436
W
Sun Wukong
Jnorth_58
Sun Wukong
18,206
3,457
868
6,590
22,915
20,099
924
5,332
16,979
0
59,914
W
Danzaburou
KobeDaCan_YT
Danzaburou
18,659
9,358
0
7,559
18,016
6,007
730
5,299
12,594
0
84,306
W
Arachne
Martz_42
Arachne
14,980
10,115
442
8,454
24,767
10,138
393
3,390
21,093
0
82,560
L
Chiron
13,218
4,020
3,883
8,172
18,284
8,032
1,945
4,543
13,437
0
88,511
L
21,877
3,705
0
3,506
20,622
10,777
0
4,810
15,471
0
69,146
W
Cthulhu
toddrcpilot
Cthulhu
11,752
538
1,087
3,899
20,558
17,056
125
9,276
11,028
29,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,249
Gold Earned
53,100
420
Minions Killed
438
0
Camps Cleared
0
2,398,096
Distance Traveled
2,339,135
2
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,550
382
71
3
0
420,541
6
W
Scylla
10,351
414
68
3
0
423,565
0
L
Cthulhu
11,430
457
57
2
0
527,059
4
L
Achilles
8,932
357
75
3
0
472,073
5
W
Sun Wukong
11,689
468
73
3
0
521,443
0
W
Danzaburou
11,007
440
126
5
0
460,121
0
W
Arachne
12,389
496
111
4
0
537,479
0
L
Chiron
10,615
425
151
6
0
453,471
5
L
Fenrir
12,573
503
84
3
0
465,991
5
W
Cthulhu
8,813
353
42
2
0
455,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role