Player Matchup

Cthulhu
Cthulhu
Silver II
Exodus Punk
Cthulhu
Silver II
Level 63
God Stats
6W - 2L
1,780 SR
Queue Stats
11W - 11L
1,390 MMR
Party 1
Bellona
Bellona
Bronze III
FilthyOcean2740
Bellona
Bronze III
Level 35
God Stats
2W - 0L
1,529 SR
Queue Stats
4W - 0L
1,563 MMR
Party 1
Chang'e
Chang'e
Silver II
Psyclops5255
Chang'e
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,390 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,603 SR
1,448 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,606 SR
1,394 MMR
Tiamat
Tiamat
Silver III
ADiosdadoo12
Tiamat
Silver III
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 59L
1,370 MMR
Solo
Odin
Odin
Silver I
Swiper912
Odin
Silver I
Level 125
God Stats
49W - 51L
1,611 SR
Queue Stats
279W - 314L
1,251 MMR
Party 2
Sylvanus
Sylvanus
Gold II
poteboi_johnny
Sylvanus
Gold II
Level 89
God Stats
27W - 27L
1,706 SR
Queue Stats
226W - 257L
1,560 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Exodus Punk
Cthulhu
16
3 / 2 / 12
12,522
783
17,536
15,141
12,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
6 / 6 / 9
13,218
826
12,003
21,192
15,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Psyclops5255
Chang'e
16
7 / 4 / 5
12,095
756
14,198
13,110
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Cu ChulainnAthenaKukulkanChaacCerberus

VS

Bans
DanzaburouGuan YuDiscordiaSkadiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
4 / 5 / 7
10,651
666
10,695
17,164
10,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
13
6 / 5 / 4
10,828
677
14,538
17,301
12,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
12
1 / 6 / 9
9,465
592
9,527
16,367
15,289
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
16
Kills
11
12
Deaths
16
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
5
7
1.5
W
Cthulhu
Exodus Punk
Cthulhu
3
2
12
4.5
W
6
6
9
1.75
W
Chang'e
Psyclops5255
Chang'e
7
4
5
2.38
L
Odin
6
5
4
1.6
L
Sylvanus
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,737
Damage
34,760
49,443
Taken
50,832
32,368
Mitigated
38,738
22,362
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,695
573
362
4,252
17,164
10,528
0
12,389
4,775
47,588
0
W
Cthulhu
Exodus Punk
Cthulhu
17,536
602
852
2,576
15,141
12,833
628
7,063
8,078
43,687
0
W
12,003
4,386
0
2,789
21,192
15,333
813
5,605
15,587
0
49,705
W
Chang'e
Psyclops5255
Chang'e
14,198
1,091
9,237
6,908
13,110
4,202
1,111
7,652
5,458
62,224
0
L
Odin
14,538
3,054
0
1,200
17,301
12,921
0
9,296
8,005
0
40,217
L
Sylvanus
9,527
1,432
5,288
5,046
16,367
15,289
175
10,081
6,286
26,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,835
Gold Earned
30,944
213
Minions Killed
154
0
Camps Cleared
0
837,893
Distance Traveled
802,277
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,651
666
72
5
0
242,048
1
W
Cthulhu
12,522
783
55
3
0
301,060
1
W
Bellona
13,218
826
60
4
0
262,146
3
W
Chang'e
12,095
756
98
6
0
274,687
1
L
Odin
10,828
677
57
4
0
309,029
5
L
Sylvanus
9,465
592
25
2
0
251,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role