Player Matchup

Baba Yaga
Baba Yaga
FoolHardy
Baba Yaga
Level 44
God Stats
7W - 4L
1,821 SR
Queue Stats
76W - 80L
1,475 Elo+
Party 1
Achilles
Achilles
Starbury
Achilles
Level 92
God Stats
5W - 4L
1,841 SR
Queue Stats
206W - 181L
1,521 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zay6
Tsukuyomi
Level 103
God Stats
13W - 9L
1,308 SR
Queue Stats
512W - 569L
1,398 Elo+
Party 3
Hel
Hel
soph911
Hel
Level 75
God Stats
10W - 18L
1,373 SR
Queue Stats
650W - 720L
1,369 Elo+
Party 3
Gilgamesh
Gilgamesh
spade301
Gilgamesh
Level 57
God Stats
2W - 1L
1,709 SR
Queue Stats
184W - 153L
1,510 Elo+
Party 1
Team Averages
Level 74
1,610 SR
1,455 Elo+

VS

Team Averages
Level 60
1,430 SR
1,517 Elo+
Cthulhu
Cthulhu
AlterRazor
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
AnActualSolo
Hou Yi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
NsG OFFB3AT
Hercules
Level 133
God Stats
1W - 2L
1,414 SR
Queue Stats
141W - 130L
1,470 Elo+
Solo
Tiamat
Tiamat
PeachyMerryCone
Tiamat
Level 94
God Stats
2W - 0L
1,237 SR
Queue Stats
61W - 37L
1,615 Elo+
Party 2
Ra
Ra
VipeRagnar
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FoolHardy
Baba Yaga
18
5 / 4 / 10
9,758
751
15,077
17,058
8,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Starbury
Achilles
14
2 / 5 / 11
8,150
627
9,610
18,176
17,488
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
Zay6
Tsukuyomi
16
3 / 7 / 11
9,396
723
19,903
22,274
9,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
15
3 / 5 / 9
8,890
684
9,034
17,375
7,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
spade301
Gilgamesh
16
5 / 5 / 7
9,468
728
16,667
18,308
19,516
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlterRazor
Cthulhu
17
3 / 3 / 13
10,782
829
23,734
23,857
19,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
19
7 / 2 / 18
11,488
884
18,933
12,291
4,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
NsG OFFB3AT
Hercules
16
5 / 3 / 14
10,244
788
8,675
24,093
23,597
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
10 / 3 / 14
11,781
906
22,555
13,159
11,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
1 / 7 / 15
10,101
777
7,898
11,547
4,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
100
18
Kills
26
26
Deaths
18
48
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlterRazor
Cthulhu
3
3
13
3.17
W
Hou Yi
7
2
18
8
L
Baba Yaga
FoolHardy
Baba Yaga
5
4
10
2.5
W
Hercules
NsG OFFB3AT
Hercules
5
3
14
4
W
10
3
14
5.67
L
Achilles
Starbury
Achilles
2
5
11
1.5
W
1
7
15
1.21
L
Tsukuyomi
Zay6
Tsukuyomi
3
7
11
1.21
L
Hel
3
5
9
1.5
L
Gilgamesh
spade301
Gilgamesh
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,291
Damage
81,795
93,191
Taken
84,947
62,245
Mitigated
64,463
43,985
Healing
42,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlterRazor
Cthulhu
23,734
776
2,657
8,066
23,857
19,351
256
8,171
15,686
45,607
0
W
Hou Yi
18,933
8,141
1,003
5,079
12,291
4,894
2,673
3,269
9,022
0
36,071
L
Baba Yaga
FoolHardy
Baba Yaga
15,077
900
1,967
5,805
17,058
8,117
252
9,143
7,477
34,427
0
W
Hercules
NsG OFFB3AT
Hercules
8,675
1,714
1,875
11,834
24,093
23,597
824
5,918
18,175
0
11,772
W
22,555
1,605
1,863
3,690
13,159
11,795
233
4,150
9,009
28,911
0
L
Achilles
Starbury
Achilles
9,610
2,132
2,373
2,187
18,176
17,488
0
10,297
7,449
0
13,001
W
7,898
1,321
4,926
1,797
11,547
4,826
1,617
2,603
8,944
23,305
0
L
Tsukuyomi
Zay6
Tsukuyomi
19,903
3,974
1,212
7,631
22,274
9,763
298
12,238
9,605
0
38,010
L
Hel
9,034
206
10,987
7,128
17,375
7,361
0
9,425
7,586
15,396
0
L
Gilgamesh
spade301
Gilgamesh
16,667
3,901
2,390
2,305
18,308
19,516
47
10,917
6,887
0
24,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,662
Gold Earned
54,396
118
Minions Killed
134
0
Camps Cleared
0
1,158,585
Distance Traveled
1,174,195
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,782
829
40
3
0
243,223
1
W
Hou Yi
11,488
884
37
3
0
247,825
2
L
Baba Yaga
9,758
751
33
3
0
225,705
0
W
Hercules
10,244
788
7
1
0
251,363
0
W
Tiamat
11,781
906
17
1
0
239,071
0
L
Achilles
8,150
627
5
0
0
210,884
0
W
Ra
10,101
777
33
3
0
192,713
1
L
Tsukuyomi
9,396
723
43
3
0
245,567
0
L
Hel
8,890
684
16
1
0
248,044
0
L
Gilgamesh
9,468
728
21
2
0
228,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role