Player Matchup

Neith
Neith
BagusWindu
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,088 Elo+
Solo
Cerberus
Cerberus
Berserk420Qc
Cerberus
Level 25
God Stats
6W - 6L
1,706 SR
Queue Stats
179W - 178L
1,251 Elo+
Party 1
Heimdallr
Heimdallr
FunkyDevil76
Heimdallr
Level 18
God Stats
0W - 1L
1,514 SR
Queue Stats
10W - 9L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
PaaPaaSmurf
Nu Wa
Level 27
God Stats
0W - 4L
1,255 SR
Queue Stats
12W - 18L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
grimmjow7546
Baron Samedi
Level 23
God Stats
5W - 5L
1,601 SR
Queue Stats
17W - 11L
1,428 Elo+
Party 1
Team Averages
Level 19
1,515 SR
1,309 Elo+

VS

Team Averages
Level 25
1,393 SR
1,255 Elo+
Cupid
Cupid
Cheplen09
Cupid
Level 25
God Stats
1W - 1L
1,264 SR
Queue Stats
52W - 59L
1,342 Elo+
Party 3
Ymir
Ymir
H1zky_Nanda
Ymir
Level 18
God Stats
13W - 21L
1,384 SR
Queue Stats
38W - 67L
1,115 Elo+
Party 2
Raijin
Raijin
HARBISON20
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 62L
1,341 Elo+
Party 3
Merlin
Merlin
jeffergam_CR
Merlin
Level 9
God Stats
3W - 2L
1,446 SR
Queue Stats
4W - 8L
1,184 Elo+
Party 2
Pele
Pele
wSxturn
Pele
Level 49
God Stats
48W - 53L
1,372 SR
Queue Stats
85W - 110L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
4
0 / 3 / 0
4,799
320
397
4,552
1,171
Cerberus
Berserk420Qc
Cerberus
14
3 / 2 / 0
7,911
527
6,895
10,723
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
FunkyDevil76
Heimdallr
12
5 / 3 / 3
7,458
497
5,693
8,686
2,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 7 / 0
7,085
472
7,142
10,356
3,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
grimmjow7546
Baron Samedi
13
7 / 3 / 4
8,006
534
12,481
11,786
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cheplen09
Cupid
15
3 / 2 / 0
8,720
581
8,508
13,311
3,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 3 / 1
7,540
503
5,011
9,127
3,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
HARBISON20
Raijin
12
3 / 5 / 2
7,580
505
6,433
8,874
2,615
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
9
1 / 5 / 1
6,269
418
3,297
8,056
2,436
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
wSxturn
Pele
14
6 / 4 / 3
8,492
566
9,011
13,511
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
19
Kills
17
18
Deaths
19
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
0
3
0
0
L
Cerberus
Berserk420Qc
Cerberus
3
2
0
1.5
W
Cupid
Cheplen09
Cupid
3
2
0
1.5
L
Heimdallr
FunkyDevil76
Heimdallr
5
3
3
2.17
W
4
3
1
1.5
W
Raijin
HARBISON20
Raijin
3
5
2
0.8
L
4
7
0
0.57
L
Baron Samedi
grimmjow7546
Baron Samedi
7
3
4
3
W
Merlin
1
5
1
0.3
W
Pele
wSxturn
Pele
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,608
Damage
32,260
46,103
Taken
52,879
18,919
Mitigated
17,262
8,557
Healing
17,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
397
164
0
62
4,552
1,171
68
2,301
2,153
0
5,981
L
Cerberus
Berserk420Qc
Cerberus
6,895
319
0
1,962
10,723
6,978
362
704
9,965
39,343
0
W
Cupid
Cheplen09
Cupid
8,508
5,400
0
7,393
13,311
3,956
649
6,653
6,658
0
63,721
L
Heimdallr
FunkyDevil76
Heimdallr
5,693
3,492
183
1,357
8,686
2,797
252
3,126
5,560
0
25,506
W
5,011
1,182
159
1,746
9,127
3,680
291
3,451
5,560
21,741
0
W
Raijin
HARBISON20
Raijin
6,433
777
0
2,281
8,874
2,615
1,663
5,251
3,623
38,514
0
L
7,142
4,037
0
2,676
10,356
3,234
780
3,796
6,128
32,674
0
L
Baron Samedi
grimmjow7546
Baron Samedi
12,481
2,874
448
1,869
11,786
4,739
41
4,230
7,556
37,595
0
W
Merlin
3,297
611
213
1,311
8,056
2,436
444
4,804
2,997
16,838
0
W
Pele
wSxturn
Pele
9,011
4,367
0
4,822
13,511
4,575
1,376
5,847
7,523
0
57,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,259
Gold Earned
38,601
231
Minions Killed
361
0
Camps Cleared
0
1,256,678
Distance Traveled
1,289,806
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,799
320
9
1
0
163,933
0
L
Cerberus
7,911
527
76
5
0
303,373
0
W
Cupid
8,720
581
115
8
0
252,264
6
L
Heimdallr
7,458
497
47
3
0
301,409
0
W
Ymir
7,540
503
38
3
0
292,674
2
W
Raijin
7,580
505
68
5
0
210,468
4
L
Nu Wa
7,085
472
40
3
0
221,820
0
L
Baron Samedi
8,006
534
59
4
0
266,143
0
W
Merlin
6,269
418
33
2
0
246,910
1
W
Pele
8,492
566
107
7
0
287,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role