Player Matchup

Bacchus
Bacchus
MrGormath
Bacchus
Level 18
God Stats
4W - 9L
1,448 SR
Queue Stats
47W - 50L
1,410 Elo+
Party 2
Neith
Neith
Tobalator
Neith
Level 5
God Stats
2W - 2L
1,550 SR
Queue Stats
2W - 3L
1,393 Elo+
Party 2
Vulcan
Vulcan
Xrenity
Vulcan
Level 18
God Stats
4W - 3L
1,621 SR
Queue Stats
11W - 10L
1,541 Elo+
Party 3
Tiamat
Tiamat
ironhot
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
louisecheese69
Gilgamesh
Level 25
God Stats
2W - 2L
1,623 SR
Queue Stats
28W - 17L
1,575 Elo+
Party 3
Team Averages
Level 14
1,548 SR
1,463 Elo+

VS

Team Averages
Level 41
1,602 SR
1,484 Elo+
Freya
Freya
Darlagus
Freya
Level 29
God Stats
4W - 1L
1,712 SR
Queue Stats
32W - 43L
1,384 Elo+
Solo
Discordia
Discordia
Dave06
Discordia
Level 19
God Stats
9W - 15L
1,655 SR
Queue Stats
33W - 44L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
Ishiroz
Kukulkan
Level 23
God Stats
21W - 17L
1,605 SR
Queue Stats
69W - 66L
1,556 Elo+
Party 1
Osiris
Osiris
Skjelbred
Osiris
Level 126
God Stats
7W - 5L
1,617 SR
Queue Stats
84W - 78L
1,564 Elo+
Party 1
Neith
Neith
SrDraun
Neith
Level 8
God Stats
18W - 27L
1,419 SR
Queue Stats
20W - 29L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MrGormath
Bacchus
17
2 / 9 / 8
12,132
1,103
8,060
21,886
26,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Tobalator
Neith
16
0 / 5 / 5
10,095
918
5,524
10,057
3,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Xrenity
Vulcan
17
3 / 11 / 6
11,415
1,038
12,077
18,303
8,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
ironhot
Tiamat
17
1 / 13 / 9
10,795
981
5,282
20,239
12,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
louisecheese69
Gilgamesh
17
6 / 7 / 4
12,009
1,092
14,856
22,003
12,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Darlagus
Freya
20
13 / 6 / 22
13,899
1,264
23,176
16,372
6,753
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Dave06
Discordia
19
9 / 1 / 19
13,213
1,201
16,626
4,354
1,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Ishiroz
Kukulkan
19
9 / 0 / 18
12,778
1,162
17,198
2,508
975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Skjelbred
Osiris
20
8 / 4 / 21
13,128
1,193
18,095
17,352
12,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
SrDraun
Neith
19
6 / 1 / 18
12,360
1,124
10,368
10,172
3,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
143
12
Kills
45
45
Deaths
12
32
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Freya
Darlagus
Freya
13
6
22
4
W
Discordia
Dave06
Discordia
9
1
19
18.5
W
Kukulkan
Ishiroz
Kukulkan
9
0
18
18
L
Bacchus
MrGormath
Bacchus
2
9
8
0.67
W
Osiris
Skjelbred
Osiris
8
4
21
4.63
W
Neith
SrDraun
Neith
6
1
18
15
L
Neith
Tobalator
Neith
0
5
5
0.5
L
Vulcan
Xrenity
Vulcan
3
11
6
0.55
L
Tiamat
ironhot
Tiamat
1
13
9
0.42
L
Gilgamesh
louisecheese69
Gilgamesh
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,799
Damage
85,463
92,488
Taken
50,758
63,804
Mitigated
25,992
5,577
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Darlagus
Freya
23,176
8,403
443
6,786
16,372
6,753
0
8,402
7,970
44,611
0
W
Discordia
Dave06
Discordia
16,626
555
0
250
4,354
1,749
0
1,812
2,542
31,928
0
W
Kukulkan
Ishiroz
Kukulkan
17,198
1,226
0
479
2,508
975
0
1,443
1,065
39,121
0
L
Bacchus
MrGormath
Bacchus
8,060
1,006
0
935
21,886
26,568
0
14,102
7,784
28,206
0
W
Osiris
Skjelbred
Osiris
18,095
8,907
0
125
17,352
12,721
0
7,150
10,202
155
36,073
W
Neith
SrDraun
Neith
10,368
5,532
0
740
10,172
3,794
0
6,906
3,266
0
27,873
L
Neith
Tobalator
Neith
5,524
2,326
0
1,907
10,057
3,840
0
7,975
2,082
0
30,685
L
Vulcan
Xrenity
Vulcan
12,077
3,142
0
755
18,303
8,176
0
11,029
7,274
22,789
0
L
Tiamat
ironhot
Tiamat
5,282
1,126
0
1,145
20,239
12,494
0
11,558
8,681
17,872
0
L
Gilgamesh
louisecheese69
Gilgamesh
14,856
4,766
0
835
22,003
12,726
0
12,491
9,512
294
27,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,446
Gold Earned
65,378
157
Minions Killed
232
5
Camps Cleared
11
925,606
Distance Traveled
1,001,892
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,899
1,264
55
5
0
152,486
0
W
Discordia
13,213
1,201
40
4
1
207,704
0
W
Kukulkan
12,778
1,162
68
6
1
206,380
0
L
Bacchus
12,132
1,103
35
3
0
197,505
0
W
Osiris
13,128
1,193
35
3
5
227,916
1
W
Neith
12,360
1,124
34
3
4
207,406
0
L
Neith
10,095
918
57
5
0
158,498
2
L
Vulcan
11,415
1,038
20
2
2
207,211
0
L
Tiamat
10,795
981
25
2
0
142,546
1
L
Gilgamesh
12,009
1,092
20
2
3
219,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role