Player Matchup

Ymir
Ymir
BlockHappy2
Ymir
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 22L
1,439 Elo+
Solo
Janus
Janus
H0LLYW00D_170
Janus
Level 117
God Stats
3W - 4L
1,409 SR
Queue Stats
432W - 421L
1,486 Elo+
Solo
Loki
Loki
HELIXSTUDIOSoNET
Loki
Level 103
God Stats
28W - 27L
1,512 SR
Queue Stats
233W - 222L
1,495 Elo+
Party 1
Medusa
Medusa
V09121982vika
Medusa
Level 68
God Stats
20W - 7L
1,636 SR
Queue Stats
398W - 405L
1,455 Elo+
Solo
Bellona
Bellona
ashdub98
Bellona
Level 86
God Stats
2W - 2L
1,514 SR
Queue Stats
76W - 83L
1,443 Elo+
Party 1
Team Averages
Level 92
1,514 SR
1,463 Elo+

VS

Team Averages
Level 117
1,638 SR
1,442 Elo+
Poseidon
Poseidon
HxnnibxlGasca
Poseidon
Level 125
God Stats
3W - 5L
1,895 SR
Queue Stats
233W - 244L
1,388 Elo+
Solo
Loki
Loki
SheerGem1544
Loki
Level 89
God Stats
6W - 5L
1,405 SR
Queue Stats
546W - 574L
1,405 Elo+
Party 3
Apollo
Apollo
darkpheldagrif
Apollo
Level 82
God Stats
14W - 15L
1,571 SR
Queue Stats
203W - 221L
1,411 Elo+
Party 3
Khepri
Khepri
deraseras
Khepri
Level 140
God Stats
14W - 11L
1,635 SR
Queue Stats
267W - 220L
1,536 Elo+
Party 2
Chaac
Chaac
lulualberto16
Chaac
Level 150
God Stats
28W - 20L
1,683 SR
Queue Stats
702W - 642L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
6,055
550
1,439
4,479
2,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 0
5,632
512
2,030
4,691
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 0
5,910
537
2,581
6,835
1,909
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 0 / 0
6,713
610
4,629
4,641
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
ashdub98
Bellona
8
0 / 3 / 0
5,104
464
3,388
7,421
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HxnnibxlGasca
Poseidon
10
1 / 0 / 3
6,154
559
3,206
4,556
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
5 / 1 / 1
6,293
572
4,112
5,443
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 5 / 0
4,272
388
517
5,254
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
deraseras
Khepri
5
0 / 1 / 0
4,178
380
551
2,920
1,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 0 / 1
6,749
614
7,035
6,440
3,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
9
9
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
0
2
0
0
W
1
3
0
0.33
L
Poseidon
HxnnibxlGasca
Poseidon
1
0
3
2.5
L
5
1
1
5.5
W
5
0
0
5
W
Bellona
ashdub98
Bellona
0
3
0
0
L
0
5
0
0
L
Khepri
deraseras
Khepri
0
1
0
0
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,067
Damage
15,421
28,067
Taken
24,613
14,269
Mitigated
8,859
8,075
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,439
422
600
834
4,479
2,775
100
1,644
2,743
14,190
0
W
2,030
232
0
831
4,691
1,053
168
1,001
3,456
32,639
0
W
2,581
475
0
2,669
6,835
1,909
0
514
6,203
0
31,370
L
Poseidon
HxnnibxlGasca
Poseidon
3,206
355
0
750
4,556
1,208
0
2,278
2,072
31,253
0
L
4,112
1,453
0
2,426
5,443
1,466
0
59
5,384
0
31,646
W
4,629
2,390
0
2,129
4,641
1,449
948
261
4,380
0
39,075
W
Bellona
ashdub98
Bellona
3,388
1,706
0
1,012
7,421
7,083
0
389
7,032
0
18,125
L
517
264
0
448
5,254
800
0
676
4,578
0
9,825
L
Khepri
deraseras
Khepri
551
160
99
702
2,920
1,654
0
250
2,670
8,842
0
L
7,035
2,209
0
2,884
6,440
3,731
250
0
6,152
2,360
35,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
27,646
297
Minions Killed
244
0
Camps Cleared
0
998,549
Distance Traveled
944,181
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,055
550
26
2
0
208,589
2
W
Janus
5,632
512
77
7
0
208,750
3
W
Loki
5,910
537
66
6
0
215,004
1
L
Poseidon
6,154
559
75
7
0
225,337
4
L
Loki
6,293
572
60
5
0
221,181
2
W
Medusa
6,713
610
84
8
0
200,822
1
W
Bellona
5,104
464
44
4
0
165,384
0
L
Apollo
4,272
388
13
1
0
176,147
0
L
Khepri
4,178
380
10
1
0
132,415
0
L
Chaac
6,749
614
86
8
0
189,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role