Player Matchup

Zeus
Zeus
DarkEmperor_gstv
Zeus
Level 16
God Stats
3W - 7L
1,266 SR
Queue Stats
30W - 46L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
ShiShiKeox
Gilgamesh
Level 28
God Stats
26W - 31L
1,473 SR
Queue Stats
376W - 510L
1,353 Elo+
Party 3
Mercury
Mercury
TaLenT_VaF
Mercury
Level 26
God Stats
5W - 12L
1,211 SR
Queue Stats
374W - 523L
1,325 Elo+
Party 3
Neith
Neith
shinobiZ1
Neith
Level 27
God Stats
5W - 5L
1,864 SR
Queue Stats
59W - 53L
1,561 Elo+
Party 2
Cerberus
Cerberus
v1n1j4y
Cerberus
Level 23
God Stats
2W - 6L
1,500 SR
Queue Stats
111W - 122L
1,352 Elo+
Party 2
Team Averages
Level 24
1,463 SR
1,398 Elo+

VS

Team Averages
Level 18
1,695 SR
1,636 Elo+
Thor
Thor
AllaLagankean11
Thor
Level 14
God Stats
6W - 2L
2,026 SR
Queue Stats
39W - 11L
1,869 Elo+
Party 4
Danzaburou
Danzaburou
CyLoow-
Danzaburou
Level 16
God Stats
2W - 0L
1,692 SR
Queue Stats
2W - 0L
1,666 Elo+
Solo
Nu Wa
Nu Wa
Seba27
Nu Wa
Level 15
God Stats
21W - 19L
1,590 SR
Queue Stats
186W - 213L
1,410 Elo+
Party 1
Hachiman
Hachiman
SirSalchichon
Hachiman
Level 29
God Stats
15W - 3L
1,915 SR
Queue Stats
78W - 18L
1,793 Elo+
Party 4
Gilgamesh
Gilgamesh
kjjkho
Gilgamesh
Level 15
God Stats
31W - 28L
1,249 SR
Queue Stats
196W - 232L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,263
418
1,919
7,392
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
ShiShiKeox
Gilgamesh
12
1 / 1 / 0
7,089
473
6,593
13,103
9,986
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
TaLenT_VaF
Mercury
12
0 / 8 / 2
6,760
451
2,849
13,362
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
shinobiZ1
Neith
12
3 / 3 / 1
7,180
479
6,299
8,016
2,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
v1n1j4y
Cerberus
10
1 / 5 / 2
6,396
426
3,385
10,680
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 6
9,795
653
13,971
9,259
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
CyLoow-
Danzaburou
10
0 / 3 / 3
6,105
407
1,680
6,156
1,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Seba27
Nu Wa
13
5 / 2 / 5
8,241
549
7,024
5,620
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
SirSalchichon
Hachiman
14
4 / 1 / 3
8,208
547
6,017
9,074
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
kjjkho
Gilgamesh
14
1 / 0 / 2
8,210
547
9,914
11,084
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
23
23
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
13
0
6
16
W
Danzaburou
CyLoow-
Danzaburou
0
3
3
0.5
L
1
6
0
0.17
W
Nu Wa
Seba27
Nu Wa
5
2
5
3.75
L
Gilgamesh
ShiShiKeox
Gilgamesh
1
1
0
1
W
Hachiman
SirSalchichon
Hachiman
4
1
3
5.5
L
Mercury
TaLenT_VaF
Mercury
0
8
2
0.13
W
Gilgamesh
kjjkho
Gilgamesh
1
0
2
2
L
Neith
shinobiZ1
Neith
3
3
1
1.17
L
Cerberus
v1n1j4y
Cerberus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,045
Damage
38,606
52,553
Taken
41,193
24,062
Mitigated
15,946
13,575
Healing
13,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,971
3,581
0
295
9,259
3,912
35
627
8,632
0
65,046
W
Danzaburou
CyLoow-
Danzaburou
1,680
734
0
234
6,156
1,534
1,444
1,674
4,482
0
20,722
L
1,919
401
0
514
7,392
1,919
0
2,761
4,329
25,971
0
W
Nu Wa
Seba27
Nu Wa
7,024
1,730
171
1,796
5,620
1,743
1,134
1,393
3,981
39,521
0
L
Gilgamesh
ShiShiKeox
Gilgamesh
6,593
1,200
0
3,538
13,103
9,986
0
555
12,418
8,833
32,191
W
Hachiman
SirSalchichon
Hachiman
6,017
3,578
0
5,681
9,074
2,667
0
1,540
7,494
0
56,411
L
Mercury
TaLenT_VaF
Mercury
2,849
1,836
0
3,658
13,362
4,220
0
1,662
11,594
0
36,197
W
Gilgamesh
kjjkho
Gilgamesh
9,914
3,504
0
5,222
11,084
6,090
172
2,009
9,075
0
54,245
L
Neith
shinobiZ1
Neith
6,299
3,273
0
3,151
8,016
2,318
0
697
7,189
0
39,399
L
Cerberus
v1n1j4y
Cerberus
3,385
368
0
2,714
10,680
5,619
0
551
9,999
13,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
40,559
334
Minions Killed
430
0
Camps Cleared
0
1,243,107
Distance Traveled
1,345,349
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,795
653
99
7
0
297,076
0
W
Danzaburou
6,105
407
41
3
0
280,900
0
L
Zeus
6,263
418
51
3
0
199,494
4
W
Nu Wa
8,241
549
78
5
0
222,269
0
L
Gilgamesh
7,089
473
83
6
0
286,162
0
W
Hachiman
8,208
547
106
7
0
255,937
2
L
Mercury
6,760
451
77
5
0
265,689
3
W
Gilgamesh
8,210
547
106
7
0
289,167
0
L
Neith
7,180
479
85
6
0
225,388
0
L
Cerberus
6,396
426
38
3
0
266,374
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role