Player Matchup

Gilgamesh
Gilgamesh
Alvin_kimura
Gilgamesh
Level 61
God Stats
24W - 14L
1,481 SR
Queue Stats
208W - 262L
1,372 Elo+
Solo
The Morrigan
The Morrigan
BasicallyMONSTER
The Morrigan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Pannkake
Ymir
Level 11
God Stats
7W - 6L
1,512 SR
Queue Stats
8W - 7L
1,441 Elo+
Party 1
Athena
Athena
YKFELTZ
Athena
Level 101
God Stats
5W - 0L
1,860 SR
Queue Stats
248W - 213L
1,495 Elo+
Party 1
Xbalanque
Xbalanque
basicallyicanrun
Xbalanque
Level 106
God Stats
26W - 16L
1,720 SR
Queue Stats
427W - 383L
1,606 Elo+
Party 1
Team Averages
Level 84
1,615 SR
1,483 Elo+

VS

Team Averages
Level 85
1,654 SR
1,630 Elo+
Neith
Neith
Hops101
Neith
Level 27
God Stats
85W - 40L
1,588 SR
Queue Stats
131W - 67L
1,770 Elo+
Party 2
Mulan
Mulan
LordNinja433
Mulan
Level 131
God Stats
33W - 14L
1,841 SR
Queue Stats
208W - 146L
1,700 Elo+
Party 2
Anhur
Anhur
Pemnid
Anhur
Level 134
God Stats
15W - 9L
1,675 SR
Queue Stats
297W - 200L
1,671 Elo+
Party 2
Anubis
Anubis
randomatrix1
Anubis
Level 47
God Stats
12W - 5L
1,458 SR
Queue Stats
67W - 75L
1,316 Elo+
Solo
Bacchus
Bacchus
thecosmickitten
Bacchus
Level 85
God Stats
52W - 27L
1,708 SR
Queue Stats
239W - 131L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alvin_kimura
Gilgamesh
12
0 / 5 / 10
8,130
428
3,579
11,085
8,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
BasicallyMONSTER
The Morrigan
17
10 / 2 / 5
10,875
572
11,856
6,570
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
12
0 / 3 / 12
8,611
453
2,957
9,631
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
YKFELTZ
Athena
16
2 / 0 / 9
9,632
507
8,675
13,792
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
19
10 / 2 / 3
11,455
603
16,552
12,865
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hops101
Neith
11
0 / 4 / 2
7,444
392
2,129
9,721
2,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 7
9,469
498
11,028
15,648
11,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Pemnid
Anhur
17
8 / 1 / 2
10,353
545
11,651
10,780
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
13
0 / 8 / 2
8,295
437
3,888
14,279
6,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 5 / 4
8,601
453
6,115
12,818
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
22
Kills
12
12
Deaths
22
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alvin_kimura
Gilgamesh
0
5
10
1
W
The Morrigan
BasicallyMONSTER
The Morrigan
10
2
5
6.25
L
Neith
Hops101
Neith
0
4
2
0.25
L
3
4
7
1.63
W
Ymir
0
3
12
2
L
Anhur
Pemnid
Anhur
8
1
2
9
W
Athena
YKFELTZ
Athena
2
0
9
6.5
W
Xbalanque
10
2
3
5.75
L
Anubis
0
8
2
0.13
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,619
Damage
34,811
53,943
Taken
63,246
28,640
Mitigated
36,612
17,857
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alvin_kimura
Gilgamesh
3,579
594
0
1,518
11,085
8,858
438
2,418
8,417
0
27,777
W
The Morrigan
BasicallyMONSTER
The Morrigan
11,856
1,820
78
2,854
6,570
2,374
0
2,052
4,447
71,256
0
L
Neith
Hops101
Neith
2,129
236
0
2,473
9,721
2,976
690
934
8,787
0
43,504
L
11,028
1,544
0
4,034
15,648
11,259
933
5,889
9,717
102
50,369
W
Ymir
2,957
363
0
1,728
9,631
6,559
0
2,523
7,008
17,527
0
L
Anhur
Pemnid
Anhur
11,651
5,338
0
774
10,780
3,771
378
3,043
7,672
0
78,022
W
Athena
YKFELTZ
Athena
8,675
2,413
53
6,602
13,792
5,572
0
1,115
12,602
66,638
0
W
Xbalanque
16,552
8,612
0
5,024
12,865
5,277
1,617
1,997
10,768
0
108,476
L
Anubis
3,888
392
207
3,345
14,279
6,391
0
8,945
5,016
59,299
0
L
6,115
421
0
1,446
12,818
12,215
0
4,198
8,566
19,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,703
Gold Earned
44,162
494
Minions Killed
440
0
Camps Cleared
0
1,819,003
Distance Traveled
1,639,846
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,130
428
54
3
0
380,450
8
W
The Morrigan
10,875
572
126
7
0
345,922
1
L
Neith
7,444
392
78
4
0
316,802
2
L
Mulan
9,469
498
101
5
0
333,619
1
W
Ymir
8,611
453
31
2
0
352,941
3
L
Anhur
10,353
545
129
7
0
377,719
3
W
Athena
9,632
507
116
6
0
390,335
4
W
Xbalanque
11,455
603
167
9
0
349,355
3
L
Anubis
8,295
437
101
5
0
274,676
0
L
Bacchus
8,601
453
31
2
0
337,030
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role